

An Exorcism
Authogin · 2025 · Horror, Demons, Atmospheric, Realistic, First-Person
PC
Mixed45% · 20 📈 Making a comeback 56%
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About An Exorcism
You are a reverend, sent into a dilapidated basement to perform an exorcism on a victim named Erin, who has been bound to a chair. Using tools of faith you must force it to leave her body.During the exorcism, you will have conversations with both the demon and, when it allows her to speak, Erin herself. Through these dialogues and by solving puzzles in the environment, you will work to uncover the mystery of how the demon was summoned and why it has attached itself to her.Your goal is to piece together these clues to discover the demon's true name and learn the method to banish it from Erin for good.
- Estimated Game Play Time: Approximately 1-2 Hours.
- Challenging Puzzles: As this is a puzzle, some of the objectives may not always be clear. Answers may require exploration and discovery. The puzzles may be challenging to figure out.
- Atmospheric Exorcism: Immerse yourself in the tense, creepy setting of a basement, where you must perform an exorcism to save a victim.
- Psychological Horror: Experience a slow-burn horror where the entity reacts to your actions, creating a deeply unsettling and personal confrontation.
- Dynamic Horror System: Experience unique, randomized horror events that can occur at any moment. From sudden auditory hallucinations to physical manifestations, the basement is truly alive with a malevolent will, keeping tension perpetually high.
- Authentic Ritual Tools: Utilize a variety of sacred items to challenge the entity, including a rosary for prayer, holy water for purification, an incense burner to disorient, salt for protection, and a religious bell to disrupt its presence.
- Dialogue System: Engage in compelling conversations with both the tormented victim, Erin, and the demon possessing her. Your interactions will unveil critical story details.
- Supernatural Investigation: Piece together the mystery of why the demon is there. Explore your surroundings to find clues and solve puzzles that reveal how the demon was summoned and why it targeted Erin.
- The Power of a Name: The ultimate key to the banishing ritual lies in uncovering the demon's true name through your investigation and dialogue.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I saw this game from a Youtube video made by Insym and thought "I have to get it, no spoilers" because a pure exorcism game without hunting for ghosts or anomolies or playing as a defenceless person sounded like a refresher in this genre. Instead I was met with a lack of any direction, no way of telling what to do without watching someone else play the game, no threat of any kind (deliberatly tried dying and nothing happened), repeatitive lines despite being voiced by a streamer I recognize (I heard the code so much I can recite it), and the puzzles made no sense to me because it did not provide enough context. Overall, I feel as if I made a disappoined purchase and hope the game goes through a major revision because the premise itself is an amazing idea.4 found this helpful
"It’s essentially an escape-room horror game with an exorcism theme. It’s short, contains bugs, and relies on the same jump scare repeatedly. However, the atmosphere is very immersive, and figuring out and banishing the demon remains fun even on replays. Fans of the genre should also check out the other dev's games and very good The Mortuary Assistant.” Verdict: Decent 🐭 Watch the pure uninterrupted gameplay video: https://www.youtube.com/watch?v=zNiC1nZR66I For more concise reviews and recommendations please [url=https://store.steampowered.com/curator/6972871]follow my curator[/url].3 found this helpful
What a FUN game! Think “Escape Room” combined with “Horror”, where you need to figure out different puzzles to open new sections and complete the exorcism. It took me two hours to complete the game, and every moment was full of screams and my last brain cell working overtime. The graphics, clues, atmosphere, and voice acting were astounding. There was one part where I heard the MOST REALISTIC thunder ever, in any of the games I’ve played. And I did see some reviews mention repetitive jumpscares, but I will say, I fell for them every. single. time. I also see the dev has been updating the game with several patches, which is wonderful. And there are plenty of accessibility settings which made this game extra enjoyable and perfect for streaming and viewership, thank you! Some feedback I do have (slight spoilers ahead, please beware): ~ I never figured out how to use the incense properly. I thought by putting it in the tray at the table was enough, realized in a friend’s stream that I needed to first put it in the table and then go put it in the chair and use the lighter to activate it. Maybe a small visual tutorial could help with this? ~ [spoiler] There were some things, such as …1 found this helpful
I really enjoyed "An Exorcism". The atmosphere pulls you in right away, and the escape room-style puzzles added so much to the mystery instead of feeling random. They made the whole experience more immersive and satisfying to figure out. The gameplay felt smooth and engaging, and I liked how everything worked together to keep me interested. Overall, it was a fun, well-designed experience that I’d definitely recommend.
Honestly would not recommend. Puzzles are a bit too cryptic and once you narrow down the demon (1 out of 3 for me since i got marquess) its just a guessing game of "okay did they play with lights a bunch or is that normal?"
You can watch my full gameplay here: https://youtu.be/ruHG7Hdb1G0 + The game concept and the whole idea are great, but the execution could be a bit better. I dig the vibe and the idea that you have to perform the exorcism from start to finish, and that many entities can possess our subject on top of that! - However, when you start, everything is very confusing, and even at the end. I had some trouble solving the last puzzle. A small tutorial could be useful before we start. [ ] Adding different jumpscares and more interactions with the entity would be a plus! Overall a big potential and room to expand this game into more possession cases to solve.
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