

Belts of Iron
Builderment LLC · 2026 · Automation, Base Building, Open World, Crafting, Exploration
PC
Positive90% · 41
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About Belts of Iron
Belts of Iron is an open world, third-person, factory building game. As a solo developer your support and feedback is crucial to the continued development of the game.
Explore vast procedurally generated worlds where every playthrough offers something new. Venture off in search of rich resource deposits, uncover unique landscapes, and share your favorite world seeds with friends. But beware, exploration comes at a cost, native hostile creatures roam the planet so you'll need to be prepared!Build sprawling factories that stretch across the terrain, connected with miles of conveyor belts. Merge and split belts of items to optimize production lines and keep your factory running at peak efficiency. From simple smelters to complex oil refineries, every machine pushes your automation further as you expand your industrial empire!FEATURES
- Procedural World: Explore a vast procedurally generated world every time you play. Find and share your favorite seed with friends.
- Factory Machines: Design and optimize automated production lines with various machines to craft even more items and machines.
- Conveyor Belts! Organize miles of conveyor belts throughout your factories to transport items between machines. Merge and split belts of items to balance and optimize factory efficiency.
- Power Management: Establish and expand an electrical grid to fuel your growing factory.
- Fluids and Pipes: Build and connect pipelines to transport fluids and gases between buildings.
- Base Defense & Combat: Craft weapons, automate turrets, and build defenses to fight off attacks from the native creatures.
- Co-Op: Survive and build alongside your friends in LAN or online multiplayer.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I had a really good time with Belts of Iron. It is a factory automation game that clearly takes some inspiration from Satisfactory, but I don't see that as a bad thing. I'm a huge Satisfactory fan myself, and it's nice to see more games in this genre. I don't consider it a copy, but rather a different take on the automation formula. The game features a large procedurally generated world, enemies, and tower defense elements. Right now, I would say it offers around 30 hours of gameplay, maybe more or less depending on your playstyle. One thing I really appreciated is that the game feels very polished. I didn't encounter any obvious bugs during my playtime. There are quite a few items to craft, and you need to build production lines and factories to create them. The automation is enjoyable, although it is not nearly as complex as Satisfactory, which is completely fine for this type of game. The game does have a few weaknesses. The world generation looks quite artificial and not very visually appealing, which can already be seen in the screenshots on the store page. There are also very limited building options for walls and floors at the moment. Most of them are simple stone structu…1 found this helpful
FIRST 59.5 HOURS WAS GREAT !!!!!! went to change from "windowed" to full and locked up cant do anything !!!! uninstalled twice started new game nothing helps !!!
EXCELLANT captures mother of factories, most interesting to see where developer takes it
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This is a fantastic game and one that I find incredibly addictive. If you enjoy open-world exploration, base building, resource management, and strategy, there's an enormous amount of content here to keep you engaged for many hours. The gameplay offers an excellent balance of freedom and progression, always giving you another goal to work towards or another area to explore. Although I've only had the opportunity to invest a handful of hours so far due to an already busy schedule, I constantly find myself wanting to come back for "just one more session." That's always the mark of a well-designed game. One of the game's greatest strengths isn't just the gameplay itself, but the dedication of its developer. They have consistently listened to community feedback, released regular bug fixes, and continued adding meaningful improvements. It's refreshing to see a developer who is genuinely passionate about their project and committed to delivering the best possible experience for players. In an era where too many games are rushed out and then left behind once the money has been taken, this level of ongoing support deserves recognition. I first played the game during its early developme…
fun to play
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