

Bullet Casters
Last Credit Games · 2023 · Bullet Hell, Top-Down Shooter, Arcade, 2D, Top-Down
PC
Positive88% · 25
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About Bullet Casters
DODGE HUNDREDS OF BULLETS AND VANQUISH MIGHTY FOES
A unique Bullet Hell adventure!
Bullet Casters is an unconventional wave-based shoot ‘em up where you will face more than 50 hand-crafted levels on your quest to solve a mystery that threatens the lands of Silveris.
Each stage is bite-sized and packed with unique monsters and intricate shooting patterns that will test both your skills and wits. Not getting hit and clearing under a certain time will improve your evaluation!

Create your own Bullet Hell
Bullet Casters also features a never-before seen local PvP mode where one player has to conquer a castle by shooting down its gate while the opponent has to stop them by summoning an army of monsters. Each creature has different traits that can be altered and combined with those of other units to create your own Bullet Hell!

FEATURES
- More than 50 short but intense stages, including many fierce boss battles.
- 4 playable characters, each with their own play style.
- A whimsical story that can be experienced from the perspective of any of the characters.
- Unlockable companions that allow for different approaches to each challenge.
- A unique PvP mode where you can create your Bullet Hell on the fly.
- Many monsters, each with unique shooting patterns and abilities.
- A rich soundtrack composed by Dominic Ninmark, inspired by Arcade classics.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
The game didn't catch my interest in the slightest and looking at the other reviews, I'm starting to wonder if I played a different game. The bite-sized stages are boring and none of the characters feels particularly good to play. The entire thing looks and feels like a mobile game. The UI is very flat which is in stark contrast to the in-game graphics which attempt to emulate pixel art. The backgrounds are 3D that try to be 2D and while it works well in some places, other places look right out hideous. Each area comes with 5 stages. Each stage plays exactly the same: a few, usually 1-10, enemies enter the screen and remain either stationary or move left and right and shoot a few, slowly-moving bullets. There is a timer to beat and a stage goal of taking no hits for which you get up to 3 stars. 5 Stars in total are required to move to the next area. The stages are so similar, from backgrounds to enemy patterns, that I often thought I had accidentally selected the same stage again. They're also not very challenging. Bullets are slow and with wide gaps in between. The difficulty is practically zero and doesn't seem to increase at all. On the contrary, it only gets easier as you bu…2 found this helpful
*Very cute drawings and character personalities *Interesting enemy patterns (I'm still stuck on some Q.Q) *4 Different playstyles (Favill is my favorite) Still have more to play and I'm having fun :32 found this helpful
2/10 i don't like how the character pixel hurtbox is not incredible accurate and there is actually a slight give (some might think this helps but it just makes you second guess on if you'll get hit or not if the hurtbox actually showed the exact point you'd have known what to exactly dodge with.) i also don't like power ups at all, in total 5 it's not too much not that the game needs too many but 2 of them are basically useless, 2 attack minions that are usefull are basically the same thing, i don't knbow if there is any dmg difference between 2 but they but i think the first one should deal more damage if you can't lock it in place like the bats. the issue with first one dealing more damage is EVERYONE would use it if that was the case so why bother adding bat to the game you know? i think the bat should also do something different if you are gonna make the first one deal more damage. i don't like the Arcanum Ferox boss, it's a powered up version of the normal Arcanum i get that you want it to be hard, it's not that hard to do first 7 stages once you get used to them and i do think up until that point the boss has a very good design but at 8th stage you just throw a spiral off…1 found this helpful
This is a brilliant little gem of a bullet hell, dangerously underrated, here's why: [list] [*]Actual stage by stage SAVED progression. No "do it all again for highscore" ♥♥♥♥♥♥♥♥. [*]Stages are tightly crafted with unique content and monster placement. No random mayhem. Stages are short which makes it hard to get stuck and facilitate daily progress. [*]Bosses are tough, but well put together and exciting to take down. They are isolated from normal stages, so you can focus on try hard without worrying to start the whole stage from scratch. And they come with an optional hardcore version. [*]Upgrade system is small, optional but welcomed as it gives incentive to perfect each stage to gather more coin. Smart and simple. [*]Music is neat, story is serviceable. [/list] Can't recommend enough to any bullet hell fan.1 found this helpful
Pretty fun. Should whip up some steam achievements for sure.
i dont like the art and the gameplay isnt fun enough for me to justify keeping it
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