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About Chucky
Chucky - the main character of the game, who is trying to get out of the affected area to get home, where his wife is waiting for him. On the way, Chucky will face various dangers that prevent Chuck from going further. Chucky is at a loss and is waiting for a miracle that will help him get home.

at the moment there is already:
- 31 levels.
- 1 hero.

at the moment there is already:
- 31 levels.
- 1 hero.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I Like this game, It somewhat has an original idea. The concept and colors are diffrent from most games in a good way. I like the use of black which you don't see often. the music is great while playing. When you die you don't actually die is a pretty cool concept. Great work Shichifi A+ https://www.youtube.com/watch?v=-TfHAKsBNOA5 found this helpful
TL;DR : Very atmospheric game world, awesome art style. It's intended to be a rather difficult platformer so be ready to git gud. Controls are good except for the double jump which seemed a bit inconsistant. So I bought this game before I even got halfway through the trailer because the art style looked so darn cool. And I have no regrets. It's clear the developers put a lot of work into this game. The art style in and of itself is simple, but the environment is full of all kinds of cool details when you start looking closely. The levels are nicely designed from a platforming perspective too, starting simple and slowly ramping up the difficulty. The tutorial does a mostly good job of explaining the world and the controls. I say mostly because this game has a rather unique double jump mechanic that is not clearly explained in its introduction. The in-game tutorial puts you below a platform and has an image simply indicating you need to hit the space bar twice. However, it's not actually that easy. You're supposed to jump up though passable platforms and jump again before you fully land to sort of slingshot yourself up even farther. It's a cool idea but I never felt like I had com…3 found this helpful
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