

CosmoFab
StrabSphace · 2026 · Automation, Simulation, Base Building, Resource Management, Strategy
PC
7 user reviews57% · 7
This game is free to play. Get it on Steam →
Screenshots
About CosmoFab
** This game is currently in beta.** Bugs may occur, and game balance and content are subject to change.CosmoFab is a factory-building game where you create massive automated industrial systems through mining, construction, production, and logistics.Explore and mine resources to produce a wide variety of materials and products.Expand your base by efficiently connecting production facilities and transport lines, and build a large-scale automated factory system.While carrying out your mission, hostile creatures will continuously attack your base.Build walls and defensive turrets to protect your facilities, and carefully manage both expansion and defense at the same time.Research new technologies to unlock faster production and stronger defensive systems.Through continuous research, you can gain access to more advanced equipment and technologies.Plexa is a planetary exploration unit available from the very beginning of the game.It plays a key role in scouting the planet and defending your base, and can be upgraded to become even more powerful.Use Plexa to explore unknown planets and complete your mission.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
If you've played Mindustry you already get the idea — mine stuff, automate it into a production chain, defend the base from bugs that want to eat your factory. Familiar loop, done well enough. Heads up though: there's no real tutorial. You HAVE to read the Objectives box top-left or you will just sit there confused. I tried to skip it like usual and paid for it. Once you actually read what it wants from you, everything clicks. After that it's genuinely fun — building out the production lines, researching upgrades, juggling expansion vs keeping the turrets fed. Still very much beta (they say so themselves), so expect some jank, but the bones are solid. Worth it if you're into this genre. Just read the box. [edit] 7 hours in, still worth it.3 found this helpful
Way too unpolished atm to recommend. I dont think this game was ready for a launch. For example, we have a factory game where placing belts is annoying and janky. No ability to drag belts in multiple directions, if you want a belt to make a 90 degree turn you have to place the belt straight, wait for a robot to build it, click the belt to target it, then press the button to change its direction where you then have to wait again for a bot to come and make the 90 degree turn in it. I should be able to just drag my belt in any which direction i want and the belt will simply follow my cursor. I never figured out how to de-select a building, every time i wanted to get something off of my cursor i had to press escape opening the main menu, being tempted with that "quit game" button every 15 seconds. Theres also no haptics involved with selecting a building, it gets highlighted in the same way it does when you mouse over it, nothing changes, theres no UI element indicating it is now targeted like an image of the building or a tooltip with the building info or.. something like that. Usually its very obvious when you target something in a game. There are no input/output numbers on any…1 found this helpful
EDIT: Changed to positive, This game definitely has early access rough spots. some things can be confusing right now, But overall, if you like factory games like Factorio, or Mindustry you will enjoy this game as well! Previous review self-redacted. I HAD a negative review, because of a error that destroyed my save, but the developer quickly found and addressed the issue, and even fixed my save so i can continue playing, so, thank you developer, i've quite enjoyed the game!1 found this helpful
Interesting factory builder. I like the main pipe feeder pipes concepts for moving items around. Not sure if the ability to turn a pipe exists in the game yet (if its something researchable), but its mildly annoying only being able to run pipes in a straight line. You have to think about your building placements with that restriction, but overall I am enjoying playing the game and I think most factory enthusiasts like me, if they give it a chance, would enjoy it also.1 found this helpful
Seriously rough around the edges as it currently stands, some serious frustrations, predominantly UI. It's quite an odd keyboard/mouse mix - in that some things feel like they're meant to be keyboard only, while others are mouse only. Things that I found particularly irritating: - Select/Details mechanism - everything seems to be select object, press q to open the details screen, click on some fairly opaque controls, while mouseover'ing ever icon because you can't tell what anything is mean to be - Mouse buttons - Mice have more than one button, it might be nice to use them! - Clearing the currently selected thing to construct It has a nice vibe, and I'd like to see where it goes, but it needs a month or two extra to bake at this point.
Yip, its ok. BUT FFS man at least hint to the khaki lakes being the source for tar. Its a game I know but was very frustrating to start with.
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