

Cradle
Flying Cafe for Semianimals · July 24, 2015 · Adventure, Indie, Sci-fi, Atmospheric, First-Person
Buy Cradle from Loaded at $10.79 — the cheapest of 3 stores we compare.
Where to buy Cradle — official stores
Cheapest Cradle keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
Cradle price by region
Cradle costs £8.99 in the United Kingdom, €9.49 in Europe (EUR), $10.79 in the United States, $11.69 in Georgia (USD), A$13.49 in Australia, CA$13.99 in Canada, NZ$15.99 in New Zealand, R$25.99 in Brazil and zł46.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £8.99 −10% | £8.99 | £9.79 | 3 | |
| €9.49 −19% | €11.69 | €9.49 | 4 | |
| $10.79 −10% | $11.69 | $10.79 | 3 | |
| $11.69 −10% | $11.69 | — | 2 | |
| A$13.49 −10% | A$13.49 | — | 2 | |
| CA$13.99 | CA$13.99 | — | 2 | |
| NZ$15.99 −10% | NZ$15.99 | — | 2 | |
| R$25.99 | R$25.99 | — | 2 | |
| zł46.99 −10% | zł46.99 | zł60.77 | 3 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
About Cradle
Explore a mysterious robotized Mongolian steppe as you repair your mechanical companion and uncover the secrets of an abandoned entertainment park in this atmospheric first-person adventure. Cradle blends thoughtful exploration with dynamic puzzles, haunting ambient music, and a deeply layered story where every discovered detail—from scattered newspapers to NPC interactions—reshapes your understanding of what happened here.
Key Features
- Open World. Explore the mysterious and stylish world of the robotized Mongolia. Search the yurt, take a stroll down the river or head towards the entertainment park - this game has no fences you cannot overcome.
- Interactive Environment. Interact with objects - all of them bear a part of the story and most can be used in the gameplay.
- Living Characters. Communicate with NPCs. Owing to non-standard emotion display technology where actor eyes video is used, the NPCs in Cradle look as ‘live’ ones.
- Deep Story. Immerse into learning the thoroughly thought-out story. Every of its detail adds to the storyline, while a short newspaper slip accidentally found in the steppe could completely change the sense of the storyline.
- Varied Gameplay. Mix thoughtful exploration quests with bright and dynamic mini-games.
- Excquisite Soundtrack. Engulf the atmoshpere of mystery with the enchanting soundtrack of the game. Cradle contains 90 minutes of music including the meditative ambient, synthetic tracks and vocal compositions.
Storyline
Thirty years ago in the mid-2040s the sweeping development of neuroscience stirred up the common anticipation of victory over aging and death. In 2047 the scientists of the Neurocopying Institute in Cologne run the first experiments on transferring human consciousness onto an artificial carrier. In the course of experiments a weird previously unregistered phenomenon was discovered - the copies of neurotic system of the test subjects awoken in the computational device began to self-destroy by immersing in a state of deep irrational fear.
The discovery of the mysterious phenomenon induced a string of events to have completely changed the society. Dozens of years later the question of the ‘Panic Attack’ nature still remains open. We do not know how far the researchers’ thought has led them in search of the answer, but we believe it hardly ever visited this Mongolian steppe.
Year 2076, Mongolia. You wake up in a yurt amidst the boundless steppes. You neither remember your name, nor are aware of how long you had slept. Who are you? Who is this mechanical girl sitting on the table and what is the number she has on her chest? Nearby there towers the dome of a neglected entertainment park. How did it appear in these desert lands? What has happened here? Look around and try to sort things out. You are to begin on a peculiar and a touching story.
Cradle — game info
- Platforms
- Windows, Linux / SteamOS
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
DLC & expansions
🎁 Complete the collection
Base game + 0 of 1 DLC at today's best prices (some DLC unpriced).
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
This game holds a lot of promise, bringing a charming environment, a rich universe, cute and inventive in-world puzzles, and a slightly smart story. It performs well, and the main-world mechanics are amusingly simulator-esque. But the game design is debilitating: the cube minigames you spend most of your playtime on are completely detached from all the above (limp narrative hand-waving notwithstanding) and have a control scheme only a developer could love. If you actually want to understand the story, get ready to scour several square kilometers of barren wasteland lightly glazed with a foliage tool for documents, of which most are banal flavor but a few are essential to comprehending the major narrative beats. I wish the whole game had been like its protasis, because that was delightful.2 found this helpful
I really liked the start of this game. Sci-fi setting, nice cozy yurt, trying to put a giant puzzle together. All things that make up games I like. Sadly, the gameplay quickly killed and detracted any good those aspects brought. Grabbing objects and using them has been a challenge. It was quite clunky. A few times I dropped objects and could hardly find them. Using items could be like having toddler arms where order of use matters. Furthermore, the cube games required a lot of finesse in moving objects which toddler arms don't seem to like. Though I could not motivate myself to make it to the end, I could see how if one has the patience or natural skill to navigate with the controls, the story seemed like it had a lot of potential. The environment seemed to be there. I just can't say for sure as I did not have the will to keep playing.1 found this helpful
That's a big no. I've had a thing for Mongolia for years, I'm in love with the setting, and the vibe is great, so I had some hopes for this game, but oh my god everything else is abysmal. Borderline unplayable. I couldn't get very far so I can't speak about the story. But every technical aspect is a catastrophe : - constant stutter and framerate drops that will make you sick in minutes... stuttering that somehow can get improved if you plug in a controller ? Anyway, doesn't matter your computer. I have a very high end computer, even with quality dialed down to lowest, AA turned off, resolution turned below native, it still stutters every 5 to 10 seconds, even in interiors. - gameplay, gamefeel and controls are... Straight up terrible ? Just outdated ? Then it was already outdated by its release. Feels and plays like a 2000 something game, not a 2015 game. - non rebindable controls with QWERTY by default - mouse controls have some randomness. I don't know if they added in-game mouse acceleration, but sometimes mouse doesn't move, sometimes it moves too much. And from what I read on other reviews, the gameplay is going to be bad the whole game, and at some point infuriating, so... …1 found this helpful
The sun hole in my chest throbs. I know the eagle's does as well. Rice rattles in a can. Black holes amble in the steppe. The rollercoaster dragon growls. The vase's upper body rests in the kitchen part on the tent. Eyescreen black, she isn't powered. I open the door. Tengri is no longer there, and yet the skies remain. The world swells from beauty. Cancerous blackness. The cubes seep plastic neon wickedness. I drown in their torrent, it sickens me. This flower seems fancy enough. Where's the UV flashlight to point at rocks in a grass sea? Maybe this time I won't drop at the crest of that hill? The world churns, it churns, it churns. It's 2011, and the levitram is not yet set on its track. It is not yet set. PS You can finish the game but fail to solve it. The future of quests that never was. PPS I was thinking the other day, what games I'd like to ensure for posterity if it were in my power. Somehow, this was the first thing that sprang from the unconscious. I haven't played it in 11 years. PPPS [url=https://www.playground.ru/cradle/opinion/intervyu_s_razrabotchikami_igry_cradle-96011]Dev interview[/url] (use a translator)
😍 🇴🇻🇪🇷🇼🇭🇪🇱🇲🇮🇳🇬🇱🇾 🇵🇴🇸🇮🇹🇮🇻🇪 😏 🇵🇴🇸🇮🇹🇮🇻🇪 📘 😐 🇲🇮🇽🇪🇩 😒 🇳🇪🇬🇦🇹🇮🇻🇪 😣 🇴🇻🇪🇷🇼🇭🇪🇱🇲🇮🇳🇬🇱🇾 🇳🇪🇬🇦🇹🇮🇻🇪
Too badly optimized to play.
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