

Darkest Mine
Crazy Rooster Games · 2025 · Action Roguelike, Indie, Co-op, 2D, Platformer
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About Darkest Mine
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players praise the smooth controls, dynamic gameplay, and engaging rogue-lite design with plenty of build variety and strategic depth, particularly highlighting the innovative light management mechanic and rewarding room selection system. Common complaints center on technical issues like controller input detection bugs that make the game unplayable for some, lack of keyboard and mouse support despite demand, and relatively soft attack feedback that diminishes the impact of combat, though fans of Rogue Legacy and those seeking a chill roguelike experience generally find it worth playing.
Great little rogue lite ! The controls are smooth and the gameplay is dynamic! The management of the light is challenging (All my deaths is becauce I ended in the dark x) ) A lot of perks and builds, it'll take some time to master them an beat the game :)2 found this helpful
My playthrough : https://youtu.be/VLW7Ev7ToBU Overall: 6.5/10 - Decent Graphics: 6.5/10 • Nice, clean, minimal pixel art. • Not enough juice, every attack feels soft and lacks weight. Audio: 5/10 - Average, nothing memorable Gameplay: 6.5/10 • PLEASE make this game keyboard + mouse compatible. It's mandatory and not that hard to implement in a modern game engine. From what I played, it could easily use WASD for movement, Shift/Space to dash, mouse to control the flashlight, and left-click to attack. • The flashlight mechanic feels somewhat useless in my one-hour playtime. I don’t see the need to use it to look ahead when I can constantly refill fuel to keep my light radius big enough for the room. • At first, I didn’t realize I could dash in any direction, I assumed it was only left and right, (That’s on me because I wanted to get through the tutorial as fast as possible and skipped reading.) • When I dash into a wall, I ricochet way too much. Why? • There’s a delay between each attack, but there’s no indicator showing when the next attack is "ready." This results in situations where I jump, press attack, but the attack is still on cooldown, causing me to lose my rhythm…2 found this helpful
A good game to chill on, controls are easy and the gameplay is smooth. On my first run I reached the Act 1 Boss (I think?), so I guess the game should last for about about 4~5 hours. It gives a strong "Rogue Legacy" feeling, so it's probably a great buy for fans of the genre.1 found this helpful
The game is really punchy, it's easy to get into, it's really enjoyable and the interface is clear. Personally, I think it's really cool and I had a lot of fun playing it for the first time. The graphics are simple, but it's easy to play. I love the way the lights are managed, the round lights give it a great feel.1 found this helpful
Game seemed cool, especially with this price tag. Unfortunately, despite clearly labelling itself as made for controller, at random intervals (every 1 to 10 seconds), the game would detect a mouse input, and flip to mouse controls, even though I'm still using the controller, and even turned off my mouse thinking it had some drift. This bug makes it impossible to play, as some inputs on controller are ignored, and some menus have to be quit and re-entered every time this happens. I barely even spent any time on the game before this came out. With the amount of reviews, I really wanted to give this game a fair opinion, but I literally can't play it, so it's a refund for me.
It's great! I especially love the "endless" rooms that let you pick, in a way, what reward you get. Genuinely amazing game design there.
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