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About DC Wonder: Unlimited
In a different dimension, there was a band that perfected the art of music. That band was known as DC Wonder. As a reward for their success, they were granted the powers of their favorite warriors by the Muses; the Goddesses of Music. Full of excitement, the members of DC Wonder decide to organize a friendly tournament to test their new gifts. However, the rise of their fame created jealousy in the previous top musician of their world; Dustin. But his despair does not last, for Eris; Goddess of chaos has summoned Nemesis; the Goddess of vengeance and convinced her to grant him a power as well. With his new abilities, Dustin captures the band, and scatters them across the world to keep them apart. Will he succeed in breaking up the band? Fight your way to the top and defeat Dustin to put him in his place! Claim three championship badges in a row to appease the Goddesses of Wildlife, Beauty, and Fate to recruit new warriors!
- 6 Playable characters available & 3 hidden characters to unlock.
- A total of 12 stages to play on, with original music composed by the DC Wonder band.
- Tournament-style arcade mode.
- Compatible with USB controllers.
- Online Multiplayer in testing.
- 6 Playable characters available & 3 hidden characters to unlock.
- A total of 12 stages to play on, with original music composed by the DC Wonder band.
- Tournament-style arcade mode.
- Compatible with USB controllers.
- Online Multiplayer in testing.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
What the frick is this game, no rollback. 0/103 found this helpful
What a silly strange little thing. It's a 2D fighting game featuring the members of a defunct indie pop group that never really got anywhere called DC Wonder. Seems like they ended over a decade ago and even before this game was released but I'm not quite sure there. I listened to a small bit of their music and it's fine. Not really my thing, it's kinda ethereal hazy dream pop stuff, very much of its time in the 2010s. Not enough incoherent yelling for me and I'm always disappointed when a drummer can actually keep time but it's probably got good vibes for a robotrip or something. Anyway, the game itself is a pretty basic 2D fighter going for a faux 8-bit style. The character designs are influenced by Bryan Lee O'Malley's art without a doubt. A nerdy indie pop band of that time would be all over Scott Pilgrim. There are other inspirations too, like one of the characters moving the same way that Sonic The Hedgehog would, even with the ability to go Super Sonic for a special attack. There are three action buttons - two attacks and a block - (actually it's maybe four? I think the B button may have been a dedicated throw button but I'm unsure at the moment) and the hit detec…2 found this helpful
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