

Death Ring: Second Impact
Rouge Mecha · 2025 · Turn-Based Tactics, Wargame, Roguelite, Turn-Based Strategy, Roguelike
PC
Mostly Positive80% · 158
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About Death Ring: Second Impact
Customize Your Mecha Squad
Choose from tons of loadouts and fully arm your mecha squad. Each loadout offers a unique combat style and method of attack. Certain combinations even unlock Synergy Skills.Endless Mechanic Combinations
Pick from hundreds of unique modules and assemble them to forge a combat style that’s truly your own. Whether it's ruthless firebringer, agile striker, or combat engineer, the way you fight is defined by how you assemble. What if you're lucky enough to find a growth-type module in early game and slot it into your command panel which affects all the mechs...Engage in Dynamic Events and Combat Maps
Experience various events across different disaster stages, building your understanding of the pilots and uncovering the dark secrets behind the Death Ring. Complete missions such as decapitation, evacuation, defense, and mining to earn rewards that can change the fate of cities.Fight the Monster Horde
Face terrifying creatures like the vengeful Acid Lizard, explosive Poison Frog, and spiked Shiver Princer. Utilize your mecha squad's plan strategies, like raiding enemy backlines, causing chaos among elite monsters, and unleashing group bombardments to succeed. Every choice could be the key to humanity’s survival.What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
For now dev looks to be gone.. so expect the game to be never finished (stuck in chapter 3 of 4).5 found this helpful
Hi! This is a pretty cool mecha game. I finished the first two acts, and the game feels excellent. There is a lot of customization, so you can try different builds, each with its own uniqueness. Here you can check out my gameplay: https://www.youtube.com/playlist?list=PLjQ0xvoVu5mclZYZvRUNV2NhYO2oFw8Yz Good luck!2 found this helpful
Awesome game so far even for early access! Seems like it was abandoned by devs though so I'm not gonna recommend it.
There is nothing that I hate more than a forced ♥♥♥♥♥♥♥♥ tutorial. I want to discover games at my own pace. I will sit this one out.
Shame, the game itself is incredibly fun. However its got a downfall that breaks the game completely. I got to the end of act 2, just as the "Unknown monster" enters the map, this is after 2 days of trying bare in mind. The second the "UM" enters, the game crashed. Started it up again and it's at the beginning of the game. The developers need to fix this. Until then I refuse to touch this game. I don't rage much anymore. But holy sh""t. I Could've easily have smashed my keyboard over this.
The game runs very smooth and gameplay is very interesting. I enjoyed it so far, it is impressive for an E.A. game. There are a lot of potentials for this game to become a hit in the future. General game progression, play is a bit slow, because of the very limited RP point, and limited mechas, we need more mechas to fight along side us, I think we should have an option to buy/hire new pilots and mechas. The tempo of the battle is slow in my opinions since you are mostly out numbered, and …… yeahhhhh. The maps designs are claustrophobic, the objectives highlights need to be more detailed, as of this review, I think it is quite a vague descriptions of what to do. The mechas themselves can be more customizable with a leveling system, increase health, hull armor, or energy reserves. And also abilities to carry a secondary melee weapon that can perform CQB, as the enemies just come right up to your mecha feet and crawl up your legs (shivering). Weapons designs are great, just need more ballistic logics. I would recommend this game, it is quite enjoyable and has some great potentials. With some more polishing and gameplay improvements, this game can be a very successful in…
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