Depths of Sanity

Depths of Sanity

Bomb Shelter Games · 2022 · Metroidvania, Underwater, Lovecraftian, Exploration, Submarine

PC
Very Positive93% · 69
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$12.74-15%
$14.99lowest tracked $2.99
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About Depths of Sanity


When The Baroness submarine goes dark while investigating a massive vibration deep in the ocean, Abe Douglas, the commander who assembled its crew, makes it his responsibility to find out what happened.

As he plunges into the ocean, he has no idea that what he’ll uncover will not only threaten the lives of his crew, but his own sanity.


Deep, Involving Storyline:


Discover the fate of each crew member of The Baroness and uncover the mystery of the signal coming from the ocean floor.

Massive Interconnected World:


Explore beautiful coral reefs, sunken wrecks, underground magma lairs and much more in your journey to the darkest depths of the ocean.

Search, Scavenge, Stay Alive:


Danger comes from every angle. Unlock a wide variety of weapons to help you battle monstrous bosses, survive tense set-pieces, and uncover secrets that expand the story and your chances of survival.

Danger from Every Angle:


With full 360 degree movement, there are no double jumps or wall runs to help you under the ocean. Use a wide range of unique tools to uncover your environment, including tow lines that help you pull through heavy currents, and a sonar system that helps you navigate through pitch black darkness.

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Not recommended Nov 3, 2025
Unfortunately, I can't recommend this. While it seems to be a technically well-made game with elaborate game design, there's just not much fun to have. After 6 hours, I really don't have any motivation to continue. The movement is too slow and squishy, the abilities and upgrades are super boring, fighting enemies is tedious, and the graphics are too ♥♥♥♥♥♥ to generate enough atmosphere. Overall, the best word to describe my experience is: Boring.
1 found this helpful
Not recommended Nov 2, 2025
Most of the negative reviews here are talking about the movement and controls, but to me that isn't really the biggest issue (although yes, it is bad), because that could honestly be managed, if not by patience then there are difficulty options. The biggest problem to me is the game is just utterly dull. Even in an game that is going for "dread" vibes (which I do like) games are still supposed to be enjoyable to engage with and this one isn't. Moving around the world just is not enjoyable for me. I see no potential for combat to develop and maybe exploration would, but it's so boring I just can't bring myself to continue.
1 found this helpful
Not recommended May 19, 2026
As other reviewers have said, the submarine feels sluggish and unpleasant to control. I had to switch to a mouse and keyboard because controller support wasn't working and made the controls even more unbearable. This doesn't feel good to play, which is a shame because the premise is very interesting, but there is no way I'm playing a whole metroidvania that feels this bad to play.
Recommended Apr 4, 2026
Just finished my first playthrough (I take my time :)). The story is not groundbreaking but still enjoyable - a nice, short Lovecraft-inspired narrative. The game is not particularly difficult, but some puzzles took time (turtles and long bubble streams be damned). Love the graphics, love the gradual descent into madness of everyone involved, including the title screen. Highly recommended.
Recommended Nov 1, 2025
It's quite a decent horror metroidvania, clear it was done by a very small team, but it shows promise and I hope they continue to make games like this.
Recommended Jun 25, 2025
Very good underwater metroidvania (weirdly underserved market, i must point out). Very well made, with solid gameplay, beautiful visuals, great atmosphere, thoughtful level design, etc. Goes oddly hard into breath of upgrades you can get and what you can do with them. Also, my god, the bosses, they are all such a blast to fight, and all are entirely unique in their mechanics and gimmicks. But, as a bit of a negative, doesn't really do any sort of damage upgrade until right before the final boss, and no movement upgrades at all (not counting one upgrade that would count, were it not for its balancing limitations...). And fast travel is unlocked way into the second half of the game, making the most fun part of a metroidvania, getting into previously inaccessible areas, quite a chore. [b]Despite that[/b], the game is fantastic.

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