

Double Cross
13AM Games · 2019 · Action, Adventure, Indie, Platformer, 2D
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Screenshots
About Double Cross

FEATURES
- Players can custom tailor their play style by collecting Upgradium and using it to level up and unlock RIFT agent gear.
- An adventure-game style gameplay and upgrade system that allows players to choose how and in what order they play levels
- A unique “Proton Slinger” mechanic that allows diversity of movement throughout levels and the ability to grab and throw objects and enemies
- Varied and upgradeable attacks and combos
- An intricate story engages players as they solve an interdimensional mystery with a diverse cast of interdimensional characters
- Slick 2D HD art that draws upon traditional gaming and anime style
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Double Cross is praised as a charming hidden gem with tight platforming mechanics, particularly its satisfying swinging controls, combined with engaging crime-solving elements and well-developed characters that give the adventure personality and charm. However, players criticize the pacing for being bogged down by excessive dialogue and investigation sequences that interrupt gameplay flow, alongside technical issues like low frame rates and controls that some find clunky despite the game's potential.
[quote]Follow my Curator page, [url=https://store.steampowered.com/curator/41363546-Fruit-N-Doggie-Reviews/]Fruit N Doggie Reviews,[/url] so you can be updated whenever I post a new review.[/quote] [h1]Overall Rating - High Quality ★★★★☆[/h1] [h1]First Impressions[/h1] I really had no clue what kind of game Double Cross (DC) was going to be. To my surprise, it's a slightly awkward performer, but one that winds up being pretty fun and engaging, largely due to the crime-solving component. Mechanically that element isn't mind-blowing, but it was more compelling than I'd have first expected. [h1]Gameplay[/h1] There's two main components to DC. The first involves platforming through different worlds, where you'll eventually leave with more information, or a specific clue in hand. Before entering, you'll find out how many pieces of upgradium are available. They're secrets hidden throughout every stage, and are well worth picking up, since they provide two types of upgrades for your character. One of them allows you to fill three slots with abilities or stat increases you think is most helpful. A few that I enjoyed were not taking any damage from spikes or pits, and increasing the radi…7 found this helpful
This game to me is the definition of a hidden gem!! I loved the concept and I think they do a lot to take advantage of the alternate dimensions idea! I would have liked to see more worlds but I understand it was an indie game with probably a small budget and I'm satisfied with what we got! The art is very charming and I enjoyed getting to know all the characters in your home base. It felt very rewarding, since they all had so much personality and charm in their own right! And it definitely was invested in the story right away! The combat was pretty simple since the game is much more built around platforming, which felt very tightly crafted. The swinging mechanics especially were a blast to play with and felt natural once you have them mastered! And the levels are all perfectly built around your platforming with new gimmicks for each world! I enjoyed it so much that I did the time challenges for all the levels which I never do! It really is such a shame that this game isn't more popular because in my eyes it totally deserves it! So if you want to, give it a try!!
Useless crap.
Doesn't run at 60 fps.
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The platforming in Double Cross has potential, but the clunky controls make it feel frustrating instead of fluid. Just when I start having fun, the game constantly interrupts with unnecessary dialogue, investigations, and forced conversations. It feels like I'm spending more time clicking through text than actually playing. The pacing drags, and overall, it just gets in the way of itself.
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