

DreadHaunt
Digital Happiness · 2024 · Horror, Online Co-Op, Social Deduction, Survival Horror, Multiplayer
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Screenshots
About DreadHaunt
MULTIPLAYER MODES
- Deception & Versus Mode: Third person Co-op & PVP 3-5
- Ghost Hunting Mode: First person Co-op PVE 1-5
SINGLE PLAYER CAMPAIGN
Dive into a single-player campaign mode that tells a glimpse of the story that started it all.FEATURES
- Challenging gameplay
- Contain. Dispose. Survive!
- Deckbuilders as Game Modifiers
- Unique Ghost Hunting Tools
SEASON PILOT PASS
Have fun selecting your favorite character skins, customize your emotes, and enjoy our future updates that contain new ghosts, characters, and game modes—bringing a new level of Dread just for you. All content is available on this season's pilot, you can unlock it by collecting the Xps while playing the game in multiplayer mode, or you can buy the supporter pack DLC to unlock all the content instantly.DLC & expansions
🎁 Complete the collection
Base game + 1 of 1 DLC at today's best prices.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players praise the game's creative ghost designs and character aesthetics, along with its variety of game modes and clean UI, but the experience is severely hampered by a dead player population and frequent disconnection issues that make finding matches nearly impossible without a pre-made group. The core concept shows promise, though many feel it needed a stronger foundation in co-op design rather than an asymmetrical multiplayer approach, and would benefit from better tutorial presentation and connection stability.
🔍 With all respect to the devs: you have some absolutely terrifying ghosts ideas, but you tried to jump aboard a train that was already falling apart. Given this approach, you really should have designed this as a PvE co-op experience from the start. The core concept is here, but nobody is playing it. DbD and its clones (asymmetrical) are popular, but they’re not good (simply because the entire genre is built around a single, fundamentally flawed title). Something like L4D2 ones (co-op) are popular, however, when designed properly, they never sink to the level of being bad (not even with the lame tryharders). For this one to truly work, it needs to be completely overhauled and expanded upon. So, if you don't have any friends, the game currently offers: a scavenger hunt for clues with hazards avoidance (pretty tedious to repeat); a fps with a bot squad, confined in a small circle, with waves of identical bots that spawn from the same spot (only a pistol, a very limited assault rifle, and dull grenades); or the solo campaign (~1h). It's just a small complex consisting of a dozen rooms locked behind various keys, where you spend most of the time trying to take down a couple of tough …10 found this helpful
Looks like a game that would have been really fun if people were actually playing it and I'm just sad that no one is5 found this helpful
Game is unplayable without a group of friends that have the game... No available lobbies (dead game) with no single player. Concept is good, but done in Deceit (free to play)2 found this helpful
bad amogus
Tolong buatkan fitur reconnect ya :)
I like the design of the characters, ESPECIALLY the ghosts! As an Indonesian, the ghosts' design is hella cool and creepy at the same time. They have several modes so you can choose whichever mode you prefer to play with your friends. One of the modes that I really like is the ghost hunting mode. Also, the lobby UI is easy to understand and unique. Unfortunately, my friends and I disconnected a few times and it occurred quite often. The tutorial menu is also slightly confusing for us (it's actually better if the tutorial appears when the game starts so we could understand it easily, not to mention there's a lot of tools here). I also suggest adding two buttons: a ready button during co-op and a start the game button, because the game will automatically start when the room is full (the countdown is only 10 seconds), so we don't have much time to read the tool descriptions in the match room. Also, there's only one map so far for ghost hunting mode and assault mode, AND one map for deception mode and versus mode. Overall it's quite good but there's a lot of things to fix because damn, the ghosts' design is dope!
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