

Dreamcage Escape
Big Loop Studios · 2016 · Adventure, Indie, Casual, Puzzle, Point & Click
PC
Mostly Positive74% · 92
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About Dreamcage Escape
Can you escape the Dreamcage? Are you ready to solve puzzles and crack codes in this new and innovative room escape game?
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
This one was okay. I managed to collect every coin and solved every level. From my understanding the Achievements are bugged so you cant actually get them according to the discussions. If that doesn't bother you then I say give this game a try if you like puzzle point and clicks.
There's nothing actually wrong with this game other than the broken achievements. It has nice art, but it runs in a little framed box less than half the screen. It isn't a pixel hunt, except to find the coins that inexplicably unlock the final level. There are notes in some of the scenes that add a little flavor, but not enough to get you invested in the story. It's cheap but short (maybe 2 hours). I played the whole thing, but mainly because it's all pretty much instant-solve easy. It is what it is, not really a room escape game, just click until the machine works.
Definitely challenging and fun!
A very short, generic escape room game. Recommend for a short distractrion for escape room enthusiasts, but the room it is not.
I was having fun with these puzzle rooms and advancing nicely until I hit level 15, where I got locked out. In searching for answers, I found that you have to collect at least 40 token coins to advance beyond. I don't play games to collect tokens, artifacts, etc. I play to make it through and this should have been spelled out at the outset. This unforeseen snag put a damper on and effectively halted all progress. It's not worth starting all over, so game over for me...and a bad taste in the mouth, to boot.
With so many point and click puzzlers out there, I really enjoyed this one. The puzzles were inventive, and challenging but not excessively difficult. It was just the right of struggle and feeling of accomplishment when you solve it. The variety of rooms kept it fresh, and there were no repetitive puzzles. The visual design is really nice. There's one puzzle that's kind of janky - in Level 8, the boiler room - the puzzle with the spinner and 4 pins. The spinner moves a little each time a pin catches it, making it very difficult to line up. A big chunk of my play time is on this puzzle just trying to get it to cooperate since it's fiddly. I finally had luck by moving the wheel (slide the pins as needed to keep them from going off), then line up the pins to very nearly in the slots. Then move the wheel. You'll be there all day if you try to pre-position the pins since the wheel shifts with each unlock. Other than that, my only other negative was a few spelling errors (possibly translation errors) which I usually don't mind, but I felt it detracted a tiny bit from this game. Most of the puzzles were pretty enjoyable but the puzzles on the submarine are particularly pleasing beca…
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