

Echoes
Nova-box · 2024 · Adventure, Interactive Fiction, Visual Novel, Choose Your Own Adventure, Hidden Object
PC
Positive92% · 25
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About Echoes
Plunge into Greenhearth, a small town hiding heavy secrets: take on the role of Ricky Fox and lead an investigation that gradually shifts from an intimate film noir into oppressive Lovecraftian horror. Driven by memorable characters and revelations that will linger long after the credits roll, Echoes delivers a taut narrative where every discovery matters and leads to four distinct endings shaped by your choices.But hurry — it may already be too late…
- Search scenes rich with clues, confront mysterious witnesses, and steer the investigation as you wish.
- A simple point-and-click system that reinforces the detective feel and pushes you to become the protagonist of the story.
- Every decision alters relationships, opening or closing leads and triggering tangible consequences.
- True replayability: explore different paths to reveal the full extent of the mystery, with multiple possible endings depending on your choices.
- Hand-painted illustrations that evolve with the narrative: from soft grayscale to stark black & white, culminating in a breathtaking Technicolor finale.
- Minimalist, effective sound design that enhances the game’s intimate, cinematic atmosphere.
- A gallery of eccentric characters, from a tough-as-nails sheriff to a neurotic waitress, making every playthrough unique.
- Play the story with a friend via Remote Play Together to share all the emotions of this dark, horrific investigation.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
[h1]That's why I have to keep on writing..[/h1] A very well-written murder mystery game with some fantasy elements. I was hooked reading this visual novel and pulled out my notebook to write down all the names and guess who the murderer is. You play as detective Ricky Fox, who vowed to uncover the mystery of his best friend's death, Dr. Aurther. He drove to Greenhearth village, where his friend was working as a psychiatric doctor, who mysteriously died and was labeled as a suicide. Upon arriving there, you'll start questioning people and decide who to trust and share the information you discover with, and who to avoid or try to frame as the culprit. https://steamcommunity.com/sharedfiles/filedetails/?id=3674495476 The gameplay is simple; there is nothing much other than reading and choosing from a list of questions or changing the scene to another character to question. I'm sure the way you respond to and share information with those characters has a significant impact on how the game ends. https://steamcommunity.com/sharedfiles/filedetails/?id=3674495882 I liked the artwork. You can see the world from your character's point of view. The more he 'discovers', the more the charac…27 found this helpful
The hook: You play a seasoned detective. Someone you used to know has been murdered in a remote town and you decide to investigate. You're told there's a hidden secret in the victim's home, yet you're not allowed to search for this secret until 'later'. You may only enter their home to find a minor clue and then the protagonist decides to leave for no reason. You also can't 'later' confront a person with information you learned a day prior. As a player I feel very railroaded and not at all like a detective in control of an investigation. There was also some very unsubtle foreshadowing regarding the nature of the [spoiler]supernatural twist[/spoiler] in the first few minutes of the game. Why the protagonist super-detective has no immediate follow-up question about why [spoiler] every citizen must agree to be cremated upon death[/spoiler] is the real mystery in this detective game.3 found this helpful
Echoes, developed and published by Nova-box, presents itself as a narrative-first experience that places storytelling and atmosphere well above traditional gameplay complexity. Framed as an interactive graphic novel, it follows detective Ricky Fox as he investigates the mysterious death of a close friend in the quiet town of Greenhearth. What begins as a grounded, almost familiar noir setup gradually unfolds into something far more introspective and unsettling, blending emotional character work with a slow-burning sense of psychological unease. The gameplay is intentionally minimal, focusing primarily on exploration, dialogue, and decision-making. Players move through carefully framed scenes, examining clues, speaking with townspeople, and piecing together fragments of the mystery. While there are interactive elements, they serve more as a vehicle for narrative progression than as systems to master. The choices you make throughout the story subtly shape how events unfold, influencing relationships, revelations, and ultimately the ending you receive. These decisions don’t always feel dramatic in the moment, but they accumulate in meaningful ways, giving the story a sense of persona…2 found this helpful
👍1 found this helpful
I got this after "playing" through another Nova-box game, Along the Edge. I liked that one enough to check out the dev's other efforts. This story was interesting enough and there were some surprise twists I didn't see coming. To be clear, you are following a story and your choices don't really matter, as far as I can tell, except to change the presentation. The art style is nice enough and I liked how it changed in the final chapter. My "play" time is nearly double what the story takes to get through it, because I lost my progress when I installed the "game" on a new laptop and had to start the story from the beginning. So, it's only a few hours to get through it, not 10. I would recommend to get it when it's on sale and you like interactive visual novels.
This was a weird and interesting game that I really enjoyed! I'm not much of a horror fan, but I do love a good mystery. With getting too much into it because spoilers, I thought the characters were really interesting and the concept was unique. The art is beautiful and I love the change that occurs in Chapter 5. My one compliant is that the choices you make don't really matter. I replayed the first 3 chapters a few times (which was frustrating without a way to manual save) before realizing that weren't different outcomes.
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