

Endless Battle: Return of Hero +1
EF Universe Games LLC · 2020 · Casual, RPG, Indie, Strategy, Adventure
PC
Mixed68% · 25
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About Endless Battle: Return of Hero +1
Imagine a standard idle game: you have a building that produces resources, and with those resources you buy another building that produces more resources, and with those resources, another building, and so on.
Now imagine there are 9 of those games stacked on top of each other in layers and each one has its own set of resources as well as its own prestige resource that supports the layer above it. There's also a limited set of resources you have to thoughtfully allocate between all of these layers. All the while you're aided by Hero, who's crawling through a dungeon full of monsters in search of resources to help you build up the Wilderness, the Village, the City, and what lies beyond...
Features a class system, a faction system, an alignment grid, a mission system, quests, collectible items and characters, offline progress, achievements, and more, so much more.
Other notes: this game is primarily idle. There is no clicking mechanic. It’s also a long game and some features require days or possibly weeks of “playing” to unlock.
Now imagine there are 9 of those games stacked on top of each other in layers and each one has its own set of resources as well as its own prestige resource that supports the layer above it. There's also a limited set of resources you have to thoughtfully allocate between all of these layers. All the while you're aided by Hero, who's crawling through a dungeon full of monsters in search of resources to help you build up the Wilderness, the Village, the City, and what lies beyond...
Features a class system, a faction system, an alignment grid, a mission system, quests, collectible items and characters, offline progress, achievements, and more, so much more.
Other notes: this game is primarily idle. There is no clicking mechanic. It’s also a long game and some features require days or possibly weeks of “playing” to unlock.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
A decent game at first but quickly grows stale and tedious. Each "layer" is basically a carbon copy of the first one with different graphics and names. It could use automation for the buildings, prestige, quests, and missions, but then there wouldn't be any "game" left since there aren't any interesting decisions to make.5 found this helpful
Maybe this is just the way I play idle games, but this seems incomprehensible without a guide. I'm only 30 minutes in, and there's already 4 different ways to reset my hero's progress (with no guidance or clear indication on which is best, and whether I should be doing this at all), and 4 different ways to reset this layer's progress (again with no clear indication on which of these, or when to be doing this). Given that there's dozens of options greyed out for just those, and that this game's description advertises having 8 more layers of prestige, I'm dropping now before it gets too outlandish. Other games I've played have either been more intuitive in this area, had a section of developer-provided tips built into the game, or had a sufficiently large community to write up advice on this sort of thing. Given the small playerbase, I'd suggest the dev goes for one of the first two; and I'd gladly play this game again if that sort of thing was implemented.3 found this helpful
I haven't played this game in years, but when I did, I put 255 hours in to it. So I feel obligated to leave a positive review. Clicks were clicked, numbers went up. It was good enough to put the time in to so it shouldn't disappoint incremental fans.
Very fun so far.
It seems confusing at first, but once you mess around a bit you get an idea of how it works. It is not a 100% reset when you prestige, you can choose specific part of the game to reset for bonuses which wont see you having a slow restart all the time.
er... a grindy idler... the content is great tho.
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