

Enemy Remains
GameRealmMadness · 2022 · Twin Stick Shooter, Top-Down Shooter, Colorful, Arena Shooter, Dark Comedy
PC
9 user reviews67% · 9
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About Enemy Remains
MAXIMUM GUTS AND CARNAGE ! -- Enemy Remains is a punishing twin-stick shooter, offering a blend of intense top-down action and survival horror. Explore a town filled with atmospheric set pieces; mysterious forests, slaughtering farms, creepy mansions and more!Play the game solo or plug in a controller to hop in as a second player in couch co-op! Monsters and fiends won't stand a chance against two players working as one. But sudden death awaits the careless and brash explorer.
We've built the game from the ground up to focus on the gameplay. Nothing comes between you and the action; no lengthy cutscenes, dialogue windows, complicated inventory screens or menus that you have to haul around. There is no food meter to manage, and no useless junk to carry around. It's just you, your weapons and medkits -- against the relentless supernatural foes.
Powered by the Unity engine, all the environments can be explored in full 3D glory. Objects will have physics, bullets landing on different surfaces will react with different effects, crates and barrels can be pushed around... You can even use the environment as your advantage, luring the enemies into mines or laser traps, or destroy these deadly mechanisms with explosives.
There is a small town, in the middle nowhere, which you left as a child. Now as a teenager, after graduating from high school, you hear strange stories of animal mutilation, unholy rituals and ravenous mutant wildlife brewing in your old hometown. It's time to investigate these occurrences and put an end to the corruption that's unfolding.
We have a presskit available for all public on our IndieDB game page. If you require more press material and / or information on the game, don't hesitate to contact our official email at grmgamedev(at)gmail.com

Join our Discord community today and discuss about future updates, requests for features and news related to our games!
https://store.steampowered.com/app/1553860/Enemy_Remains_Soundtrack/
Game soundtrack by Arctic Sounds & GameRealmMadness now available on Steam!
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
[h1]Sum-Up[/h1] [h3]In-depth analysis further down.[/h3] [quote]Follow our Curator page, [url=https://store.steampowered.com/curator/41449676/]Summit Reviews[/url], to see more high-quality reviews regularly.[/quote] [table] [tr] [th]🟩 [b]Pros[/b][/th] [th]🟥 [b]Cons[/b][/th] [/tr] [tr] [td] - Decent variety of enemy types and other threats. - I played it already, so you don’t have to. [/td] [td] - Far too easy even on the hardest setting, due to massive balance issues and train wrecks in how the combat system is designed. - Marketed as a mix of Survival Horror and Action; has almost none of the elements that actually compose a Survival Horror [surprised pikachu face here]. - Messy lore that not only sports cringy high-school freshman writing at the best of times, but turns out as a mumbo-jumbo of esoterics and ‘mad science’ that doesn’t make any sense. - Forgettable boss fights that almost never feel unique nor challenging (save for the final boss, to an extent). - Underwhelming, constrained exploration that is hindered by excessive linearity, lack of meaningful rewards and invisible walls aplenty. - Local co-op only in the current day and age. 2003 called and said it wan…21 found this helpful
Twin-stick shooter crossed with survival horror that never gels together well. The game is slow-paced which makes the twin stick mechanic feel out of place and almost the entire game can be easily played with the infinite-ammo pistol, making the "survival" aspects feel moot and most of your arsenal irrelevant. The story is largely incoherent and, again, feels made up of a bunch of different threads that never come together into a full plot: cultists, gene-experiments, a power station thing, a living organic "building", etc. You have zombies but then you have snakemen and machine-gun wielding skeleton soldiers and walking trees and the overall feeling was a stewpot full of "This would be cool" concepts but not enough time to cook into one dish. There ARE some cool ideas in the game if they had picked one theme and leaned into it. And I enjoyed how environments played into the game such as traps that could hurt monsters, destructible fences leading to secret areas, accidentally destroying street lamps and plunging yourself in darkness, etc. Given more time to cook -- more action, more need for other weapons making ammo conservation a factor, a more solid story -- this could be …6 found this helpful
Storytelliing is by far the best that we have seen from this small indie group. Gameplay is tied to the story nicely, and you actually start to feel the lore coming to life. Hopefully we see more from this group soon!4 found this helpful
It's not so bad, it's fun for a while. Playing with "remote play together" would be much more fun i guess, wouldn't know i have no friends.3 found this helpful
Just plain terrible. I mean, these guys cant even market well, the banner is lame AF every time I think to play this game, I see that and Im just like nah...but I decided to finally give it a good try...and wow...its bad. Claims to have full controller support...does not. No fire button. Maybe its a bug...just bad...so bad...I played single player but it started it coop anyway and the other player just immediately died because obviously no one was playing her...wtf? Just not worth another second of disappointment. Uninstalling and possibly refunding, not sure if I got it on sale or not...1 found this helpful
It doesn't seem to matter what resolution I use (I didn't try them all to be fair, I shouldn't have to to also be fair) or if I'm on medium, high, or ultra graphical settings. This game has a bit of jerkiness to it, a kind of visual stutter. It's not too horrible, and it's no where near game breaking, but it's there for me. Otherwise, it's kind of hard to say yet. Right now, it seems to be a slower more exploration focused affair. The combat so far consists of you doing a lot of back peddling and kiting. The enemies are slow and easy to get around unless you let them right on top of you, but they take a lot of hits to go down. It's still in early access so where it is now is not where it will end up hopefully. This is one I say keep an eye on.1 found this helpful
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