Force of Nature 2: Ghost Keeper

Force of Nature 2: Ghost Keeper

A.Y.std · 2021 · Open World, Survival, Crafting, Base Building, Sandbox

PC
Very Positive80% · 2,025
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$0.89-95%
$16.69lowest tracked $0.41
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Screenshots

About Force of Nature 2: Ghost Keeper

✦ AI summary

Build, craft, farm, and fight your way through a procedurally generated world filled with magic and mystery while uncovering the secrets of the shattered Force of Nature stone. This survival sandbox blends resource management, dungeon exploration, and boss battles across multiple biomes with two possible endings to discover.



Force of Nature 2: Ghost Keeper offers incredible adventures full of mystery, danger, exploration and magic. This game combines the genres of Survival, Sandbox, Action, Adventure, RPG, Strategy and Resource Management.
An exciting and mysterious world will open before you, filled with unprecedented creatures and dangers at every step. You will have to gather resources, prepare food, build houses and constructions, grow plants and create hybrids, tame and care for animals, craft clothes and weapons, fight enemies and bosses, touch the world of magic, solve the mysteries of the Force of Nature stone, restore the balance of power and find a way to get home.

Key features:
  • Procedurally generated world
  • Day/night cycle and dynamic weather
  • Gathering and crafting of items
  • Building of constructions and houses
  • Farming and animals
  • Different biomes
  • Exploration of dungeons
  • Boss fights
  • Storyline with two possible endings
  • Side quests
  • Character customization

Plot
At the dawn of times, the far stretching lands of this world were empty and uncontrolled. The Ancient Gods were left desolate, with no one to glorify them nor to lead. Combining the power of all elements they created a stone. The Force of Nature. By the use of its power the gods opened the gates to other worlds and resettled different races through there, populating the earth. The power of the Stone was enormous, using magical wind and streams. Making it possible for all walks of life to live in peace and harmony. This lasted for thousands of years, until one day the Stone was destroyed...

DLC & expansions

🎁 Complete the collection

Base game + 1 of 1 DLC at today's best prices.

$5.88
to own everything

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Jun 5, 2026
V Rising + Valheim + Palia Literally so addicting, I played for 11 hours straight on my first sitting. Also the reason I felt the need to leave a review is because of just how well the music is done. I will ruin the magic for you if you read the way it works: [spoiler]Not the music itself (which is incredible) but the system that makes music kick in. It's the same system as old minecraft's music where music doesn't always play but when it randomly kicks in and plays, it feels so good. But I noticed that the music that kicks in when it does changes according to the environment or the activity. Like if I'm tending my animals, a cowboy-like music plays. If I'm roaming the forest, or doing mundane activities... [/spoiler] It's difficult to explain but it made this game special in my eyes.
4 found this helpful
Not recommended Jul 10, 2026
I'm torn on whether to recommend this game or not. I played it in co-op which I think seems much better than solo. I think the game would be even more annoying solo. It was somewhat fun throughout but felt a little grindy and your reward for clearing an area was hours of necessary crafting and unlocking of items to go to the next area. I realize that is sort of how all these games work but it felt worse in this one. Good: The progression is pretty linear and easy to follow The crafting is pretty intuitive once you figure it out The challenges feel set up well for what items you'll have at various times Teleporters The co-op feels pretty seemless Bad: Spending tons of time to craft a new armor set only to use it for like one boss fight and then you open a new area and need to grind for a whole new one There is nothing open about the game. You must do the things you need to in the order you are asked and there is no real variety in that. Crafting takes up a large portion of the time you're playing. You'll come back to the base after looting a new area and then spend the next 5 hours unlocking and crafting all the new stuff you need Boss fights feel pretty meh overall. Get the gear …
1 found this helpful
Recommended Jun 9, 2026
I did play the first game, and the change is vast here. I would say "Take a look at my review of the first game, and then change all the cons to pros", but I think you will not do that. So to cut it short, if you have played the first game and kind of liked it, or maybe just a little bit, then this game might, and I would even say it will turn your opinion around. If you have not played the game, then it's a treat, a neat, chill out game, where you can build, battle and explore, it's fun, but more in detail. So the base line of this game, in every way it is the same, just way better. So from the story standpoint, if in the first game you did not have a clue of what is going on, here you have more grasp on the things, it's a simple story, but at least you know, what is what. For this game you have, not getting into much detail, ghosts of each ralm that kind of give you more and more info about what has happended and what is the "Force of Nature" along with notes explaining even more. In general the story follows the same path as the first game, collect all shards of the "Force of Nature" to escape the unkown land. That's more or less it. The only real beef, well the point were I w…
1 found this helpful
Not recommended Jun 28, 2026
I really enjoy the 1st map of this game, but by the time I got to map #2 (Desert Canyon/Valleys) it's become such a boring slog of a chore it's unreal. It's top-down ala Diablo in terms of camera & controls, but the character you play is so painfully basic and slow and weak, it really drags the game pace to a painful crawl. Imagine packs of 5-10 mobs coming at you and you have the following abilities: 1. Reduce damage taken for 3-4 sec on a 20+ sec CD 2. Next attack is a crit (1.5 damage or so, not even that) on a 20+ sec CD 3. Increase attack speed by 23% for like 5sec on a 20+ sec CD 4. Increase run speed on a 20+ sec CD 5. Roll in a direction on a 20+ sec CD So out of those 5 abilities (this happens on the 2nd map), 2 of them are completely worthless just overall, and the other 3 have such a short duration (the crit sucks) that they don't do anything meaningful. This means that combat is basically: Click enemy, watch character and enemy beat each other, enemy dies, repeat Sometimes your character just "forgets" they're supposed to attack so you have to spam click so they figure out that they're in combat. Crafting is extremely basic and boring - armor & weapo…
Recommended Jun 20, 2026
Good!
Recommended May 18, 2026
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