

Forgotten Fables: Wolves on the Westwind
Owned by Gravity · May 25, 2022 · Choose Your Own Adventure, Choices Matter, Interactive Fiction, RPG, Visual Novel
Buy Forgotten Fables: Wolves on the Westwind from Steam at $19.99 — the cheapest of 2 stores we compare.
Where to buy Forgotten Fables: Wolves on the Westwind — official stores
Forgotten Fables: Wolves on the Westwind price by region
Forgotten Fables: Wolves on the Westwind costs $10.49 in Georgia (USD), £15.49 in the United Kingdom, €17.99 in Europe (EUR), $19.99 in the United States, CA$22.79 in Canada, NZ$24.79 in New Zealand, A$28.95 in Australia, R$37.99 in Brazil and zł71.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $10.49 | $10.49 | — | 2 | |
| £15.49 | £15.49 | — | 2 | |
| €17.99 | €17.99 | — | 2 | |
| $19.99 | $19.99 | — | 2 | |
| CA$22.79 | CA$22.79 | — | 4 | |
| NZ$24.79 | NZ$24.79 | — | 4 | |
| A$28.95 | A$28.95 | — | 4 | |
| R$37.99 | R$37.99 | — | 4 | |
| zł71.99 | zł71.99 | — | 4 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Forgotten Fables: Wolves on the Westwind

Forge your own path!
In the wake of rising tensions and dark omens manifesting across Aventuria, a powerful force long forgotten to the world is reawakening. On your way to the quiet Thorwalian town of Isleifsfell, you are swept up into a quest to destroy this evil before it can once again rain terror down on the North, binding you by trial and fate to the children of Isleifsfell's hetman, a mysterious elf and the ottajasko of the infamous Thorwalian raider, Orlvir Eiriksson; the Wolves on the Westwind. Your choices will lead you down the path to redemption or condemnation, so tread carefully.

Find your own story!
Featuring two different playable characters with their own skills and stories, you may choose your own path through this highly flexible visual novel with outstanding artwork, intuitive and easy-to-learn mechanics and a host of fascinating characters to meet along the way. Depending on your decisions, you will be accompanied by a group of different companions and face alternate endings, creating your own version of the expansive story.
Follow your own call!
Forgotten Fables - Wolves on the Westwind is a new, epic adventure taking place in the award-winning world of The Dark Eye RPG. Enriched by 40 years of continuous work on its lore and history, the world of The Dark eye is filled with adventure, mystery and intrigue. Visit the lands of Thorwal in the cold north of Aventuria and navigate your path on board one of the most feared raiders of the North and his crew of warriors. You will need to gain the crews respect and forge alliances on board in order to overcome not only your adversary, but also your own worst fears.

Discover the world of The Dark Eye!
For over 38 years, the most successful German fantasy role-playing game system has inspired thousands of players. Get to know the rules of The Dark Eye and plunge into adventure with your friends. With these RPG rules you can become a brave knight, elven ranger or learned magician and discover with your companions the Middle Kingdom weakened by many wars, the exotic lands of the Tulamides, the steaming jungles of the south or the dark shadow lands.
Forgotten Fables: Wolves on the Westwind — game info
- Platforms
- Windows
- Steam Deck
- Playable
- Player modes
- Single-player
- PC Game Pass
- Not included
DLC & expansions
🎁 Complete the collection
Base game + 1 of 2 DLC at today's best prices (some DLC unpriced).
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I know and love the setting and never had problems with large batches of text in games, but this is just not fun. There are too many sentences that are just filler and don't make the scenes any more immersive, it's just a strain for the eyes. And they are also written in a way where it's not naturally flowing, pleasant to read text like in a book. On top of that, the sentences are always at the bottom of the screen, so 90% of the time you are not looking at the cool scenes, but just a narrow sliver of the screen below. There are some rare moments when there is player agency, but the interaction with the game during those times is exactly the same, so there is no break from the same tiring formula at all. The story and immersive pieces seem great, the medium chosen is just bad. I wish they would go with what they did for the Chains of Satinav and Memoria games.6 found this helpful
Paths are somewhat limited and reply between the to available MC overlaps bur overall a good experience. The vampire dlc is just a pdf so I would recommend against that.
I am playing the game with Nadime (Female Mage) as the player character and hence till now, it felt like "The 13th Warrior" to me. Music is nice and the illustrations portray the dark fantasy setting perfectly. Looking forward for more such visual novels/games from the developer.
The story is interesting, but that's it. The game itself has zero presentation at all aside from a few effects. No character animations, no voice acting, nothing. You just click through the texts while listening to the background music. But what really spoiled the fun for me was the trial and error. You have to fight battles while managing your MP/stamina while making the "right" decisions to avoid getting hit too often, otherwise it's game over. The thing is, the autosaves are totally messed up, you can even load a savegame where you go straight to the game over screen. So my tip is that you save the game before each chapter. If you've been hit multiple times due to an arbitrary game decision and your HP is low, forget it and just load a previous saved game. At many points in the game, you will lose HP regardless of your decision, so if your HP drops below about 5, you have already lost. Plus, there are not the options a VN should have, like skipping dialogue or see a log of past dialogues. And lastly, I want to say I couldn't even beat the game. There is one point in the story where every decision you take gets you hurt. I chose to play Nedime (the mage) with much less health…
I would give it a moderate review if I could. It is a nice game. It didn't click 100% with me, and soon other games took my time but it was enjoyable for the time I spent on it.
English review below! Eine wunderschöne aventurische Geschichte die sich hervorragend nach einer Runde DSA Pen & Paper anfühlt. Ich mochte es sehr, dass man wählen kann, wen man spielt und die Protagonisten ihre eigene Backgroundstory hatten die nicht ganz unwichtig war. Die Musik ist wunderschön gewählt, besonders überzeugt haben mich jedoch die großartigen Charaktere die man hier trifft: Keine Stereotypen, sondern teilweise moralisch graue und überzeugende Seelen die mich mehr als einmal haben mit ihnen leiden oder freuen lassen. Das Abenteuer ist nicht wirklich vorhersehbar und ich mochte es sehr, wie man in ihm die Kultur der Thorwaler besser kennen lernt und dennoch ein episches Abenteuer besteht das gut in die Welt Aventuriens passt. Die Artworks dieses Spiels sind hervorragend, besonders gefallen haben mir die vielen Portraits und starken Frauen! Gameplaytechnisch.. naja, so viel zu tun gibt es da nicht, außer Entscheidungen zu treffen und viel zu lesen, aber das passte mir vollkommen weil ich solche Visual Novel wirklich mag. Die Entscheidungen sind vielfältig und ich speicherte immer wieder um auch mal andere Wege auszuprobieren. Es gibt ein paar Kleinigkeiten die ich mir…
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