

Harvest Moon: One World
Natsume Inc. · 2021 · Adventure, Simulation, RPG, Farming Sim, Cartoony
PC
Mixed59% · 116
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About Harvest Moon: One World
Trek across beaches, the desert, and even a volcano in the latest entry into the long-running Harvest Moon series! The Harvest Goddess has gone missing, and it's up to you to help bring her back! Along the way, you'll come across cows, sheep, camels, and even reindeer! Dig in, because in this game, the world is literally your oyster!
Before the Harvest Goddess disappeared from this world, she imbued the tiny Harvest Wisps with the knowledge of various seeds, thus ensuring the various fruits and vegetables of the world would not be lost. Using the power given to these Harvest Wisps, you'll unlock various seeds as you progress through the game! But the Harvest Wisps can be tricky to find, as they all appear at different times and places. You'll need to use your noggin to make sure to seek as many as you can of them out!
• Set off on an adventure around the world to revive the Harvest Goddess!
• Explore 5 unique and colorful areas: the sprawling grasslands of Calisson, the gorgeous beaches of Halo Halo, the searing desert heat of Pastilla, the cozy hills of Lebkuchen, and the snowy mountains of Salmiakki!
• Play as a boy or a girl and woo one of 5 bachelors and 5 bachelorettes, each with their own unique personality and backstory!
• Raise and keep animals such as cows, sheep, goats, and even reindeer!
• Use your Expando-Farm to easily travel from one area to another!
Before the Harvest Goddess disappeared from this world, she imbued the tiny Harvest Wisps with the knowledge of various seeds, thus ensuring the various fruits and vegetables of the world would not be lost. Using the power given to these Harvest Wisps, you'll unlock various seeds as you progress through the game! But the Harvest Wisps can be tricky to find, as they all appear at different times and places. You'll need to use your noggin to make sure to seek as many as you can of them out!
• Set off on an adventure around the world to revive the Harvest Goddess!
• Explore 5 unique and colorful areas: the sprawling grasslands of Calisson, the gorgeous beaches of Halo Halo, the searing desert heat of Pastilla, the cozy hills of Lebkuchen, and the snowy mountains of Salmiakki!
• Play as a boy or a girl and woo one of 5 bachelors and 5 bachelorettes, each with their own unique personality and backstory!
• Raise and keep animals such as cows, sheep, goats, and even reindeer!
• Use your Expando-Farm to easily travel from one area to another!
DLC & expansions
🎁 Complete the collection
Base game + 4 of 4 DLC at today's best prices.
$25.54
to own everything

Harvest Moon: One World - Interior Design & Tool Upgrade Pack
from$2.99
lowest tracked $1.49

Harvest Moon: One World - Mythical Wild Animals Pack
from$2.99
lowest tracked $1.49

Harvest Moon: One World - Precious Pets Pack
from$2.99
lowest tracked $1.49

Harvest Moon: One World - Far East Adventure Pack
from$12.99
lowest tracked $6.49
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Looks like Harest Moon: The Winds of Anthos 1.0....and I didn't like that game. How do they get away with charging so much for mediocre games? Try any "Story of Seasons" game instead...6 found this helpful
I don't think I have ever uninstalled a game so fast. Between the terrible, cheap feeling graphics, the terribly written exchanges characters have and the God awful controls for PC, I wish I had just passed this game up instead of buying it. The game is a joke.3 found this helpful
👎2 found this helpful
Harvest Moon: One World is an ambitious attempt by Natsume Inc. and Appci to broaden the familiar farming-sim formula by placing the player in a large, roaming world rather than a single, fixed community. Instead of inheriting a farm and settling into a single hometown, you begin in a world where agriculture has mysteriously vanished, and seeds are nearly forgotten relics. Guided by the appearance of a Harvest Sprite, you set off on a journey that spans deserts, frozen tundra, lush meadows, tropical coasts, and volcanic landscapes. From the outset, the game’s identity rests heavily on exploration — a notable shift from past entries that rooted players deeply in one place. One of the core mechanics shaping this new direction is the seed system. Rather than purchasing seeds from shops, you must seek out Harvest Wisps hidden throughout the world. Each Wisp grants a different seed type, encouraging you to travel, search, and revisit areas as they refresh. The early hours revolve around learning this rhythm: moving from region to region, collecting seeds, and experimenting with which crops thrive in which climates. Complementing this is the Expando-Farm, a portable farm plot you can li…1 found this helpful
Got this game in a bundle with two other Natsume Harvest Moon games and it's actually pretty decent if you get it cheap. I got this, Winds of Anthos and Light of Hope in a bundle for $10, or about $3.33 each. I was surprised by how well some of the characters are written. It's not ground breaking or anything. I wouldn't go into this expecting Trio of Towns or even Harvest Moon: Grand Bazaar levels of writing but I think some of the characters are written well enough for me to gravitate towards one of them for their personality. The gameplay is also kind of fun. Each town has their own "season," so you can go from town to town and get different crops from all kinds of seasons, including rare "hybrids" that grows when you plant a crop from one season in a different season. Having to manage being able to survive extreme heat or cold while working on getting fitting clothes is also pretty satisfying. Keep in mind that this is coming from somebody who finds inventory organization in Resident Evil games satisfying. I 100% would NOT buy the game for $50, but if you can get it cheap like I did I think it's worth the try.
Okay. I've been playing this game for the last few days, trying to love it like I've loved many other games like this. I don't. And I think I can sum up the reasons why. 1) Storyline is so short and simple. I'm already 50% through the third town and I've only been playing 11 hours. And that is with me not rushing. I spend at least 1 season in each area before allowing me to move on to the next town. If I had rushed as soon as I could, I'd probably be in the 4th or 5th town by now. It has dumbed down the formula for this kind of game so much where it matters, which expanding on other areas unnecessarily. Which brings us to... 2) the weird mutating crops and changing ground plots and moving the house. All of these features could have been interesting if they weren't done so Poorly. The mutating crops are more annoying than anything when you're just trying to farm for a normal crop for a quest and Boom. Mutations. The multiple types of plot/ground types might have been interesting, but there's too much. Some of the plots are super tiny and in the middle of nowhere, making it a chore to visit to try for any specific crops. The moving house thing would be cool if the largest plots wer…
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