

HexLab
Satur Entertainment · 2019 · Turn-Based Tactics, Casual, Sandbox, Robots, PvP
PC
Mixed67% · 15 📉 Recent reviews down 42%
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Screenshots
About HexLab

HexLab is a logical game with a relaxing atmosphere and original gameplay.
Your goal is to destroy the hexes of the opponent, covering them with your own.
Use the level landscape in your tactics. The playing field is built at different heights, affecting the gameplay.
Put your hexes in the towers to become unreachable for the enemy or get a tactical advantage by climbing the heights on the playing field.
Dynamic playing field. Players with each turn destroy the playing field, which makes the outcome of rounds more unpredictable.
Use features of different types of "chips" in building your tactic.
Compete against other players in multiplayer mode or defeat artificial intelligence in a single player.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I just bought HexLab. I was reluctant to make the purchase because of complaints that the game being difficult and the tutorial being insufficient. Well I only played it for a few minutes as you can see in the Steam indication of time played. And here is my humble opinion. The tutorial consist of 11 - short easy to grasp - steps that you have to read through. Apart from one error I noticed in the sentences it looks fine to me (English isn’t my home language tough). It’s just a matter of reading. If you’re to lazy to read … well that’s your problem. The graphics are cool. Gameplay is easy. Play boards are randomly generated. And HexLab has the potential to be very addictive. It really isn’t [b][i]rocket science[/i][/b]. You just have to [b]be patient and think[/b] a bit about your strategy, Give that [b][i]grey matter[/i][/b] a bit exercise and you’re good to go.3 found this helpful
Bought for peanuts. Should have eaten the peanuts. The tutorial was designed by a stoner, then edited by the 1997 version of Google Translate. It explains about 11% of what you will have to deal with, in randomly ordered words. The warehouse/store menu is still a mystery to me. Its only obvious characteristic is its lack of undo button. As for the battles, the first ones are very short, they seem impossible to lose, and yet they manage to be as boring as the visual design.2 found this helpful
https://youtu.be/e52MzR-pBy8 Attempting to update checkers to add more complexity and customization falls flat when the basic loop is podding and drives towards stalling.
Good strategic game 3 types of Hex Pieces seems that the game is based on Height , a fairly simple yet a rather complex thing. If you like games that require some thought then this one might be for you , (i love games that need some thought to them :3 )
I bought this game because it's made by the same developer as Microcosmum: Survival of Cells. I expected a long, varied campaign. I was severely disappointed. There are like 15 levels and a very basic random level generator. It's a brilliant concept, but it's just so empty. And as others have said, the tutorial is VERY lacking. There's no interactive tutorial level or anything. Just a few confusing slides and you're off. Even the UI for the tutorial is confusing as hell.
Very unclear and complicated rules explanation. You won't know how to play.
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