

I'm Still Here
AIO_Games · 2024 · Horror, Psychological Horror, Walking Simulator, Psychological, Atmospheric
PC
Very Positive90% · 98
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About I'm Still Here
I'M STILL HERE - is a realistic horror game with an interesting plot and horrific screamers.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
This is the best indie horror game I have ever played. It has a good story, great sounds, great jump scares, and the VHS visuals are really good. The only con I have was the slow walking speed but at this point it seems that's just a normal part of indie horror games. In my opinion this honestly is a 5/5 for indie horror games and for the $4 price tag its a must have/play if your into that category. It took me about 40 minutes to beat. If you would like to see my play through you can watch it here https://youtu.be/8-96itQNv5Q2 found this helpful
Great game/Great story. 10/101 found this helpful
brilliant game fair play to you sir1 found this helpful
This is a great game. It has great graphics, a good storyline and the perfect amount of jump scares. I will definitely be recommending this game to people.1 found this helpful
This was a good one!!!!1 found this helpful
I’m Still Here by AIO_Games is a compact indie horror experience that leans into psychological unease rather than bombastic scares, offering players a short but focused journey through isolation, tension, and creeping dread. As both developer and publisher, AIO_Games delivers a tightly scoped project that embraces minimalism in design while aiming to create a lingering emotional impact. The game situates players in a confined environment, using familiar domestic spaces as the foundation for its horror, and it builds tension not through complex mechanics but through atmosphere and subtle narrative cues. The premise centers on a character navigating a seemingly ordinary setting that gradually reveals something is deeply wrong. The story unfolds in fragments, conveyed through environmental details, scripted events, and carefully timed triggers. Rather than overwhelming players with exposition, the narrative encourages interpretation, leaving certain elements ambiguous and open to personal reading. This restraint works in the game’s favor, as uncertainty becomes a tool for amplifying tension. The sense of being watched, followed, or psychologically unsettled permeates the experience, …
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