

Inevitable VR
Davide Riccitiello · 2018 · Free to Play, Action, Adventure, Simulation, Indie
PC
This game is free to play. Get it on Steam →
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About Inevitable VR
“Inevitable VR” is a sci-fi experimental educational physics simulator built on Virtual Reality Htc Vive technology, where the player experiences the frenetic circumstances of an inevitable event. The game starts off with a scene of a meteor shower taking aim at the space station which puts it into emergency shutdown from impact and damage done. It is up to you to run through the corridors before the doors shut or if you don't want to risk it then simply solve the maths type problems to enable the hallway to open up in turn for you to get back to your space ship safely. but this will come at a cost as the space station starts to float away from the disaster that has struck and it is your task to retrieve and maintain the station whilst restoring it back to a functioning condition.
Anxiety, fear of failing and potential motion sickness will surround the player’s experience and give them enough excitement on finding the right solution to the problem.
Anxiety, fear of failing and potential motion sickness will surround the player’s experience and give them enough excitement on finding the right solution to the problem.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Inevitable VR is a free VR Escape the Room game. It worked on my system, looked ok, played ok, sounded ok. Worked with my HTC Vive v1. CONS: - Puzzles is basic math problems. - The title lobby is you floating in space, no buttons, you hit the VR letters. Then sometime the game kicks you back to the title lobby. - The text fonts are too small, might be unreadable or hard to read using some HMDs. - The movement mode might be odd. - Needs instructions. Try it and delete it.2 found this helpful
1. Start Screen where you need to figure out what to do yourself 2. Basic Math equations without any real gameplay1 found this helpful
Игра 'Inevitable VR' оставила смешанные впечатления. С одной стороны, задумка с управлением огромными природными силами в виртуальной реальности кажется невероятно крутой, и на первых порах действительно захватывает дух. Возможность вызывать землетрясения, формировать горы и направлять потоки лавы дарит ощущение абсолютной власти над миром. Однако, реализация немного хромает. Управление порой кажется неуклюжим, особенно когда пытаешься тонко манипулировать ландшафтом. Графика, хотя и приятная в целом, не поражает воображение и местами выглядит немного устаревшей. Отсутствие глубокого сюжета делает геймплей довольно однообразным – после нескольких "спасений" племени от всевозможных катаклизмов, начинаешь ощущать рутину. Тем не менее, 'Inevitable VR' обладает определенным шармом и способна развлечь на пару вечеров. Это неплохой VR-эксперимент, хоть и с заметными недостатками. Если вас привлекает идея почувствовать себя всемогущим богом, и вы готовы закрыть глаза на некоторые шероховатости, то стоит попробовать. В противном случае, лучше поискать более отполированные VR-проекты.
"Inevitable VR" is yet another amateur VR tech demo, like all the others on Steam, to prove that something that has never been done before can be done, which is... to create a VR tech demo. So, like all the other space station VR tech demos on Steam (there's a lot of these, I am not kidding you), you wave your arms around in VR and then quickly uninstall this pointless VR tech demo. What do you do in the game? Wave your arms around, it's a VR tech demo. The graphics aren't great, minimal effort kind of stuff suited to making a VR tech demo. That's understandably a turn off for a lot of gamers, and it's a big contributor to the failure of the game to attract gamers despite having no up-front cost. Gaming is a primarily visual medium, and if developers want to succeed, they must understand that it's not an area for compromise. You deserve better than compromises. It's VR exclusive, and that shows the developer failed to understand the most basic axiom of VR game design... if the only cool thing about your product is VR support, your product is not cool. You're forced to sign a highly questionable yet legally unenforceable End User License Agreement... for such a relatively …
This game is perfect for educating a 3rd grade math class, in the city detroit 10/10 taught them their multiplication tables while giving them an inevitable fear of black holes.
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