Machinefall

Machinefall

by Jan Zizka · July 10, 2026 · RTS, Real Time Tactics, Action RTS, Base Building, City Builder

Buy Machinefall from Steam at $14.99 — the cheapest of 1 store we compare.

PC
Very Positive82% · 1198playing now
Best price
$14.99
lowest tracked $11.99
Steam Buy at Steam

Prices last checked

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Where to buy Machinefall — official stores

Steam
Steam
Standard Edition · Steam
$14.99
Buy

Machinefall price by region

Machinefall costs £8.02 in the United Kingdom, €8.99 in Europe (EUR), $14.99 in the United States, $14.99 in Georgia (USD), CA$17.99 in Canada, A$20.95 in Australia, NZ$23.49 in New Zealand, zł49.72 in Poland and R$53.49 in Brazil right now.

Cheapest Machinefall offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
United Kingdom £8.02 −42% £13.75 £8.02 2
Europe (EUR) €8.99 −42% €15.49 €8.99 2
United Statesyour region $14.99 $14.99 — 1
Georgia (USD) $14.99 $14.99 — 1
Canada CA$17.99 CA$17.99 — 1
Australia A$20.95 A$20.95 — 1
New Zealand NZ$23.49 NZ$23.49 — 1
Poland zł49.72 −21% zł62.99 zł49.72 2
Brazil R$53.49 R$53.49 — 1

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About Machinefall

Machinefall is a post-apocalyptic real time strategy game that combines base building, resource management, large-scale battles, and a massive world map. Lead the remnants of mankind in a desperate struggle for survival. The planet has been ravaged by an army of mechanical bugs, leaving cities in ruins and civilization in tatters. Starting with only a handful of survivors, you must rebuild from the ashes, gathering resources, establishing strongholds, and rallying humanity’s last hope against the relentless superiority of the machines.

Grand Scale Strategy: A Global Battlefield

Earth is your playground, offering unparalleled scale and immersion. Zoom seamlessly from a detailed orbital view of the planet down to street level skirmishes anywhere on the map. Control the action on both micro and macro levels, whether commanding individual units in the heat of battle or making high level strategic decisions to tip the war in your favor.

Thousands of Units on Screen: Epic Battles Await

Prepare for breathtaking battles as you lead massive armies into combat. Experience the chaos and intensity of thousands of units clashing on the battlefield, with swarms of enemy bugs testing your strategy and resolve.

Base Building and Resource Management: Rebuild, Reinforce, Resist

Begin with modest settlements and evolve into a network of industrial powerhouses spanning the globe. Construct and upgrade buildings, extract valuable resources, and process them in factories to fuel your war machine.

Progress Through Eras: From the Stone Age to the Atomic Age

Advance through distinct technological eras, each bringing unique upgrades and abilities to the battlefield. Begin with primitive tools and basic strategies, then unlock advanced technologies as you progress. The tech tree offers a wealth of possibilities, enabling you to customize your approach to combat and resource management as you rise to meet the challenge.

Fight for Humanity’s Survival

With a mix of grand scale strategy, intense real time battles, and deep resource management, Machinefall offers an unparalleled gaming experience. Lead humanity in its darkest hour, fight for survival against all odds, and reclaim the Earth from the grip of mechanical dominance.

Machinefall — game info

Platforms
Windows
Steam Deck
Playable
Player modes
Single-player
PC Game Pass
Not included

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Sep 10, 2026
I have really enjoyed the premise of this game. It has filled a craving that some other defense/saving humanity type games have fell short on. The game itself is complete and playable with no game breaking issues. The developer is also active and receptive to feedback which is great. Already increased the difficulty for those who like a challenge. I will continue to play and look forward to any future additions to the game.
Not recommended Sep 9, 2026
at the start of the game, it waves the combat out infront of your face, shows you how cool the towers can look and how easily walls can fall. that is because it is the only likeable part of this game. it took a while to warm up to the fact that food and water are a one time, rather than regular cost for the civilians and soldiers, the ♥♥♥♥♥♥ music and sound FX which are ai generated are mutable. what i cant look past is how unbalanced the game appears. if i hadn't gone through the entire 'ai learning' sale to find which specific catagories this game fell under, i would think this was coded/made with AI. i only found it under ai music and ai translation, but alot of the 'production' seems inconvenient at best. it comes off like a very basic modern version of dwarf fortress, with a sprawling help menu that leaves you with more questions than answers and requiring somewhat irritating methods of selecting individual buildings you want to create. im also completely ignoring the tutorial/research tree. because it is a glorified tutorial. its not that ive never seen a quest based research tree, this one just comes off as a ♥♥♥♥♥♥♥ tutorial. i played one save with the tutorial on and it…
Recommended Sep 8, 2026
It's currently a simple but satisfyingly enjoyable game
Recommended Sep 7, 2026
Genuinely such an amazing game. I have been looking for an RTS that has a GIANT map, and this one did it for me. I started in Tokyo for my first run took Japan and tried to go for China. DO NOT do that (unless you know how to waypoint your troops to get weapons.) It did not go well and since I've taken Australia. Great game keep it up!
Recommended Sep 6, 2026
great game
Recommended Sep 5, 2026
Clunky but charming implementation of many interesting ideas! I think the game could do with a professional art pass with a more unified theme, cleaned up UI, and more "juice" in the menus and interaction. However, the core mechanics Jan Zizka is working with are very interesting and implemented well enough to make me want to come back to this game over and over again.

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