

Mango Mischief
Acute Mango · June 20, 2022 · RPG, JRPG, Turn-Based Combat, Retro, Satire
Buy Mango Mischief from Steam at $0.99 — the cheapest of 1 store we compare.
Where to buy Mango Mischief — official stores
Mango Mischief price by region
Mango Mischief costs £0.89 in the United Kingdom, $0.99 in the United States, €0.99 in Europe (EUR), $0.99 in Georgia (USD), CA$1.29 in Canada, NZ$1.49 in New Zealand, A$1.50 in Australia, R$3.49 in Brazil and zł4.49 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £0.89 | £0.89 | — | 1 | |
| $0.99 | $0.99 | — | 1 | |
| €0.99 | €0.99 | — | 1 | |
| $0.99 | $0.99 | — | 1 | |
| CA$1.29 | CA$1.29 | — | 1 | |
| NZ$1.49 | NZ$1.49 | — | 1 | |
| A$1.50 | A$1.50 | — | 1 | |
| R$3.49 | R$3.49 | — | 1 | |
| zł4.49 | zł4.49 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Mango Mischief
The four protagonists: Sprig, Marion, Merrow, and ArachFour desperate strangers, each with a mysterious past, team up to search for the one person capable of saving their lives...
Mango Mischief is a throwback to a simpler time - the 8-bit and 16-bit eras of video gaming - when JRPGs used (and abused) cliché storylines as vehicles for showing off interesting battle mechanics, difficult dungeons and monsters, complex puzzles, character leveling systems, and customizability through skills, upgrades, and gear.
Is it time to go on a magical quest to save the world - a quest that only YOU can complete... with the help of three other party members who have unique and complementary skill sets, of course?
Do you need to collect several inanimate objects that serve no purpose other than to accidentally help the antagonist at the end of the game?
Is the antagonist merely a puppet of the true final boss... a true final boss who likely has multiple forms?
Eh, maybe. Or maybe not.
The map at the beginning of Mango Mischief, showing off the early areas of the gameMango Mischief attempts to straddle the line between paying homage to the tried-and-true tropes of JRPGs, while also parodying the memes of role-playing games with plot twists and comedy.
Self-referential humor and fourth-wall breaks augment the narrative and interactions in this game, without detracting from the core gameplay:
- Open exploration of a huge, diverse world, full of quests and monsters and loot
- Flexibility in leveling up desired classes and gaining new abilities along the way
- The freedom to optimize character builds and complete dungeons in any order
- Tons of weapons, armor, accessories, and items that allow for a variety of playstyles
- A turn-based battle system involving elemental strengths and weaknesses, an assortment of buffs and debuffs and status ailments, and monsters that scale with your progress, to keep battles fresh, interesting, and challenging
- Just enough random encounters to annoy players who prefer visible encounters, and just enough visible encounters to annoy players who prefer random encounters
- At least a few interesting NPCs who aren't merely mindless drones created for the sole purpose of furthering the plot of your special story
Please enjoy Mango Mischief, the passion project of a solo indie game developer!
Mango Mischief — game info
- Platforms
- Windows
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Mango Mischief impresses players with its witty satire of RPG tropes, engaging turn-based combat that rewards strategic thinking like using buffs and debuffs rather than just attacking, and well-paced progression that rarely requires grinding. The game features charming character introductions, flexible skill trees with class overlap, good music, and helpful world design, though some note the graphics are intentionally simple and stylized rather than polished. Players appreciate the humor, fourth-wall breaks, and ability to pause and save freely, making it a relaxing yet thoughtful RPG that st
I like the introductions for all 4 characters and how they meet, they also start off in the usual roles of warrior, rogue, black mage, white mage, but the skill trees and unlockable roles shown in the tutorials after speaking with townspeople show that all 4 characters develop into a lot of different directions with overlaps possible. Battling can be tough if you dont pay attention to which monsters youre facing, and I like how rewarding it is to use spells like raising your attack or lowering your enemys speed instead of only attacking for damage every time, and items are actually useful and used well in this game. Getting a lot of experience is easy so you dont really need to grind if you dont want to, I feel like the characters are always around the right level for the next stage. Update after finishing mango mischief: Im very impressed, specifically with the middle and with the ending, and the way everything tied together, the characters stories especially. Also the combat kept getting better and more varied. Each new set of unlocked skills made me feel a little stronger and the equipment options were always great and made the battles even more strategic. Each weapon, armor, …12 found this helpful
Good music and combat. Funny satire and characters are interesting. World Map is helpfull and shows lots to explore. Good overall especially way better then most other RPG maker games.10 found this helpful
Interesting and humorous right from the start, from the very first room the game starts in. We encounter all 4 playable characters individually within the first 30-60 minutes, and then they're off on their joint quest! Main plot starts off as purposely cliche (obviously part of the satire - the dialogue makes that clear) but becomes more complex over time as the characters grow and we learn more about them. Combat is standard turn-based battling, though certain skills can change turn order which is nice for planning strategies (think Final Fantasy 10 with Haste and Slow). The regions and towns don't look to be the best in terms of graphics, but the designs are obviously intentional and creative, and the music works for each place. Talking to everyone is worthwhile - the dialogue is either funny or informational each time. For only $1, buying this game is a no-brainer.8 found this helpful
Mango Mischief is a solid game overall. The combat is turn-based and you can see the turn order (and change it with certain attacks), so that's good for planning. The monsters are tough but fair, forcing you to exploit elemental weaknesses and sometimes even use spells that poison / sleep / lower monster stats / raise team stats and items instead of just dealing regular damage. You definitely want to pay attention during battle, to see how effective each move is (against the monster and against you)! The game starts off linear with random encounters, and then shifts to non-linear with non-random (voluntary?) encounters over time (with an explanation for the shift that makes sense within the game's satirical framework). Lots of jokes, most of which land well. Lots of puns and math references too, which could be your cup of tea or not. One thing that I think is cool is that each character climbs their own unique class tree, but you need to explore all the lower classes for a character before moving on to the higher classes. This ensures that each character will be somewhat balanced and learn all their own skills (several skills are tied to each class, complete the class and then …6 found this helpful
Come for the puns, stay for the fourth wall breaks. Mango Mischief does an excellent job of poking fun at cliches and tropes of role playing games like Final Fantasy and Dragon Quest.6 found this helpful
If you're looking for a pretty chill and relaxing game that's reminiscent of NES-era role playing video games, Mango Mischief might be the one for you. It's light-hearted and funny with decent combat, and I like how I can pause/save/resume the game wherever I want, even when real life gets in the way.5 found this helpful
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