

Maseylia : Echoes of the Past
Sol Brothers · June 19, 2026 · Metroidvania, Exploration, 3D Platformer, Nonlinear, Third-Person Shooter
Buy the Maseylia : Echoes of the Past key for Steam from CJS CD Keys at $7.29 — the cheapest of 2 stores we compare.
Where to buy Maseylia : Echoes of the Past — official stores
Cheapest Maseylia : Echoes of the Past keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
Maseylia : Echoes of the Past price by region
Maseylia : Echoes of the Past costs £5.09 in the United Kingdom, €5.85 in Europe (EUR), $7.29 in the United States, $7.29 in Georgia (USD), CA$20.25 in Canada, A$23.95 in Australia, NZ$26.75 in New Zealand, zł32.68 in Poland and R$59.99 in Brazil right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £5.09 −67% | £15.25 | £5.09 | 3 | |
| €5.85 −66% | €16.99 | €5.85 | 2 | |
| $7.29 −57% | $16.99 | $7.29 | 2 | |
| $7.29 −24% | $9.55 | $7.29 | 2 | |
| CA$20.25 | CA$20.25 | — | 1 | |
| A$23.95 | A$23.95 | — | 1 | |
| NZ$26.75 | NZ$26.75 | — | 1 | |
| zł32.68 −55% | zł71.99 | zł32.68 | 2 | |
| R$59.99 | R$59.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Maseylia : Echoes of the Past
Maseylia: Echoes of the Past is a true 3D Metroidvania that challenges you to explore a vast interconnected world while mastering fluid movement abilities that constantly reshape how you traverse and interact with surreal, atmospheric environments. Every new power opens hidden paths and rewards curiosity, creating a seamless blend of exploration, ability-driven progression, and mobility-focused combat against epic bosses.
Explore a vast interconnected world. Master fluid movement. Become one with Maseylia.
Maseylia: Echoes of the Past is a true 3D Metroidvania built around freedom of movement, deep exploration, and atmospheric discovery.In a fully interconnected three-dimensional world, every new ability dramatically transforms how you traverse the environment — opening hidden paths, enabling sequence breaking, and rewarding curiosity at every turn.Key Features
True 3D Non-Linear Exploration
Explore a vast, vertically rich world filled with ancient ruins, forgotten cities, alien forests, and surreal techno-organic structures.Exceptional Movement Freedom
Master fluid traversal abilities including Double jump, 360° air dash, Grapple and more.Ability-Driven Progression
New powers don’t just unlock doors — they fundamentally reshape how you move and interact with the world, allowing you to revisit old areas in entirely new ways.Moebius-Inspired Sci-Fi Art Direction
Discover a breathtaking universe where nature and ancient technology merge into surreal, living landscapes.Environmental Storytelling & Deep Lore
Uncover the tragic history of Maseylia through exploration, ruins, and forgotten remnants.Movement-Based Combat & Epic Bosses
Face hostile creatures and towering guardians in fluid, mobility-focused battles.Inspired by Metroid Prime, Pseudoregalia, and Hollow Knight but fully reimagined in true 3D.Will you uncover the secrets of the Heart of Maseylia?
Maseylia : Echoes of the Past — game info
- Platforms
- Windows, macOS, Linux / SteamOS
- Steam Deck
- Verified
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Maseylia: Echoes of the Past is a 3D metroidvania that impresses players with its creative traversal abilities, beautiful environments, and engaging platforming challenges that really shine once you unlock movement upgrades mid-game. However, the game suffers from polish issues including UI problems, visual glitches, out-of-bounds softlock risks, and occasionally floaty movement that holds it back from being exceptional.
Pretty nice 3D metroidvania, clearly inspired by Blue Fire but attempting to do things in its own way! The focus here is on platforming with very limited combat so beware. It starts out a bit rough until you get a few movement upgrades that really open up your moveset and let you have more fun with the world - the endgame has some great, albeit a bit too easy, platforming challenges that have you air dash, double jump and grapple in quick succession. It's fun! These challenges were my favorite part of the game, with the later underwater sections being a close second since they were so original and refreshing. I think the game could benefit from more open areas with tougher optional challenges, badges that really spruce up your moveset à la Blue Fire, more work on UI design as well as map pins/objective markers to reduce friction as much as possible. Maseylia isn't perfect but the devs are very open to suggestions and have made some great updates since launch, including a much welcome map update that made navigation way easier. For their first game, it's way better than expected and you should give the demo a try if you're on the fence!4 found this helpful
I had an absolute blast playing this game! I believe it does really well making you earn your ability upgrades in the later stages of the game. It never felt unfairly difficult. The environments and artistic style we're absolutely beautiful. The map was fun to explore. The abilities felt well thought out, and made exploration more enjoyable as I progressed. An easy recommendation for those who enjoy 3D platformers and Metriodvania style games.2 found this helpful
Game needs alot of polish, not bad overall but just so many nitpicks. Major problem is I softlocked myself by exploring. Turns out it was actually an out of bounds area(of which there are many) but it just happened that I was able to get back in on the other side of a closed door with an impossible climb and save station. It saved me there and with no option to revert to an earlier, save has bricked my game essentially. I wanted to leave a positive review but man that kinda of killed my good will. Buy on sale, and be forewarned it still feels like it's an early access title.1 found this helpful
Only ~1.5 hours in, might update this if I keep playing. Not sure I will. Game is alright, but has some issues that prevent it from being more than maybe a 6 or 7 out of 10. Felt like I should write this review anyways since the developer(s) seem(s) to actually read them and improve the game based on them, which is much appreciated. Good: - Decent platforming game feel - I have read several reviews saying the movement felt clunky. Apparently, there was a somewhat recent update improving the movement. I am not sure how much this changed since I have only plaxed it after the update. The game is still a bit too floaty for my taste and doesn't feel quite as good as something like A Hat in Time or Pseudoregalia but solid enough that it never really bothered me - Some fairly fun platforming. Platforms you can turn on and off were interesting, ice skating was surprisingly fun despite, or actually because of the ice physics - Story that uses words sparingly enough that it doesn't get in the way and you slowly discover what happened there. Nothing super deep, but works for the type of game this is Not so good: - Pacing is too quick and world progression too linear. Some other users have m…
All of this game was a huge disappointment I just don't even know where to start. It's just a walking simulator with no personality, no story, and the "cutscenes" are just still images where you sit there waiting for something to happen and nothing happens? I do not understand the hype, but if you are a fan of platformers or metroidvanias you won't find this game to be up to par in any way. I guess maybe the personality is just that it's a walking simulator with a major visual clarity problem? Almost every single room had different 3D models Z fighting, probably from sloppy design or geometry. I learned how to avoid Z fighting in beginner tutorials in Blender, and I'm not even a game dev. It's just amateur in the worst way. I cheesed the bosses without even moving, the boss design and combat is so half assed it just seems pointless to even have them. The platforming was so jank and there were multiple times I got out of bounds and had to restart and lose progress. Also backtracking is such a painful chore because rather than create an interesting and engaging biome design, everything is just oversized hallways or caverns with a bunch of platforms that are just designed to waste …
Maseylia is a surprisingly competent game with loads of unique ideas. It's clear that it was made by a small team, but they put their all into this game. Pros: ● Really interesting abilities unlocked later in the game. Some of the coolest traversal you can find in a 3D platformer. ● The final few levels are awesome. Some really fun mechanics and platforming. ● Solid exploration ● You don't lose all your money when you die!!!!!!!!! Why did souls games popularize this awful mechanic :( Cons: ● Please make the map fixed. I can manually rotate it if I want, but don't rotate it depending on where I'm looking. ● Some attacks could be better telegraphed to make the swordplay a bit better. ● The ending was a little abrupt. The final boss felt like a miniboss. ● Completing a lengthy platforming section for an ability, only to have to backtrack through that whole section was a quite annoying. ● The art direction could look good at times, but it can also look a bit messy. It's not always clear what I'm looking at. ● The game is a little buggy and unpolished. Nothing gamebreaking (for me at least), but a little more polish would go a long way. Overall, I'm very impressed with how this tu…
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