

Meat Madness
dukegoobler · November 24, 2022 · Exploration, Precision Platformer, 3D Platformer, Interactive Fiction, Perma Death
Meat Madness is free to play — no purchase needed. We track it so you know if that ever changes.
Meat Madness price
Meat Madness is free to play — there is no purchase price, on Steam or anywhere else we track. We keep watching it, so if it ever stops being free the price history on this page will show when that happened and what it changed to.
About Meat Madness
Meat Madness is a PS1-style horror adventure where you play as Recovery Specialist John Stuart, exploring a mining ship and a massive living planet to uncover what went catastrophically wrong on a mission to harvest an alien organism. The game blends precision platforming, environmental exploration, and branching dialogue within a gritty retro sci-fi horror atmosphere that channels early PlayStation aesthetics.
When the surface of the dwarf planet Ceres breaks apart revealing a planet-sized organism underneath, Earth began to feast upon its flesh.
The DSV-Provender, an IngestiCorp mining ship, has disappeared on a mission to Ceres. Play as Recovery Specialist John Stuart as you solve the mystery of the disaster that took place aboard the DSV-Provender by delving deep into the meat planet’s surface and discovering its dark secrets.
Gameplay combines precision platforming, exploration, and interactive dialog in a gritty PS1 style horror atmosphere.
Cover art by Theresa Baxter
Meat Madness — game info
- Platforms
- Windows, Linux / SteamOS
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Meat Madness has an intriguing concept and narrative that some players appreciate, but it is severely hampered by janky physics, buggy terrain, poor controls, and unpolished technical execution that makes even basic movement and navigation frustrating. Players note that while the story and lore show potential, the game's technical issues are so pervasive that they overshadow any creative merit, and most recommend approaching it only if you have significant patience for its flaws or avoiding it altogether.
Janky and boring even though the concept is interesting.2 found this helpful
The concept is interesting but fk me dude it's so janky. The controls, moving, etc just all feels so bad, and you can just get stuck permanently everywhere so it's such a drag. Like it's free but you gotta really be in the mood and be ready to accept that you may have to restart a level or walk extremely slow back to an npc etc etc. Idk, I usually can stand these bad games out of pure curiosity but I gave up 1 hour in.2 found this helpful
saya no uta but free
1 problem, game physics needs improvement. It's all I notice, I can't even focus on the incredibly well crafted story and lore. I recommend this, if you have some patience with it's physics...
"Meat Madness" is a very badly made first person adventure/platformer/narrative driven "horror" game. You fall into a meat tunnel (is that what the kids are calling it these days?) and you meet other people in the meat tunnel and have a chat with them. A weird theme accompanied by an absolutely awful quality technical delivery. It's unambitious, unpolished and buggy. This feels more like a tech demo or a project smacked together hurriedly to try make a kind of minimum viable product just good enough to pass the developers unambitious idea and shove it into Steam Direct to see if you can actually pay $100 and publish junk through Steam Direct. Yeah, you can. Is this good for gamers? Nope. The graphics here are particularly awful, low poly assets with garbage textures and an even more garbage screen filter, so bad that it actually stands out as one of the worst looking games on Steam. Quite an accomplishment. It's a big contributor to the failure of the game to attract gamers despite having no up-front cost. Gaming is a primarily visual medium, and if developers want to succeed, they must understand that it's not an area for compromise. Let's look at the price and what kin…
The game is extremely buggy. The terrain wildly spasms about and makes it easy to get lost. I don't know why the devs haven't fixed this, but it has made the game nearly impossible to play, as there is nothing to confirm whether the terrain is solid or just the game being glitchy. Please fix this, and I will continue to play the game.
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