Melon Clicker

Melon Clicker

GFZ Games · June 17, 2026 · Casual, Tabletop, Point & Click, 2D, Relaxing

Melon Clicker is free to play — no purchase needed. We track it so you know if that ever changes.

PC
Mixed45% · 551playing now
This game is free to play. Get it on Steam →

Screenshots

Melon Clicker price

Melon Clicker is free to play — there is no purchase price, on Steam or anywhere else we track. We keep watching it, so if it ever stops being free the price history on this page will show when that happened and what it changed to.

About Melon Clicker

Click the melon to accumulate points. Ideal for short breaks or unwinding.

Melon Clicker — game info

Platforms
Windows
Player modes
Single-player
PC Game Pass
Not included

DLC & expansions

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Jun 28, 2026
The game itself is good, but getting the achievements is just too monotonous—you basically have to go AFK for 200 hours. The only thing that convinced me to leave a positive review is the background music :) I actually just ate a moment ago, since it's over 40°C out. 🟩🟩🟥🟥🟥⬛🟥🟥 🟩🟩🟥⬛🟥🟥🟥🟥 🟩🟩🟥🟥🟥🟥⬛🟥 🟩🟩🟥🟥🟥🟥🟥🟥 ➖🟩🟩🟥⬛🟥🟥⬛ ➖🟩🟩🟩🟥🟥🟥🟥 ➖➖🟩🟩🟩🟩🟩🟩 ➖➖➖➖🟩🟩🟩🟩
1 found this helpful
Not recommended Sep 23, 2026
Just no
Recommended Sep 11, 2026
Melon Clicker is about as simple as a clicker game can get, and honestly that is both its strength and its weakness. I simply click a melon to collect points, with the whole experience designed around short relaxing sessions. I liked how immediately accessible it is because there is nothing to learn before I can start. The actual gameplay is incredibly straightforward. I click the melon, watch the counter increase and keep going. There are achievements tied to reaching larger click totals, so there is at least some light progression beyond the basic interaction. I enjoyed the almost mindless nature of it when I wanted something that required absolutely no concentration. The presentation is equally simple, which fits the concept. There is no complicated interface or unnecessary system trying to distract me from the central mechanic. I can open the game, click for a while and close it again without feeling like I need to commit to a full session. My biggest problem is obviously the lack of depth. There are no substantial upgrades in the current core experience, and the developers describe features like upgrades and challenges as future additions. That means once I have experienced…
Not recommended Sep 6, 2026
I played for 5 minutes and closed it...
Not recommended Jun 27, 2026
Let me start by saying I don't have anything against a mind-numbing cash-grab...if it's entertaining. This isn't. Even if you buy the autoclicker, the program will not continue to click in the background. It must be your active window. This is compounded by several factors that render this game essentially unbeatable unless you really enjoy mind-numbing click boredom. There is no way to increase the speed of the autoclicker. You can increase the rewards (given at 100 and 1000 clicks) by 1 for every upgrade you purchase. The problem? They scale exponentially and of the 4 I purchased, all are worth 1. It's not like the first upgrade gives you +1, the second gives you +10, the third +100, and the fourth +1000 like in more conventional clicker games. All 4 of the first 4 are in the 2,600 or so range for me to unlock the next version of. At 66 per 100 clicks (ignoring the 1000 click bonus for easier math) with the autoclicker going at 1 click per second, that's an hour of 6 minutes with the autoclicker going as the main screen to purchase one upgrade....and increase the reward rate to 67. It would be almost 4 and a half hours to increase your 100 click reward to 74. That's not inc…
Not recommended Jun 18, 2026
Broken achievements. Also seems like an incomplete game where the only thing you do is click.

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