MOOD

MOOD

MAT Affect · March 23, 2025 · Visual Novel, Dark, Atmospheric, Psychological Horror, Story Rich

Buy MOOD from Steam at $5.99 — the cheapest of 1 store we compare.

PC
Very Positive86% · 4862playing now
Best price
$5.99
lowest tracked $4.24
Steam Buy at Steam

Prices last checked

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Where to buy MOOD — official stores

Steam
Steam
Standard Edition · Steam
$5.99
Buy

MOOD price by region

MOOD costs $2.99 in Georgia (USD), £5.29 in the United Kingdom, $5.99 in the United States, €6.15 in Europe (EUR), CA$7.19 in Canada, A$8.50 in Australia, NZ$9.59 in New Zealand, zł11.25 in Poland and R$23.49 in Brazil right now.

Cheapest MOOD offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
Georgia (USD) $2.99 $2.99 — 1
United Kingdom £5.29 £5.29 — 1
United Statesyour region $5.99 $5.99 — 1
Europe (EUR) €6.15 €6.15 — 1
Canada CA$7.19 CA$7.19 — 1
Australia A$8.50 A$8.50 — 1
New Zealand NZ$9.59 NZ$9.59 — 1
Poland zł11.25 zł11.25 — 1
Brazil R$23.49 R$23.49 — 1

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About MOOD

MOOD is a short visual novel combining horror, dark humor, and dialogues on a wide variety of topics, from old movies to ancient wars. You were the one who summoned your new companion, there is no backing out now!

MOOD — game info

Platforms
Windows
Player modes
Single-player
PC Game Pass
Not included

DLC & expansions

🎁 Complete the collection

Base game + 0 of 1 DLC at today's best prices (some DLC unpriced).

$5.99
to own everything

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Mar 27, 2026
MOOD, developed and published by MAT Affect, is an experience that deliberately distances itself from conventional game design in favor of something far more abstract and interpretive. Rather than presenting clear objectives, structured progression, or mechanical challenges, it invites players into a space where atmosphere and emotion take precedence over action. This makes it less of a traditional game and more of an interactive exploration of feeling, one that depends heavily on the player’s mindset and willingness to engage with its minimalistic design. The core of MOOD lies in its simplicity. There are no overt goals pushing the player forward, no explicit instructions outlining what must be done, and very little in the way of traditional gameplay systems. Instead, the experience revolves around movement through abstract environments that seem to shift in tone and meaning depending on how they are observed. This design choice creates a sense of openness, allowing players to interpret the world in their own way. However, it also means that the game offers little guidance, which can leave some players feeling disconnected or uncertain about their purpose within the experience. …
2 found this helpful
Recommended Jan 6, 2026
Первый шаг на пути к вечной жизни - смерть
1 found this helpful
Recommended Sep 30, 2026
ебануто круто ахахахзп
Recommended Jul 5, 2026
Fun short Visual Novel with a great aesthetic. English translation is dubious at times, but I was able to follow what was being said without any issue.
Recommended Feb 14, 2026
It's with games like these I wish steam had something in between yes and no like a I'd sort of recommend this game. There is stuff I both like and dislike with this game to list the positives I really like the overall art style of this game the backgrounds are well designed and where can change depending on the decisions you make as well as that the character designs fit nicely into the world, I also found the sound track and audio work to be quite pleasing and thought it was quite effective at building tensions near the latter half of the game. And finally I quite enjoyed each ending (I won't discuss all endings) but [spoiler]The one were you accept Revvy's offer effected me the most[/spoiler] That is all for positives now for the negatives the most glaring fault with the game is the translation it often has unusual phrasing/sentences but honestly I didn't see it as a major issue. Another thing to note is I didn't really like how suggestive some of the dialogue was, it wasn't anything crazy but still kinda took me out of it. as well as that I found myself rather bored at times whilst reading through this visual novel maybe that was on me for not being in the right mood for this …
Recommended Feb 5, 2026
damn he's just like me frfr

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