

Multiverse Designer
Toopan Games · November 5, 2025 · Software, Character Customization, First-Person, Level Editor, Board Game
Multiverse Designer is free to play — no purchase needed. We track it so you know if that ever changes.
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Multiverse Designer price
Multiverse Designer is free to play — there is no purchase price, on Steam or anywhere else we track. We keep watching it, so if it ever stops being free the price history on this page will show when that happened and what it changed to.
About Multiverse Designer
UNLOCK THE POWER OF INFINITE STORYTELLING!
Multiverse Designer is an innovative 3D virtual tabletop and map creator, a unique toolbox to empower storytellers and create the most immersive RPG experiences. Create maps for various settings of up to 64km2, selecting from nearly 10,000 3D assets. Save hours of your time creating awe-inspiring setpieces thanks to its intuitive drag-and-drop UI; or customize everything to its finest detail, from texture to lights or colors. You can choose use one of the 8 massive pre-designed scenarios (Cities, Dungeons, Forests, Castle, Jungle, Spring, Rock Hills and Desert) to a create a new map from the ground or use one of the 80+ included maps on your own creations, be it taking parts of them or just basing on them as inspiration. Put your players or yourself in the heroes' boots, exploring your creations with dynamic lights and shadows. You can even create epic cutscenes with animated assets, camera angles and dialogues!Use your creations to play any game, any genre, any setting -- from fantasy to sci-fi, from horror to comedy. Multiverse Designer includes Criteria, an easy-to-learn scripting language that you can use to implement rules and character sheets, automate events, or even include RPG rulesets of your own creation in the game, so Multiverse Designer takes care of all the bookkeeping for you!Multiverse Designer is more than just a software. It’s a venue for your creativity, expression, and entertainment. It’s a way to unleash your imagination and live your dreams. It’s a path to become a storyteller!CRAFT EVERY DETAIL TO MATCH YOUR VISION
Give shape to your imagination and create awe-inspiring maps of up to 64km2 with an intuitive drag-and-drop user interface and a vast library of almost 10,000 assets, including buildings, props, animated characters, and more, for all kinds of settings (not just epic fantasy!). Customize appearances, create effects, and modify sizes, rotations, and positions to design environments that suit your vision. Whether it's adjusting the lighting of a scene, changing the color of a character, or transforming the texture of a wall, you can change and shape every asset to match your vision to the finest detail. There are already 80+ maps that you can use, both as a whole or taking smaller parts for your own creations. When the Asset Spawner releases, it will be possible to procedurally generate assets, and then refine it to the finest detail.CREATE EPIC CUTSCENES
Discover your inner filmmaker with the Cutscene Director. This powerful moviemaking tool allows you to animate assets, change their positions, rotations, and locations, and create dynamic cutscenes that enrich your storytelling. Seamlessly blend character animations, control time, and experiment with camera angles and properties to create captivating cinematic experiences. Use the created cutscenes to improve your network game session.PLAY WITH RULES
Connect with the realm of RPG rules using Criteria, a powerful and flexible scripting language explicitly designed for defining RPG systems. Create and customize rules for any RPG scenario, be it fantasy, sci-fi, or modern settings. Populate tables with weapons, abilities, and more, using spreadsheets that seamlessly integrate with Criteria. Multiverse Designer comes to Early Access with a partial implementation of D20 2024 rules and we will keep implementing new ones.DESIGN WORLDS IN SECONDS WITH PROCEDURAL GENERATION (NOT YET AVAILABLE)
Enter the world of procedural generation with the Asset Spawner! Create vast forests teeming with trees, bustling cities with towering buildings, or intricate dungeons with devious traps. The Asset Spawner generates assets quickly, providing a solid foundation that you can then refine to suit your specific needs. Seamlessly integrate with the Criteria Language to generate rules for traps, NPCs, and monsters. NOTE: the Asset Spawner will not be available on Early Access; still a work in progress, it will be available on full release. As of now, though, there is a Maze Generator that you can use to quickly generate the layout of a dungeon.SHARE YOUR CREATION
Connect and collaborate with fellow creators through Multiverse Designer Steam Workshop interface. Share and explore a vast collection of lights, scenes, environments, dice styles, encounters, and characters. Whether you're seeking inspiration or looking to expand your creative horizons, the interface offers a wealth of resources. Join our wonderful community of fellow-minded creative people to share your creations, adventures, characters, rulesets -- anything you can imagine!FAQ
- What can I do with the Player Edition?
- What is a guest seat?
- A Practical Example
Multiverse Designer — game info
- Platforms
- Windows
- Steam Deck
- Unsupported
- Player modes
- Single-player, Online co-op
- PC Game Pass
- Not included
DLC & expansions
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
FTP version doesnt't allow you to save a map with more than 50 assets, so basically it's just a demo. Would've been nice to have a cheap single-player version with the ability to save large maps so you can have fun alone. Thumbs down for reminding me that I don't have any friends7 found this helpful
To preface, I haven't used any of the integrated virtual tabletop elements in this program, at present. So, I can't speak for those. However, I've spent a good amount of time with the map and world construction. All in all, I'm very impressed with what can be put together, and it's absolutely worked a treat in building static top-down maps for my cyberpunk game. The interface is a little fiddly, at the moment, and there's a bit of a learning curve, but once you get used to it, it's very detailed and adaptable. The only features that I can think of to improve the construction system as it stands currently are: 1) colour selections for specific textured models, (rather than specifically applying other models' textures to any item,) and 2) The ability to import external models in any capacity. A very wide range of things can be done with kitbashing specifically in this program, but a mesh import function would be very useful.5 found this helpful
UE5 Slop Has all the same issues that other similar mapmakers have, no solutions in sight, and no feature unique enough to stick around for.3 found this helpful
It's just not good. Poorly optimized and a truly awful tutorial that doesn't even go into 5% of the game systems. It was a great idea but I won't be downloading this ever again. Just use Foundry.3 found this helpful
Nice concept, however I was unable to save because it said I had 50 items in my scene, I had 7. all from the tutorial which was grueling. I would not recommend.1 found this helpful
I think this is a cool platform with lots of potential for tabletop and cinematics. I want the team to succeed in making it everything they know it can be.
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