Multiverse Designer

Multiverse Designer

Toopan Games · 2025 · Software, Character Customization, First-Person, Level Editor, Board Game

PC
This game is free to play. Get it on Steam →

Screenshots

About Multiverse Designer

This is the player edition of Multiverse Designer. This edition allows players to join games created by their GMs for free (check the FAQ below for more details). This version does not include the ability to create maps or host online game

UNLOCK THE POWER OF INFINITE STORYTELLING!

Multiverse Designer is an innovative 3D virtual tabletop and map creator, a unique toolbox to empower storytellers and create the most immersive RPG experiences. Create maps for various settings of up to 64km2, selecting from nearly 10,000 3D assets. Save hours of your time creating awe-inspiring setpieces thanks to its intuitive drag-and-drop UI; or customize everything to its finest detail, from texture to lights or colors. You can choose use one of the 8 massive pre-designed scenarios (Cities, Dungeons, Forests, Castle, Jungle, Spring, Rock Hills and Desert) to a create a new map from the ground or use one of the 80+ included maps on your own creations, be it taking parts of them or just basing on them as inspiration. Put your players or yourself in the heroes' boots, exploring your creations with dynamic lights and shadows. You can even create epic cutscenes with animated assets, camera angles and dialogues!Use your creations to play any game, any genre, any setting -- from fantasy to sci-fi, from horror to comedy. Multiverse Designer includes Criteria, an easy-to-learn scripting language that you can use to implement rules and character sheets, automate events, or even include RPG rulesets of your own creation in the game, so Multiverse Designer takes care of all the bookkeeping for you!Multiverse Designer is more than just a software. It’s a venue for your creativity, expression, and entertainment. It’s a way to unleash your imagination and live your dreams. It’s a path to become a storyteller!

CRAFT EVERY DETAIL TO MATCH YOUR VISION

Give shape to your imagination and create awe-inspiring maps of up to 64km2 with an intuitive drag-and-drop user interface and a vast library of almost 10,000 assets, including buildings, props, animated characters, and more, for all kinds of settings (not just epic fantasy!). Customize appearances, create effects, and modify sizes, rotations, and positions to design environments that suit your vision. Whether it's adjusting the lighting of a scene, changing the color of a character, or transforming the texture of a wall, you can change and shape every asset to match your vision to the finest detail. There are already 80+ maps that you can use, both as a whole or taking smaller parts for your own creations. When the Asset Spawner releases, it will be possible to procedurally generate assets, and then refine it to the finest detail. 

CREATE EPIC CUTSCENES

Discover your inner filmmaker with the Cutscene Director. This powerful moviemaking tool allows you to animate assets, change their positions, rotations, and locations, and create dynamic cutscenes that enrich your storytelling. Seamlessly blend character animations, control time, and experiment with camera angles and properties to create captivating cinematic experiences. Use the created cutscenes to improve your network game session.

PLAY WITH RULES

Connect with the realm of RPG rules using Criteria, a powerful and flexible scripting language explicitly designed for defining RPG systems. Create and customize rules for any RPG scenario, be it fantasy, sci-fi, or modern settings. Populate tables with weapons, abilities, and more, using spreadsheets that seamlessly integrate with Criteria. Multiverse Designer comes to Early Access with a partial implementation of D20 2024 rules and we will keep implementing new ones.

DESIGN WORLDS IN SECONDS WITH PROCEDURAL GENERATION (NOT YET AVAILABLE)

Enter the world of procedural generation with the Asset Spawner! Create vast forests teeming with trees, bustling cities with towering buildings, or intricate dungeons with devious traps. The Asset Spawner generates assets quickly, providing a solid foundation that you can then refine to suit your specific needs. Seamlessly integrate with the Criteria Language to generate rules for traps, NPCs, and monsters. NOTE: the Asset Spawner will not be available on Early Access; still a work in progress, it will be available on full release. As of now, though, there is a Maze Generator that you can use to quickly generate the layout of a dungeon. 

SHARE YOUR CREATION

Connect and collaborate with fellow creators through Multiverse Designer Steam Workshop interface. Share and explore a vast collection of lights, scenes, environments, dice styles, encounters, and characters. Whether you're seeking inspiration or looking to expand your creative horizons, the interface offers a wealth of resources. Join our wonderful community of fellow-minded creative people to share your creations, adventures, characters, rulesets -- anything you can imagine!

FAQ

  • What can I do with the Player Edition? 
You can join games hosted by other players (as long as there are available guest seats) and participate fully in their sessions. However, this edition does not allow you to create your own online multiplayer sessions or design maps.
  • What is a guest seat?
The Player Edition of Multiverse Designer allows a player to join games created by an owner of any of the Multiverse Designer Game Master Edition DLCs. When a player with the Player Edition joins a game, one of the available Game Master's guest seats will be occupied. If there are no more guest seats available, it will not be possible for the player to join the session. Game Master editions owners can join a game without using a guest seat.
  • A Practical Example
Suppose Freddie bought the game with 4 guest seats. He starts a network game. John, Paul, George, and Ringo only have the Player Edition; they log in and start playing. Suddenly, John needs to leave, but he calls Mr. Dickinson to join. Mr. Dickinson also has only the Player Edition, but John's guest seat is now available, so Mr. Dickinson can take it for himself. Now, another friend of theirs, Mr. Jagger, tries to join with the Player Edition. Alas, he's denied entry because Freddie is using all four of his guest seats. But Mr. Jagger really wants to join the game, so he goes and buys a Game Master Edition DLC. Now he doesn't count as a guest, so he can immediately join the game.

DLC & expansions

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Not recommended Apr 26, 2026
FTP version doesnt't allow you to save a map with more than 50 assets, so basically it's just a demo. Would've been nice to have a cheap single-player version with the ability to save large maps so you can have fun alone. Thumbs down for reminding me that I don't have any friends
5 found this helpful
Not recommended Jan 4, 2026
In many ways, this reminds me of the Labour Party both before and after the last election. Lots of ballyhoo and big promises, followed by a massive letdown when the promises fail to be delivered. Aside from being distinctly beginner-hostile, the whole system reeks of ancient gaming history. The graphics are reminiscent of 'Neverwinter Nights', though they don't quite achieve that game's polish I got this when it was on Kickstarter. I should have kicked it into touch right away. Ah well - ♥♥♥♥ happens.....
5 found this helpful
Recommended Feb 7, 2026
To preface, I haven't used any of the integrated virtual tabletop elements in this program, at present. So, I can't speak for those. However, I've spent a good amount of time with the map and world construction. All in all, I'm very impressed with what can be put together, and it's absolutely worked a treat in building static top-down maps for my cyberpunk game. The interface is a little fiddly, at the moment, and there's a bit of a learning curve, but once you get used to it, it's very detailed and adaptable. The only features that I can think of to improve the construction system as it stands currently are: 1) colour selections for specific textured models, (rather than specifically applying other models' textures to any item,) and 2) The ability to import external models in any capacity. A very wide range of things can be done with kitbashing specifically in this program, but a mesh import function would be very useful.
4 found this helpful
Not recommended Jan 22, 2026
UE5 Slop Has all the same issues that other similar mapmakers have, no solutions in sight, and no feature unique enough to stick around for.
2 found this helpful
Not recommended Jan 10, 2026
It's just not good. Poorly optimized and a truly awful tutorial that doesn't even go into 5% of the game systems. It was a great idea but I won't be downloading this ever again. Just use Foundry.
2 found this helpful
Not recommended Jan 5, 2026
Nice concept, however I was unable to save because it said I had 50 items in my scene, I had 7. all from the tutorial which was grueling. I would not recommend.
1 found this helpful

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