Netherguild

Netherguild

David Vinokurov · March 27, 2023 · Turn-Based Combat, Dungeon Crawler, Roguelite, Strategy, Turn-Based Tactics

Buy the Netherguild key for Steam from Eneba at $10.67 — the cheapest of 3 stores we compare.

PC
Very Positive95% · 97
Best price 27 Fair price
$10.67-15%
lowest tracked $8.74
Eneba Buy at Eneba

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Where to buy Netherguild — official stores

Steam
Steam
Standard Edition · Steam
$12.49
Buy
Fanatical
Standard Edition · Steam
$12.49
Buy

Cheapest Netherguild keys — keyshops

Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.

Eneba
Standard Edition · Steam
$10.67
Buy

Netherguild price by region

Netherguild costs €1.38 in Europe (EUR), £1.38 in the United Kingdom, $7.21 in Georgia (USD), zł7.69 in Poland, $10.67 in the United States, CA$15.15 in Canada, A$17.26 in Australia, NZ$19.48 in New Zealand and R$46.15 in Brazil right now.

Cheapest Netherguild offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
Europe (EUR) €1.38 −89% €12.98 €1.38 4
United Kingdom £1.38 −88% £11.30 £1.38 3
Georgia (USD) $7.21 $7.21 $10.67 2
Poland zł7.69 −86% zł53.36 zł7.69 2
United Statesyour region $10.67 −15% $12.49 $10.67 3
Canada CA$15.15 CA$15.15 — 2
Australia A$17.26 A$17.26 — 2
New Zealand NZ$19.48 NZ$19.48 — 1
Brazil R$46.15 R$46.15 — 1

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About Netherguild

Netherguild is a turn-based roguelite dungeon-crawler on a grid, where you command expeditions below the earth in a desperate attempt to cure a strange plague.
Explore, camp, and fight as far as you can before heading back to resupply.
What will you discover underground?

Key Features:


Bonfires:

Construct campfires underground, rest and eat next to them. The food items you consume affect your guild members and the rest of your expedition, with passive effects, permanent changes and more!
──────────────────────────────────────────

Combat:

Learn how to defeat different enemies (and when to flee) in combat. Hitting enemies requires no RNG - so you can depend on your abilities, whether they come from your equipment or level up skills. However, you should watch out for tricky enemies that are immune to your strategy, unfortunate circumstances and surprises!
In Netherguild, combat is another form of resource management- how can you prevent your characters from getting hurt, or receiving harmful debuffs? When is it the right time to use a powerful ability, when should you save it for later?
──────────────────────────────────────────────────

Oddities:

Different oddities you find underground will present you with various choices that may affect your expedition and the game world at large.
────────────────────────────────────────────────

The World Above:

While you explore below, different events may happen above-ground, presenting opportunity and choice when you return from expeditions.
────────────────────────────────────

Replay Value:

Random equipment, random character backgrounds with different skills each playthrough and procedurally generated levels every time you descend underground mean that playthroughs feel different every time.
────────────────────────────────────

Additional Features:

  • Roguelite with Persistence and Story: Keep your characters at the end of each expedition (if they survive), equip them with powerful items and level them up over time. Netherguild's story progresses the more you explore and find out about the secrets of its world.
  • Dungeon Crawling Resource Management: Powerful abilities have a limited amount of uses. Your characters have limited inventory space. What is more important? The priceless loot you bring up back to the surface, or the firewood logs that let you descend even deeper?
  • Original Game World: Netherguild may be fantasy, but don't expect it to play by genre conventions at all; No Orcs, no Elves, and no wizards casting fireballs. Expect to find strange biospheres and denizens far underground.
  • Cute Voxel Aesthetics: Contrasted by a story with serious themes, as you face against plague and conspiracy!
  • Solo Developed: I'm always happy to get feedback, suggestions and inspiration from players. You can reach me through various channels such as my twitter, the Netherguild discord and Netherguild Steam forum. If you love Netherguild, dislike something about it, or you have a fantastic idea you think should be added to the game, please let me know! :D

Early Access: Risks, Plans and Expectations:

  • Risks: It's possible that during development, I would run out of money and wouldn't be able to continue full time development.
    If that were to happen, I'll take up part time or full time work and develop Netherguild in my spare time. This game will be finished as long as I'm physically able to work on it.
    I'm doing everything in my power to combat this risk - for example, marketing and getting to a certain number of wishlists before release should prevent it from ever occurring - but I think it's still important to be honest about risks like this before release.
    If you want Netherguild to reach its full potential, you can help by letting your friends, favorite streamer or gaming news site know about it! (:
  • Plans: Updates will happen over time; I usually post weekly updates on Netherguild's Discord (unless I'm just about to release a massive update or recovering from one!).
  • Expectations: Expect progress to be slow and steady- being a solo dev means I can't finish the game in a year, and big updates will take time. Also, expect me to always be active on the Netherguild discord during Early Access, listening to your feedback.

Netherguild — game info

Platforms
Windows, Linux / SteamOS
Steam Deck
Playable
Player modes
Single-player
Controller
Partial controller support
PC Game Pass
Not included
More games like this:Linux games

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended May 8, 2025
Game is awesome, dev is very responsive on discord. Recommended!
4 found this helpful
Not recommended May 5, 2026
Yeah.... I am a fan of some turn based games, BBrothers being one example. This one just is a bit meh though, can't quite put my finger on as to why. I think its something to do with the post delve city / shop, I really don't like it. Might try it again at some point.
3 found this helpful
Recommended Sep 18, 2026
Netherguild takes the familiar idea of sending a party into dangerous dungeons and turns it into a careful exercise in survival, preparation, and tactical decision-making. Developed and published by David Vinokurov, it combines turn-based RPG combat with roguelite progression and expedition management. Rather than encouraging players to rush from battle to battle, it constantly asks whether continuing deeper underground is worth the danger. Every expedition becomes a balancing act between gathering valuable resources, completing objectives, protecting experienced characters, and knowing when it is smarter to return home. Combat is one of the game's strongest elements. Encounters take place in turn-based tactical environments where positioning and ability selection matter considerably. A particularly welcome design choice is the emphasis on predictable actions instead of excessive dependence on accuracy rolls. When an attack is supposed to connect, players generally know what result to expect, shifting attention toward planning rather than hoping that favorable random numbers solve a difficult situation. Enemy resistances, abilities, positioning, and different combat roles create e…
2 found this helpful
Recommended Sep 9, 2026
Cool game! Need to play it further
Recommended Jun 12, 2026
a cute and cozy dungeon crawler, the sorta thing you fire up to decompress
Recommended Oct 14, 2025
Surprised it isn't more popular. Very solid little T-RPG.

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