Nevrosa: Escape

Nevrosa: Escape

GexagonVR · 2017 · Adventure, Indie, Action, Violent, Gore

PC
Mostly Positive80% · 103
Best price 68 All-time low
$5.24-65%
$14.99⭐ lowest tracked
Steam Buy at Steam

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Steam
Steam
Standard Edition · Steam
-65%
$5.24
$14.99
Buy

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About Nevrosa: Escape

Nevrosa is an escape room game with horror and action elements, where you are trying to find your way out of mystic laboratory through solving puzzles while being locked in with a strange creature. Mystical machines, old family curse, and various endings depending on your ways of play.
  • Total immersion — redirect walking locomotion design for natural walking inside your chaperone bounds.
  • Symphonic soundtrack with position sound system to dive further into Nevrosa world.
  • Unique gameplay — combining puzzle, action and horror elements with an intuitive narrative.
  • Art deco-inspired environment filled with creepy puzzle machines and dangerous Mist world in the mirrors to explore.
  • Evil artifact in your hands: why it follows you? Does it whisper something or it’s just in your head?
  • Different endings: you decide how this nightmare ends.

There is always FREE Nevrosa: Prelude for you:
store.steampowered.com/app/598070/Nevrosa_Prelude/
Young Mr. Conway receives as inheritance old family manor somewhere in Northern Europe. His grandpa, William Conway, disappeared a few years ago and was famous for his scientific works and love to art deco style.
Unfortunately, Conway's family mind disease impact became much stronger with ages, so no one knows anything about his last years of life.

Exploring old manor you've reached Grandpa's laboratory where your curiosity leads to unexpected results.
Now you need to figure your way out of this room, try to solve grandpa's mystery, keep your mind sane despite all strange things happening around and face your deepest fear — Conway's disease, that takes your mind.

Will you stay human until the end?

We prepared some special things for you to immerse deeper into Nervosa world:
  • Full room scale locomotion: no teleport, touchpad movement or other tricks — feel free to walk around exploring environment like in real life. You'll need only 1,5x2m to play.
  • You have a body! We don't hide or transform your hands too. If you take an object — you take it with your hand just like it supposed to be in the real life. So keep your fingers safe from fire and sharp objects — you'll need them.
  • Special modes — let's keep it in secret for now :)


What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Not recommended Sep 11, 2022
Don't play it. I tried and the game immediately broke. I couldn't progress and nobody else had any solutions. 85% of the time I played was troubleshooting, since it didn't want to start either
3 found this helpful
Not recommended Sep 1, 2022
I had to look up a guide to even figure out how to use my controller
3 found this helpful
Not recommended Oct 5, 2023
Unplayable. Firstly, you better have plenty of space, because you need about 10x10ft. No movement controls at all. I heard the controls are pretty bad in general, but I wouldn't know, I don't have an empty room that big. If you don't have a lot of space to walk around, just don't buy it.
2 found this helpful
Not recommended Feb 25, 2023
Not super pleased. The game is incredibly short and there's no replay value. Although there are multiple endings it's really tedious to walk through the last section over and over. Additionally the game was buggy for me and it was hard to hold or reach objects. It's a fun escape room game, I just can't recommend it at full price.
2 found this helpful
Recommended Feb 4, 2024
Likey
Not recommended Jan 3, 2022
hey let me know when youve finished making this game and ill try it things to remember when making a game .. 1. not every slag lives in a warehouse sized abode 2. implement movement. 3. always show up to work wearing clothes 4. THE DAM CONTROLS. 5. Too much suspense in a horror game is a dull thing and so far nothing has happened 6. ....(sigh no still nothing).. Bit worried actually! 7. an escape rooM should be made from hints clues and puzzles not the inability to move, IAM sTUCK HERE..is this part of the game? do i have to figure out what paralysing venom ive been hit with huuuh? probably the same ♥♥♥♥ that gave the devs couch lock ..Seriously though i am stuck i only managed to get to here with headset navigation and tweeking virtual letters with the trackers on my knees... someone send help! STEAM SUPPORT! ....Iam hungry! ....Quick! implement some actual usefull space/time saveing control functionality, 90 degrees on the thumb wheel, go! where is search and rescue from the steam support section? Oh!.....................................TSHH!

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