

Omega Blade
Manuel Pasamontes Romera · December 24, 2020 · Action, Arcade, Shooter, Hack and Slash, VR
Omega Blade is free to play — no purchase needed. We track it so you know if that ever changes.
Omega Blade price
Omega Blade is free to play — there is no purchase price, on Steam or anywhere else we track. We keep watching it, so if it ever stops being free the price history on this page will show when that happened and what it changed to.
About Omega Blade
Omega Blade is a hardcore virtual reality shooting/combat videogame that allow you to play several kind of challenges with your own physical style.
FEATURES
Multi range combat - Close, middle and lange range combat with flying droids and biped robots.
Full body action - You set your own peace and combat style based on. Decide the way you want to play it.
Enemy types - There are several kind of enemies, and they attack or defend themselfs in different ways.
Challenges - Omega Blade don't set a single infinite wave, but a large number of challenges with different weapons, enemies, life, stage and goals combination to keep surprising the player and provide all kind of new feelings.
Leaderboard - A leaderboard shows your position in each challenge, so you can try to dominate it.
Per match rival - Each time you play a challenge, the system will pick a target rival score, and your main goal will be to overscore it.
Body weapons grab - In the challenges menu, the screen will show you the weapons available and their body position. During gameplay, move your hand close to the weapon region and grab it.
WEAPONS
Weapons appearing in current challenges:
- Alpha Revolver
- Beta Blade
- Machinegun
- Shuriken
- Sniper Rifle
- Dual Blade
- Shield Grenade
Weapons appearing in the next challenges update:
GAMEPLAY HINTS
- Weapon grab
- Two hands grab
Long weapons such as the machinegun, shotgun, sniper rifle or the spear must be grabbed using both hands. Some weapons like the machinegun will lose accuracy if used one handed, and others like the spear will not extend their energy blades.
- Weapon discard
Just launch the weapon and it will explode on it's own after a few seconds and will come back to your body. Grenades will come back to your body on launch only if they were not activated pressing the index trigger.
- Sword and knife grab to grip
When your hand thumb points down, you will grab the edge weapon with standard grip. If your hand thumb points up, you will grab the weapons with an inversed grip.
- Juggle
You can launch and regrab your weapons before they autodestructs. This is useful to perform a fast blade grip change, change a revolver from one hand to the other... or just to feel cool.
- Defensive bullet Reflection
You can use blades to reflect bullets and defend yourself. Some game modes are based on this action
- Combo bonus
When you destroy enemies in a stake you will get combo points. The combo counter will reset if you don't destroy a new enemy soon.
- Enemy destruction bonus
Destroying an enemy shooting down a certain weak point can provide a coreshot bonus. Most enemies have some points that can be destroyed individually or in group to obtain an additional bonus prior to destroying them. Experiment shooting enemies down piece by piece to discover how to trigger each one of them and maximize your score.
- Energy color patterns
Take into account that neutral energy enemies (yellow) can be destroyed with any weapon, but alpha and beta energy enemies (green and red) can only be destroyed with their same kind of energy.
- Energy match game mode bonus
Some game modes will ask you to reflect positive and negative energy bullets with the correct weapon to gain a bigger bonus. Others will ask you to destroy targets using only the right energy or a penalization will be applied.
- Energy breakdown
A wrong blade weapon crashing a positive or negative surface will result in the blade desintegration (but will be regenerated in the body).
- Hand poses
While single hand weapons are grabbed, the pose will be modified attending to your thumb and index position. Some poses may become helpful when using some weapons.
- Radar
If you aren't able to find a pending enemy to shoot it down, remember you can press the right controller A button to display a 3d map on top of your hand. Press A again to dismiss it.
- Snipering
The sniper rifle zoom is controlled by means of a yellow dot placed in the scope. Grab it and a virtua line will appear from the scope to your hand. Make the line longer or shorter to control the zoom level. The scope is further from your eye to allow you to press your arms againts your body to increase your accuracy.
- 180º and 360º Combat
Some stages will keep the action focused in the front, while other stages labeled as 360º ones will allow enemies to be deployed and attack you from any direction.
Omega Blade — game info
- Platforms
- Windows
- Steam Deck
- Unsupported
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
[h1]Experienced on the Oculus Quest 2[/h1] You can view my review & gameplay here: https://youtu.be/Z5xjUFRmWMU Omega Blade VR is a challenge type / wave shooter, similar to Space Pirate Trainer, only not half as good. There are 20 total level challenges to try to climb up the leaderboards. They include stuff like your standard wave shooter (with a match color variant or shuriken throwing variant), to target practice with a sniper rifle within a limited time, to reflecting projectiles with blades and avoiding lasers by moving around. You can move around physically within your play space, but you also have these rocket boosters in your hands where you can propel yourself forward. There is no other locomotion and there is no smooth or snap turning (you have to physically turn). Action happens 360 around you for most of the challenges. Game is running on the Unity Engine. On my RTX 3080, I was getting a steady 90 fps. I did not experience any serious bugs or issues. However, the game does have an overall lack of polish. I don't recommend this game because simply I did not have fun for any of the challenge levels I tried. I would say I played 14-15 of the 20 levels available. I t…5 found this helpful
Игра "Omega Blade" - это динамичный и захватывающий экшен-рогалик! Каждый забег по процедурно генерируемым уровням дарит новые вызовы и возможности. Боевая система, основанная на комбо-атаках и использовании различных типов оружия, ощущается плавной и отзывчивой. Стилизованная графика радует глаз, а бодрый саундтрек добавляет адреналина в сражениях. Понравилась система прокачки персонажа, позволяющая создавать уникальные билды, комбинируя различные навыки и улучшения. С каждым новым забегом открываются новые способности и оружие, что мотивирует возвращаться снова и снова. Однако, стоит отметить, что в начале игры может показаться, что прогресс идет медленно. Также, некоторые боссы кажутся слишком сложными и требуют заучивания их паттернов атак. В целом, "Omega Blade" - это отличная игра для любителей жанра рогалик, предлагающая сложный, но увлекательный геймплей и высокую реиграбельность. Рекомендую!
"Omega Blade" is a pointless VR tech demo with a number of different game modes, all alike. It's basically a mix of target shooting and wave survival shooting with phoned in, lazy, low effort graphics and even worse gameplay. The game is really simple and unambitious in terms of implementation, more of a tech demo or one of those cases where an amateur developer spends $100 to publish something on Steam Direct to see if it's possible. Yes, obviously it's possible. A proof of concept, tech demo, or something that's less than a little blip on the radar isn't offering anything truly valuable to gamers. In terms of visuals, this features fairly low quality low poly 3D graphics which will deter a lot of gamers, understandably. Gaming is a visual medium, and while some developers struggle with creating high quality visuals, failing to do so is a disservice to gamers. It's very difficult to recommend bad looking games. It's VR exclusive, and that shows the developer failed to understand the most basic axiom of VR game design... if the only cool thing about your product is VR support, your product is not cool. This game is fairly dated at 5 years old... and even back then it looke…
૮꒰ ˶• ༝ •˶꒱ა ./づ/̵͇̿̿/’̿’̿ ̿ ̿̿ ̿̿᠊᠊° i shoot u >:( ૮꒰ ˶> ༝ <˶꒱ა ./づ/̵͇̿̿/’̿’̿ ̿ ̿̿ ̿̿.~💗 with love tho <3
[h1]Before I played Omega Blade, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
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