

On the front line
Alekseev · 2016 · Indie, Simulation, Tanks, War, World War II
PC
Mixed59% · 112
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Screenshots
About On the front line
"On the front line" - tank simulator. Action takes place during World War II.
Battles are unilaterally - for the Red Army.
Action in the game takes place on two large locations.
Sequential execution of combat missions.
The player carries out management of the tank with the arrow keys -W,S,A,D and mouse .
Mouse wheel - controls the distance between the camera and a tank player.
In the case of the death of player , game does not end.
Control passes to one of the supporters of the tanks.
The game has a medium tanks, they are more motile, less protected and have a less powerful projectiles.
There are also heavy tanks have more powerful projectiles, but less speed and less maneuverability.
ATTENTION !!! Before the game, you need to become familiar with the input keys.
Menu>>Settings>>Control.
Battles are unilaterally - for the Red Army.
Action in the game takes place on two large locations.
Sequential execution of combat missions.
The player carries out management of the tank with the arrow keys -W,S,A,D and mouse .
Mouse wheel - controls the distance between the camera and a tank player.
the Player Has Two Tanks Support (ai).
In the case of the death of player , game does not end.
Control passes to one of the supporters of the tanks.
The game has a medium tanks, they are more motile, less protected and have a less powerful projectiles.
There are also heavy tanks have more powerful projectiles, but less speed and less maneuverability.
ATTENTION !!! Before the game, you need to become familiar with the input keys.
Menu>>Settings>>Control.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Tank simulator from World War II, focused on short tank battles ✅Nice graphics for a low-budget game ✅Simple controls ❌The tanks are very slow, so we can reach our destination in a blink of an eye ❌Slow moving shots are very inaccurate ❌Small game content, only 2 maps are included ❌No soundtrack ❌The game should be free, it's not worth the price ❌❌Verdict:[strike] Very Bad [/strike] ,[b] Bad [/b] ,[strike] Decent [/strike] ,[strike] Good [/strike] , [strike] Very good [/strike] (Rating scale for tested games) If you have any questions about my reviews, feel free to ask. Im happy to answer them. All reviews are my own!! Best regards, King Viking Bezimienny, Polish Game Reviewer.43 found this helpful
+ Good sound and graphics okey. - The first mission is timed and you are ambushed so I cant really get how youre supposed to shoot the enemy tank and at the same time manage to get to the waypoint in time :0. I bought it for 1euro and it will perhaps be worth it if I can get past that. So I do a thumbs up because it seems quite nice.
There's potential here. The maps are good-looking and the tanks are reasonably well-modelled. However, the gun rounds travel far too slow and the slowness of the game overall is hard work.
a really great game loved it and its fun to play!!!
OnTheFrontLine is a small-scale indie war game that attempts to capture the feeling of World War II armored combat through a straightforward, accessible approach rather than deep military simulation. Developed by Alekseev and published by Conglomerate 5, the game places players in control of Soviet tanks across a limited set of battle scenarios, emphasizing direct vehicle combat and linear mission progression. It is clearly designed as a minimalist experience, prioritizing ease of entry and simple action over historical detail or tactical complexity. The structure of the game is firmly mission-based. Players advance through a sequence of scenarios that focus almost entirely on tank engagements, with little in the way of narrative framing or campaign development beyond the basic context of frontline warfare. The absence of branching objectives or strategic decision-making gives the experience a very arcade-like flow, where success depends on surviving encounters and destroying enemy armor rather than managing resources, coordinating units, or adapting to evolving battlefield conditions. This simplicity makes the game easy to understand, but it also limits its ability to surprise or…
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