

oO
Maciej Targoni · 2015 · Difficult, Arcade, Precision Platformer, Minimalist, Fast-Paced
PC
Very Positive89% · 839
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About oO
✦ AI summary
oO is a hardcore arcade dodge-em-up where you navigate minimalist obstacles at breakneck speed with lightning-fast reflexes. Stripped down to its essence, it combines simple controls with punishing difficulty and a clean visual style that demands precision and focus.
"oO" is a hardcore minimal "dodge-em-up / runner" arcade game.
You can try it by playing an earlier version on Kongregate for free: http://www.kongregate.com/games/targaciej/oo .
This one has updated graphics, better performance, bug fixes. By buying it you give me an opportunity to create more games.
Thank you for your support!
Maciej Targoni
You can try it by playing an earlier version on Kongregate for free: http://www.kongregate.com/games/targaciej/oo .
This one has updated graphics, better performance, bug fixes. By buying it you give me an opportunity to create more games.
Thank you for your support!
Maciej Targoni
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
oO is a striking example of how far a single, well-executed idea can carry an entire game. Developed and published by Maciej Targoni, it strips away nearly everything typically associated with modern games—story, progression systems, even visual complexity—and focuses entirely on a minimal, highly controlled mechanic. What remains is an experience that feels almost pure in its intent: a test of timing, rhythm, and focus wrapped in a deceptively simple presentation that gradually reveals its depth the longer you engage with it. At its core, the gameplay revolves around guiding a small circle as it travels along the edges of larger circular paths. With a single input, you can switch directions at key moments, allowing you to navigate through interconnected loops while avoiding hazards. The rules are introduced almost instantly, with little need for explanation, and this immediate clarity is one of the game’s strongest qualities. You always understand what you’re supposed to do—the challenge lies in executing it with precision. Obstacles appear in increasingly complex patterns, forcing you to react quickly while also anticipating what comes next. It’s a system that feels intuitive fr…2 found this helpful
Thanks for a great childhood!1 found this helpful
The concept is interesting but after the second chapter the game becomes insanely annoying and time-consuming, plus that endless challenge nearly made me go insane. Plus the amount of buggy moments were too much, like when even the click was accurate you do not switch circles but only shift your position (especially with the smallest circles).
Verry simple to understand but hard to master.
Its such a great game, cool music, great atmosphere, pretty difficult and relaxing at the same time, its VERY cheap, only 1$ and its made by Polish guy! Polska Gurom!
Challenging
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