

Post Mortem
MC2 · 2011 · Adventure, Point & Click, Mystery, Detective, Noir
PC
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About Post Mortem
STEP INTO A PURE THRILLER IN WHICH NOTHING IS WHAT IT SEEMS!
After returning to the quiet streets of Paris to pursue a life of painting, Gus Macpherson could not escape his true art…
The former New York detective finds himself walking the beat once again, when hired by a sensuous woman to investigate the gruesome beheadings of her sister and brother-in-law. In the dark and mysterious streets of Paris and plagued by his clairvoyant sixth sense, Gus will uncover a conspiracy written in blood, with rituals and artifacts as old as time itself.
After returning to the quiet streets of Paris to pursue a life of painting, Gus Macpherson could not escape his true art…
The former New York detective finds himself walking the beat once again, when hired by a sensuous woman to investigate the gruesome beheadings of her sister and brother-in-law. In the dark and mysterious streets of Paris and plagued by his clairvoyant sixth sense, Gus will uncover a conspiracy written in blood, with rituals and artifacts as old as time itself.
Key features:
- Stunningly beautiful 360° panoramic views
- Rich and intriguing characters
- Detailed, realistic environment
- Multiple game paths integrated into the story
- Original and creative puzzles
- Prequel to Still Life adventure game
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
It's a decent game, especially for it's time. I enjoyed this game although I quite literally can't tab out at all and enter the game again, it'll just crash. So I had to stay playing the game the entire time. No video options help either. I lost data twice both 30 minutes in and 10 minutes in because of this, not realizing it just crashed both times. I like the story and the vibe of the game, although some things are just unclear. Like, how am I supposed to know I'm meant to right click to open my menu and items? Took me almost 40 minutes to figure this out. Other than that, it's decent enough. I'm not sure why people aren't cutting it more slack.3 found this helpful
This game is a pain to get running correctly. Save yourself the hassle and use dgVoodoo. Cap the program refresh rate to 60. There is a bug when you get to the second story house office in the second act which will cause *all notes* for the rest of the game to become uninteractable. If you encounter this, reload an earlier save and use every single interaction point in the house before opening the desk. This game is worth going to all this extra effort for. The developers wanted to ensure there were multiple paths through the game, so any given playthrough will see less than half of the available dialogue. Outside of key puzzles there are almost always alternative progression methods. As such, you should try to avoid using a guide as the guides I've seen tend to miss some of the more entertaining options. The vast majority of this game is spent talking to people, although there are a handful of adventure game puzzles. Only two of them are puzzles I would consider irritating. The case itself is pretty interesting, although there are what I would consider minor plot holes. There are degrees of success to completing the investigation. The "good" ending requires you to find enoug…1 found this helpful
Post Mortem is an interesting horror point-and-click adventure that manages to stand out thanks to its atmosphere, characters, and variety of gameplay mechanics. While it has some rough edges that can make progression frustrating at times, it remains a worthwhile experience, especially when purchased on sale. One of the game's biggest strengths is its atmosphere. The dark, unsettling environments and constant sense of mystery create a genuinely eerie experience that fits the horror theme very well. The cast is another highlight. The characters feel well-developed and convincingly portrayed, particularly Theo Malet, whose personality and role in the story make him one of the more memorable figures in the game. For a point-and-click title, Post Mortem also offers a surprising variety of mechanics. Investigations, conversations, puzzles, and other interactive elements help keep the gameplay from feeling repetitive. The opportunity to experience parts of the story through different characters adds further depth and replay value. However, the game is not without flaws. The lore can be relatively confusing, and the narrative does not always explain itself clearly. This issue is compou…1 found this helpful
I played this a long time ago when I had it on CDROM. Man.. Life sure was simpler back then. Anyway, it is a decent adventure game with a fairly run of the mill story, though there are a few twists and turns that occur. At least that's how I remember it. I really just played it today to see how it runs on newer computers. Runs fine, though I kept clicking out of the screen due to having two monitors. I don't know that I'll ever really come back to it. That being said, it's a decent Adventure game that uses a First Person Perspective for a lot of looking around. It certainly feels out-dated at this point, but this game is often fairly cheap and could be a treat if you're a fan of the old adventure titles.
It's aged badly
HATE the drawing the suspect ''puzzle'' and hate the holding a candle in front of that stupid painting puzzle even more. But damn that sweet noir, occult atmosphere draws you in so hard you can't help but fall in love with it.
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