

Project Hedra
Maximiliano Levi · 2023 · Action, Indie, Casual, RPG, Adventure
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About Project Hedra
Create your own hero and choose your path
In Project Hedra, you have the freedom to build your character and choose your own playstyle. Select from four classes - mage, warrior, archer, or rogue - and specialize into subclasses to unlock new skills and abilities. With a wide range of customization options, you can create a hero that truly reflects your playstyle.
Explore a vast and varied world
Project Hedra's procedurally generated world is filled with dungeons, temples, forests, and more. Discover unique landmarks and points of interest as you journey through the world. You'll also encounter mysterious dimensions and challenging bosses scattered throughout the world, providing even more adventures and rewards.
Craft powerful items and gear up for battle
As you journey through the world, you'll find over 100 unique items to collect and use to craft even more powerful gear. Whether you prefer to take on enemies up close with melee weapons or attack from a distance with ranged weapons, you'll have the tools you need to conquer any challenge. But that's not all - you can also craft non-gear items like potions, boats, food, and more to aid you on your journey.
Embark on quests and uncover the secrets of the world
Project Hedra is filled with a variety of NPCs, including merchants and other characters that you can interact with and talk to. Quests in Project Hedra vary based on location and environment, ensuring that every adventure is unique. As you complete quests, you'll earn valuable rewards that will help you progress further in your journey and uncover the secrets of the world.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players describe this game as a buggy, unfinished experience with significant technical issues including falling through maps, glitchy audio loops, steep terrain navigation problems, and frequent crashes. While some appreciate the ambitious procedural generation concept and find it chill despite its flaws, most feel the game lacks content, polish, and immersion, with the world feeling empty and repetitive rather than vast and interesting. The general consensus is that it plays like an early alpha build rather than a finished release, leaving most players recommending passing on it even at sale
This game, while seemingly an extremely ambitious game for this developers first title on Steam is nothing but a huge buggy mess of assets. - NPCs move up 90 degree slopes on mountains near the village and if you want to get or turn in a quest with one of them, you'll also have to jump your way up the ridiculously steep slope to get close enough to hit the E key. - The music loop used in the game is only about 15 seconds long and every time it starts over, you'll hear it glitch out as it starts the loop over. - While traversing the world, you'll fall through the map and see the map above you, only to see the game magically teleport you back up to the surface in a nearby random location. ..Talk about an immersion breaker! - You must hold your camera on any NPC that gives you a quest, or you'll completely miss whatever they are trying to say to you. This wouldn't be a problem if so many of the quest NPCS were not 20 feet above you on a super steep slope as mentioned above. - This game is NOT early access, and there is NO excuse for this game to be in this buggy of a state while still asking a $10 USD price tag for it. - The main problem with this is that it's just not fun. Th…17 found this helpful
Sorry this feels like an early alpha build, let alone an Early Access title, let alone a released game.5 found this helpful
TLDR: Unfinished, messy, and a lot of bugs. This game had promise with what it was trying to deliver. It felt like it was trying to be a 3D version of Terreria or Starbound. Procedural generated infinity explorable dungeon crawler. What we got was 1996 half finished version of the wish.com banished. It takes forever to get anywhere, even when you get there, there isn't much there. You are only one incorrect jump away from becoming stuck in a glitch, and within the first hour the game is already feeling repetitive as it lacks the life and immersion of a vast world that has been created with interesting places to visit, and sites to see. Even on sale I would give this one a pass.1 found this helpful
Not going to lie I have spent about 6 hours on this game have not seen one dung.. I have seen two towns.. But still Pretty chill game hope they keep working on it :)1 found this helpful
Project Hedra crashed twice on me in the first 20 mins of game play.1 found this helpful
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