

Psycho Starship Rampage
Ballistic Frogs · September 28, 2015 · Roguelite, Shoot 'Em Up, Spaceships, Loot, Side Scroller
Buy Psycho Starship Rampage from Steam at $9.99 — the cheapest of 1 store we compare.
Where to buy Psycho Starship Rampage — official stores
Psycho Starship Rampage price by region
Psycho Starship Rampage costs £6.99 in the United Kingdom, $9.99 in the United States, €9.99 in Europe (EUR), $9.99 in Georgia (USD), CA$10.99 in Canada, NZ$11.99 in New Zealand, A$14.50 in Australia, R$19.99 in Brazil and zł35.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £6.99 | £6.99 | — | 1 | |
| $9.99 | $9.99 | — | 1 | |
| €9.99 | €9.99 | — | 1 | |
| $9.99 | $9.99 | — | 1 | |
| CA$10.99 | CA$10.99 | — | 1 | |
| NZ$11.99 | NZ$11.99 | — | 1 | |
| A$14.50 | A$14.50 | — | 1 | |
| R$19.99 | R$19.99 | — | 1 | |
| zł35.99 | zł35.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Psycho Starship Rampage
Pilot a deranged A.I. warship through space, gunning down alien waves while scavenging their remains to upgrade your ship with increasingly absurd weapons and equipment. Build your perfect killing machine in this roguelike space shooter where every loot drop transforms your vessel, with wild co-op chaos for up to four players piloting the same psychotic craft.

Psycho Starship Rampage : Space Shooter + Rogue = Pimp your starship
You play the psychotic A.I. of a warship lost in space which tries to come back to Earth. Build your spaceship from scratch. Load it with weapons. And use your creation to destroy waves of innocent aliens throughout numerous levels. Loot their carcasses, extend your ship and jump to the next sector for more action!

Key Features:
- Shoot wave after wave of vicious enemies in horizontal scrolling levels
- Many equipments/weapons designed for interaction and combos
- Build the ultimate killing machine of your darkest dreams
- Crazy and unique local coop with up to 4 players on the same starship

Background
You play RSR-648b, a psychotic warship A.I., who wakes up somewhere in space after a very long hibernation. It needs to rebuild itself and will recycle anything it finds in order to return back to central command. In its madness, every unidentified moving object becomes a potential threat that must be crushed. Can you shoot and loot your way through alien territory and back to Earth ?
Psycho Starship Rampage — game info
- Platforms
- Windows, macOS, Linux / SteamOS
- Player modes
- Single-player, Split screen
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
The controls for the shipbuilding are pretty awkward. The levels that I've played all felt like the same level. It's a neat concept, but not the execution I was hoping for.3 found this helpful
I definitely enjoy this. The stages are pretty long and I haven't been able to find any OP builds or anything yet but you can really customize your ship and be very flexible. Equipment has minimum size requirements and scrap cost. They are kinda randomized like something like diablo but once you have the design you can print them over and over as long as you have the resources. You can change the bindings on everything and even set rotation on some of the guns to freely rotate them. Equipment has levels and rarity and some things are purely just better than others. Equipment also gets damaged individually as you take damage and its functionality is impacted until its repaired. The game has 2 modes, survival and story. The story follows typical roguelite progression, you move along a map towards earth as everything gets harder and harder and you try to find new equipment pieces as you go to flesh out your ship. The survival mode works purely by achievements and is a more direct experience. Things steadily get harder and as you get achievements you unlock new functionality/equipment/affixes which can drop. Some of the variables are pretty awesome. you might find a co…2 found this helpful
Psycho Starship Rampage, developed by Ballistic Frogs and published by TyGAMES, is an inventive blend of roguelite structure and arcade-style shoot ’em up action that distinguishes itself through an unusually deep and flexible ship-building system. While it initially presents itself as a fast-paced side-scrolling shooter, it quickly becomes clear that its true focus lies in experimentation and customization, encouraging players to construct and refine their own spacecraft rather than simply pilot a predefined one. The game places players in control of an AI-driven warship navigating hostile sectors of space, with the overarching goal of rebuilding itself through scavenged components. Each run follows a familiar roguelite loop: progress through procedurally generated encounters, defeat enemies, collect resources, and use those resources to expand and improve your ship. This structure ensures that no two runs feel exactly the same, as the combination of available upgrades and encountered challenges constantly shifts. However, the real depth of the experience comes not from the progression system itself, but from how players choose to build and adapt their ship during each attempt. …2 found this helpful
This game isn't a disaster, but it just isn't really finished from a design standpoint. It has about 80% of what it would need to be a great game, but as it stands it's little more than a proof of concept for its ship-construction mechanic. The stage, enemy, and rogue/RNG aspects of the game need a complete and total overhaul for it to work well. It's worth looking at on a deep sale to see the concepts at play, but don't expect to get much fun or satisfaction out of it past the first couple of hours, at which point you will have seen all it has to offer. The dev is clearly a competent programmer, this game just needed more time and perhaps some different voices to reach its full potential; I don't know why it was left in this state, whether because they felt no further desire to work on it, thought it was complete, or simply ran out of resources to continue, but I hope they work on future projects and that those projects are better and more successful than this one.
Design your own ships in STG, not that creative, but still has some fun
It a fun and quick ship building rogue-like Weapons are fun, controls are quick, game is easy to understand Go and pop some enemies for that sweet loot inside them!
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