

Redie
Rückert Broductions · December 1, 2016 · Gore, Action, Indie, Top-Down Shooter, Free to Play
Redie is free to play — no purchase needed. We track it so you know if that ever changes.
Screenshots
Redie price
Redie is free to play — there is no purchase price, on Steam or anywhere else we track. We keep watching it, so if it ever stops being free the price history on this page will show when that happened and what it changed to.
About Redie
Redie is a challenging singleplayer 3D top-down shooter. Fight an army of well-trained terrorists and soldiers in action-packed close quarters combat. Prepare to (re)die.
Redie — game info
- Platforms
- Windows, Linux / SteamOS
- Steam Deck
- Playable
- Player modes
- Single-player
- Controller
- Partial controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Redie is a fast-paced top-down shooter focused on speed, precision, and mastering short, intense combat encounters against heavily armed enemies with minimal story or progression systems getting in the way. Players praise the responsive controls, satisfying weapon variety, and direct gameplay loop, though the game features a significant difficulty spike after early levels that may feel punishing for those without quick reflexes. Some players express frustration with leaderboard balance and feel the extreme late-game difficulty creates an unfair skill wall that discourages continued play.
peanut would love some pets and treats :) 🌸> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__) \二つ5 found this helpful
Redie is a tightly focused top-down shooter that builds almost its entire identity around speed, precision, and repeated failure followed by gradual mastery. Instead of surrounding the action with elaborate storytelling or complicated progression systems, it sends the player directly into close-quarters battles against heavily armed soldiers and terrorists. Developed and published by Rückert Broductions, the game understands exactly what kind of experience it wants to provide: short, dangerous encounters where positioning and reaction time are more important than character statistics. Its deliberate absence of a conventional story keeps the pacing exceptionally direct, although players who need narrative motivation may find the overall experience somewhat sparse. Combat is defined by extreme lethality. There are 13 distinct weapons, and each is capable of killing with a single successful shot. This makes virtually every confrontation dangerous regardless of what equipment the player is carrying. Enemies are similarly threatening, possessing excellent accuracy and extremely quick reactions. Running blindly through a doorway can therefore result in an immediate death, while carefull…
Redie is a really fast top down shooter that is basically built around one thing, surviving fights where almost everything can kill me in one shot. I am dropped into small combat areas filled with heavily armed enemies, and I have to move quickly, pick my shots and make use of whatever weapons I can find. There is no story getting in the way and no complicated progression system to learn. It is just me, a gun and a room full of people who are very good at killing me. I like that direct approach because I always know exactly what I am supposed to be doing. The shooting feels good because the controls are responsive and the weapons have enough differences between them to make picking them up worthwhile. There are 13 weapons, and every one of them can kill in a single shot, which means fights can turn around instantly. I can use pistols, shotguns, rifles and other weapons depending on what I find, but I cannot afford to stand still and spray at everything. I have to move around corners, watch enemy positions and make sure I am not giving someone an easy shot. When I clear a room after barely surviving, it feels earned because I know one mistake could have ended the whole attempt. Th…
hotline miami but...idk (edit: its hotline miami but zesty with raycast bullets)
RE:ZERO plotpoint game
1. The first levels, like to level 25 are easy to mid. Then the levels are just about spawning you in the middle of a enemy group, and if you dont have the reflexes of a pro gamer or a robot you are dead within 0.2 seconds. 2. For example on the map "House" you usually get like 10.000 points. But for some reasons there is a guy namened "authority" with: 2.147.483.647 points. So yeah you dont really have a shot for the leaderboard.
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