Rhythm Katana Dance

Rhythm Katana Dance

GETTAKE · August 16, 2026 · Rhythm, Action, Runner, Hack and Slash, Adventure

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PC
Mostly Positive76% · 51
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No store is currently selling Rhythm Katana Dance. It released on August 16, 2026 and was developed by GETTAKE. We keep tracking it across every store we cover, so set an alert below and you will know the moment it is on sale again.

Screenshots

About Rhythm Katana Dance

Rhythm Katana Dance is the adrenaline-fueled lovechild of Ghostrunner and Hi-Fi Rush —a level-based, beat-driven blood-dance where every slash, sprint, and wall-run snaps on-beat in vibrant, hand-animated arenas. No upgrades, no metagame—just you, your katana, and pure, pulse-pounding tempo.Earn score by taking out enemies in style.
Build momentum by slaying foes in time with the music, then wall-run, jump, dash, and slide to keep up the pace.

CUSTOM MUSIC

Import any track via the built-in music editor and play RKD to your own soundtrack.

Rhythm Katana Dance — game info

Platforms
Windows
Steam Deck
Unsupported
Player modes
Single-player
PC Game Pass
Not included

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

✦ AI summary

Rhythm Katana Dance has an interesting premise with engaging combat mechanics that some players find fun, but it suffers from significant technical issues including poor song synchronization, audio format limitations, performance problems, and various bugs that detract from the experience. Players appreciate the fast-paced dashing gameplay and visual style, though many feel the game's rhythm mechanics don't meaningfully connect to the music and difficulty balancing in harder modes is frustrating. Most reviewers suggest the game needs substantial polish and fixes before being worth purchasing.

Not recommended Sep 4, 2026
1. BPM is not a fixed value, some songs have varying BPM. 2. The songs provided in the game are NOT synced properly to the gameplay. 3. The gameplay itself isn't rewarding enough, you do not get many points for rythmkills, only for beating the level as fast as you can. If the enemies respawned, that could also fix the problem. 4. There are many bugs, like the fact that your score stays at B on one level even when scoring higher. 5. Only the last score is taken into account, it should be the best score and maybe even providing a numeric value. This game is extremely unfinished and I hate that it has become the norm for indie game developers, encouraging releases like these, it's as if they had forgotten to do their studying before a test, used ChatGPT to vibecode it and still got rewarded for it. AAA game studios can afford releasing unfinished games and then working on it after release, can you?
2 found this helpful
Recommended Aug 29, 2026
I really like the game, my only wish is: FLAC songs. My songs are 95% are in FLAC format, i have a lot (around ~1200 songs) it would take a long time to convert them.
1 found this helpful
Not recommended Oct 4, 2026
Rhythymkill is a game with an interesting premise that falls a little short in my eyes. The main goal of the game is to get through levels quickly by attacking enemies which gives you more time. However, I feel that the game is lacking. It does not run perfectly on a computer that, frankly, shouldn't struggle with a game like this. The story feels very trite and not well thought out. Many of the lines feel like they were written last minute or by a young child making their first game. The wall running mechanic is entirely useless for at minimum the first 40 minutes of the playthrough. Despite its name and premise, it doesn't have anything to do with the music playing in the background. It's a game that holds a lot of promise to be very fun in the future, but in its current state, I cannot recommend.
Recommended Sep 22, 2026
put it on mac pls
Not recommended Sep 20, 2026
This game is pretty fun in standard mode, the dashing and visuals is addicting but RHYTHM MODE IS HARD AF. Again, this review is only meant for that difficulty, outside of that the game I'd recommend. First I understand it I chose this but sometimes the mode is strictly unfair and it's because of two main reasons: - One of the bots is invulnerable to slashes and you can only deflect to kill it which wouldn't be a probably but they take 3 WHOLE seconds to shoot WHILE your health is constantly being drained. They also ruin the flow of combos. There are several times when this type is the nearest one from me and I just gotta pause while I'm actively dying - Another bot shoots out rapidly although with minimal damage but has high aim. Again, isn't that much of a problem- IF IT WEREN'T SHOOTING FROM ACROSS THE MAP. Again it's not Impossible. But each level I'm fighting for my life trying to kill a bot so I can stay alive, and I have to be absolutely perfect in timing because one mistake I'm dead. It really could be a skill issue then...ok. But a satisfying solution would be to nerf the range of the bots or set an increased amount of time from when they activate so the player …
Recommended Aug 29, 2026
Although i dont have allot of hours on this game mostly because i play oflline this game is awesome, dashing at mach 10 and mowing through a billion guys whilst spamming my mouse is epic. Anyone saying this is just a worse verson of ultrakill clearly has never played ultrakill. sword ≠ guns

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