

Мухосранск | Russian City Sim
Guilty Pleasure Games · 2021 · Simulation, Casual, Walking Simulator, Adventure, Open World
PC
Mostly Positive74% · 214 📈 Making a comeback 82%
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About Мухосранск | Russian City Sim
Panel houses, ruined huts, rusty cars, cracked asphalt on narrow roads... Russian City Sim is a digital tour of an abandoned Russian town. You will not find here quests, spectacular action or other attributes inherent in modern games. You'll have to figure out how to cheer yourself up. Or why would you want to amuse yourself at all? Just wander through the desolate streets, shabby apartments and the green forest that seems to finally eat this city soon…
In terms of gameplay, this is a classic walking simulator. Explore the desolate houses and dense forest, feel the atmosphere of a real Russian provincial city.
In terms of gameplay, this is a classic walking simulator. Explore the desolate houses and dense forest, feel the atmosphere of a real Russian provincial city.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
A nice walking sim The map is pretty small sadly, you can either be in the area with buildings or take a stroll in nature Some houses you can enter but don't expect much You can also decide if you want to walk around at day or night, which, I think, is a nice extra All in all, there's not much to do as just experience the landscape I enjoyed it nonetheless and for that price nothing is lost 7,5/1011 found this helpful
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Мухосранск | Russian City Sim is a stark, deliberately uneventful exploration experience that commits fully to atmosphere over mechanics. Developed and published by Guilty Pleasure Games, the game presents itself less as a traditional city simulator and more as a quiet digital space meant to be wandered through and absorbed. It drops the player into a bleak, provincial Russian town defined by cracked roads, aging apartment blocks, rusting vehicles, and an ever-present sense of abandonment, and then steps almost entirely out of the way, offering no objectives, guidance, or overt narrative. From the beginning, the game establishes a mood rooted in stillness and neglect. There is no tutorial or goal structure to speak of, and the player is free to roam the town at their own pace. Streets stretch out with little to interrupt them beyond environmental details, while interiors feel frozen in time, suggesting lives that once occupied these spaces but have long since moved on or faded away. The absence of interaction is intentional, reinforcing the sense that this place exists independently of the player and does not need to entertain in conventional ways. Progress is measured not by achi…1 found this helpful
A solid game that I would gladly recommend.
Smells like solitude and communism. I guess it'll do...
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