Sacred Earth - Promise

Sacred Earth - Promise

Sacred Star Team · October 24, 2018 · RPG, Visual Novel, Indie, JRPG, Female Protagonist

Buy Sacred Earth - Promise from Steam at $12.99 — the cheapest of 1 store we compare.

PC
3 user reviews100% · 3
Best price
$12.99
lowest tracked $6.49
Steam Buy at Steam

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Where to buy Sacred Earth - Promise — official stores

Steam
Steam
Standard Edition · Steam
$12.99
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Sacred Earth - Promise price by region

Sacred Earth - Promise costs $7.49 in Georgia (USD), £10.29 in the United Kingdom, €10.79 in Europe (EUR), $12.99 in the United States, CA$14.49 in Canada, NZ$16.49 in New Zealand, A$18.50 in Australia, R$26.89 in Brazil and zł46.99 in Poland right now.

Cheapest Sacred Earth - Promise offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
Georgia (USD) $7.49 $7.49 — 1
United Kingdom £10.29 £10.29 — 1
Europe (EUR) €10.79 €10.79 — 1
United Statesyour region $12.99 $12.99 — 1
Canada CA$14.49 CA$14.49 — 1
New Zealand NZ$16.49 NZ$16.49 — 1
Australia A$18.50 A$18.50 — 1
Brazil R$26.89 R$26.89 — 1
Poland zł46.99 zł46.99 — 1

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About Sacred Earth - Promise

✦ AI summary

Sacred Earth - Promise is a four to six-hour visual novel RPG where you control a mercenary and her sister competing in an armed tournament that becomes entangled with ancient mysteries and relic hunters. It stands out with its dynamic tactical combat system featuring chain attacks and burst abilities, multiple playable characters, and an innovative board game-style dungeon navigation system that manages exploration strategy.

A warrior stands alone. A promise is forgotten. Today, that will change ...

A mischievous mercenary from wintry Garenia and her long-suffering sister set aside their differences to compete in a tournament of arms. But when an old friend appears in the company of mysterious relic hunters, the past can no longer be denied. Sacred Earth - Promise is a four- to six-hour visual novel/RPG experience set within a fantasy world of floating continents and ancient ruins, with a dynamic custom battle system and a compelling cast of characters.

Features:

· Three playable characters with their own animated sprites and special attacks.

· Multiple difficulty modes to allow casual players and thrill seekers alike to find just the right challenge for them.

· Tactical, fast-paced combat: Utilize multiple-hit Chain attacks to build up your EX Gauge and expend it to unleash powerful Burst attacks or heal with EX Recover.

· Two ways to explore: Transition between traditional tile maps and the original boardgame-style Symbol Map system for dungeon navigation. Manage your Travel Points to evade traps and gain the initiative in battles, and enjoy party interactions in the field.

· 10 side quests, including clever puzzles and challenging optional battles.

· 30 full-color CGs and concept art. Available for viewing after game completion.

· An engaging presentation with moving portraits that displays conversations between up to four characters at once, with anytime-save and backlog features.

· Fully explore the game's world and quests and unlock the true ending.

Sacred Earth - Promise — game info

Platforms
Windows
Player modes
Single-player
PC Game Pass
Not included

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Nov 9, 2018
[h1]An interesting RPG/Visual Novel hybrid that gets bogged down in RNG-heavy combat and lacks solid cohesion for various aspects of the rest of the game.[/h1] https://youtu.be/KKSg9FW2O2Q https://youtu.be/2lIxrysL2t0 Ok, look. The main thing I want to get across is that Sacred Earth - Promise, IS a decent game. It’s got interesting, quirky characters, has some decent puzzles on the explorable maps, uses an interesting dungeon explore ‘board’, and has some really amazing artwork. The problem with all that is that almost none of it really gels well with the other parts. This is a game that, at its core, has heart, but lacks a solid cohesion. Take the art, as a prime example. I counted no less than four different, distinct art-styles being used in the game. Each were amazingly well done on their own, but why so many? I’m not sure if this was intentional or not, but it was jarring for the player. It pulled me OUT of the story, instead of drawing me IN. I can understand the effect they were trying for with the chibi-style sections, but even in visual novels and anime, those super-deformed parts still match up with the general style of the base product. The writing also seemed to j…
14 found this helpful
Recommended Nov 6, 2018
Story: Priel Aylin is a Dragonkin mercenary who often finds herself working alone, but ends up fighting alongside her estranged sister Perrine for the sake of a tag tournament. After winning, they discover that their opponents are actually criminals and that their old chuuni friend, Fate, is working with them for his own purposes. This conflict eventually forces the sisters to confront their grim past in Icefall, their strained relationship, and their outlook on life. For those that played the original free version from RPGMaker.net, there's some new dungeons and story segments between the old ones, as well as a True Ending if you complete all the sidequests, which leads into future entries in the Sacred Earth series. Gameplay: The game uses a non-ATB turned-based system, with LP, EX, and EP as your main resources. You can't use items to quickly restore any of these resources, but the game is balanced so that you can sustain yourself with support skills, EX Heal, Focus (basically a guard command with slight recovery), and post-battle recovery. The chain attack system could be difficult to use efficiently if your reflexes are poor, but once you memorize the keys you need to press…
5 found this helpful
Recommended Oct 29, 2018
Sacred Earth - Promise is a fun RPG. The thing that appealed to me the most was the combat system. Its a little like a fighting game combat system in a RPG. Spend a lot of time building meter to do big attacks that form a combo. Has a nice story and lots of party banter. If you try the demo and enjoy it you'll probably like the whole game.
4 found this helpful

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