

Sacred: Last Pixel of Ancaria
SparklingBit · 2026 · Adventure, RPG, JRPG, Exploration, Isometric
PC
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About Sacred: Last Pixel of Ancaria
PLEASE FOLLOW US ON KICKSTARTERSacred: Last Pixel of Ancaria is as a party-based RPG set in the beloved, feudal world of Ancaria, handcrafted in 16-bit pixel art. Build a party of heroes, explore an open world on horseback, and fight through a hybrid combat system where real-time battles escalate into turn-based encounters. The story picks up directly after the ending of the original Sacred game. The Dark Tower of the evil magician Shaddar explodes, and the T-energy explosion didn't just change Ancaria, but broke the Crown into shards: Factions battle factions, trying to grab the power of the fallen Kingdom. Choose from a roster of playable heroes spanning the Sacred universe, each with their own archetype, story, and combat style. Recruit mercenaries and hirelings to fill your ranks, or go solo if you want - but Ancaria will not go easy on you, and death lurks in each shadow and crevasse.The rupture of the space-time-continuum had another effect: All the heroes from Sacred and Sacred II can fight side by side, 800 years of lore apart (and they have plenty to say about it).Fights begin in real-time. When combat intensifies, the system shifts to a turn-based mode, giving you full tactical control.
The full game begins. First act of the story, core party and combat mechanics, multiple playable heroes, open world exploration, and the loot system.Complete story campaign, all playable heroes, full open world, PC and console releases, and additional content shaped by community feedback during Early Access.
- Ultimates - Combine four identical combat arts into one devastating ability
- Group Combos - Chain attacks across party members for cross-hero damage
- Archetypes, not classes - Every hero brings a unique combat approach
- Open world exploration of the world of Ancaria with mounted travel
- Hybrid combat that flows between real-time and turn-based
- Party of up to 4 heroes plus mercenaries and hirelings
- Handcrafted pixel art, every frame drawn by hand, no AI
- Visible equipment on all characters
- 60,000+ lines of dialogue with a "show, don't tell" philosophy
- Sharp and dark humor, big fights, and off-path discoveries
- Modding support with dev tools shared with the community
- A story that closes Sacred I and II canon and opens a new chapter
The full game begins. First act of the story, core party and combat mechanics, multiple playable heroes, open world exploration, and the loot system.Complete story campaign, all playable heroes, full open world, PC and console releases, and additional content shaped by community feedback during Early Access.
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