

satori
Burg Game Studio · 2025 · Adventure, Interactive Fiction, Immersive Sim, Psychedelic, Indie
PC
Positive90% · 21
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Screenshots
About satori
This game is a multi-ending horror game set in Japan.
The story branches based on the player's choices, leading to different endings.
Its power serves as a key element that creates fear and mystery.As the player explores eerie shrines and dimly lit mansions,
they must uncover the hidden secrets within.
Will you be able to reach the truth of this strange world?
The story branches based on the player's choices, leading to different endings.
Story
This game is inspired by the Satori, a mythical creature from Japanese folklore with the ability to read people's minds.Its power serves as a key element that creates fear and mystery.As the player explores eerie shrines and dimly lit mansions,
they must uncover the hidden secrets within.
Will you be able to reach the truth of this strange world?
Gameplay
The game focuses on puzzle-solving elements and branching storylines.A single choice may have a significant impact on your fate.Streaming & Let’s Play Videos
We welcome gameplay videos and live streams.A Request
The developer of this game is a first-time creator and a high school student with no professional experience.There may be some rough edges, but we would greatly appreciate your understanding.What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
A very cool horror game that is pretty decent for a first game from the dev. I'm not good with horror games, easily scared. So, i was on pins & needles throughout the game. Has a nice replayabiity with the multi-ending puzzles, definitely a unique experience.3 found this helpful
Honestly, this is not a great horror game, but it’s not too bad either. In fact, it’s a decent game considering it was developed by a high school student. Technically, the game has quite a few issues. The "camera shaking" option makes the game nauseating because the movement is too fast. The monster is poorly modeled, with polygons moving and intersecting incorrectly. The iron trash bin after the gate is also badly modeled and moves unnaturally, even for a “haunted bin.” Additionally, the safe combination could easily be used immediately upon entering the house if you already know it. At least this “flaw” allows the game to be completed faster and more easily. Narratively, aside from the fact that the mechanic friend’s solution to repair the car seems literally taken from some PS1 games where dialogue included instructions for button presses, the game’s message is quite clear and interesting: "Do good things and life will go well for you; do bad things and it will go poorly." Considering this message, the execution works, and the game is successful in delivering it. Would I recommend this game? Yes. It’s short, fun, has an interesting message, 100% is easy, and was developed b…
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