

ShipCrafter
Myrmecoman · 2025 · Casual, Simulation, Arcade, Sandbox, 3D Fighter
PC
Very Positive92% · 184
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Screenshots
About ShipCrafter
Game description
ShipCrafter is a naval sandbox combat simulator. Build you ship, unlock new parts, and defeat increasingly powerful foes !Challenge adversaries in the campaign and liberate europe, or battle your own creations in the custom battle mode, and try to come up with the most efficient and original design.Realtime physics
We are making a game with accurate physics. As such we implemented a realtime buoyancy system based on weight and submerged volume. The ship density and center of mass is displayed in editor, allowing to fine tune your ship and even make submarines using ballasts !Weaponery physics were particularly cared for as well, with fully simulated shell trajectories considering air pressure, changes in density through the atmosphere, and the influence of speed on shells drag value. Penetration calculations are calculated based on armor thickness, angle of incidence, bounce probability, and shell speed and mass.Features
- 1x1m sized blocks for the highest visual and physical accuracy.
- Color mode in editor.
- Realtime buoyancy simulation even considering ocean waves.
- Various armor thicknesses and accurate penetration calculation based on speed, mass and angle of incidence.
- Realistic ballistic trajectories even considering changes in the air pressure with altitude. Speeds and distances are however reduced to increase the nervosity of combats (in reality it would take more than a minute to hit a target at 20km).
- Adjustable ballasts for submarine designs.
- Physics based damages instead of healthbars. Turrets and engines will also lose performance if hit.
- Weather system and day cycles, including changes in ocean waves amplitude and rain.
- Campaign with more than 50 missions.
- More than 20 different ships to defeat.
- Custom battle editor, including weather, time of day selection, and bots vs bots naval battles.
- Manual and automatic control mode for weaponery.
- Realtime fluid simulation (experimental).
- Visit your ship in first person view.
- Steam Workshop supported.
- Raytracing renderer to generate your most beautiful screenshots !
Steam workshop support
Battleships, cruisers, submarines : this game already supports the steam workshop ! You can share your creations with the community and download other people's ships this way !Multiplayer mode
A sandbox mode is available in game ! Play with up to 10 people, and enable or disable damage to fight naval battles or simply to show of your ships to others.Raytracing renderer
You can now create your own scene in ShipCrafter, allowing to modify the sun orientation, add fog and generate screenshots with outstanding quality thanks to raytracing.Discord
Join the discord to post your creations or simply talk about WWII ships and connect with the community !What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I do enjoy this game as essentially a simple boat building and combat game, but the UI and building controls need a bit of work. UI is currently very primitive and basic unity. Building can get annoying as zoop doesn't allow for overlap and trying to color blocks gets annoying if another block is ontop of it. For some reason in the opening of the campaign there is also missing decor blocks and misaligned decor blocks. And even weirder is that slopes and decor do not count as hull for the craft. It also needs some optimizations, it liks to run my GPU decently hot unless I have it on low. Kind of strange there is no further graphics settings but they added in raytracing. Otherwise gameplay is very simple, you spawn decently close together and just hold left click. Although switching from binocular view to normal aiming is very jarring as it doesn't binocular where you were looking so you have to readjust. Though for some reason the campaign also has community missions in it to unlock parts, instead of it just being in the campaign. I am hanging on neutral positive, mostly because I want a simple building game that isn't stupidly complicated.2 found this helpful
Boat building sandbox game, but not super complicated. Submarines OP. Wish there were more campaigns and aircraft acted more autonomously rather than only attacking designated targets. At least it felt as if they only worked that way. Also wish they had more campaigns, as well as more AI ally missions. Otherwise quite fun!
its a pretty cool and fun game, but theres barely anything else to do after playing for 2 days
It's fun but it's hard to make clean hulls so I have to download. Also it lags REALLY bad.
I've lost quite a few hours in the ship builder trying to build something that would impress an ork from warhammer 40k.
This game is pretty darn good. Simple and easy to get into and a variety of mission types, unlike other ship-making games I'm aware of. If you're looking for complexity and being able to make perfect recreations this isn't the game for you though. While there is a campaign don't expect there to be a tech tree or the like. New stuff is automatically available to add to your arsenal upon completing certain missions, not through some kind of elaborate tech tree.
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