

Shogo: Mobile Armor Division
Monolith Productions · 2017 · Action, Adventure, Mechs, Strategy, FPS
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About Shogo: Mobile Armor Division
Your mission is to locate and assassinate a rebel leader known only as Gabriel. All of the action takes place either on the planet Cronus or on the spaceship Leviathan. The Leviathan is the flagship of the UCA and is commanded by Admiral Akkaraju. Cronus is the only known source of the biologically active material known as Kato, an incredibly powerful energy source essential to the process by which interstellar travel is possible.
Your deadly enemy is The Fallen, a fanatical terrorist group lead by the mysterious Gabriel, threatens the balance of power on Cronus, and ultimately, control of Kato. You will fight them on your feet or from within one of the different types of Mobile Combat Armor, a giant mech which can run, duck, strafe, swim or transform into an ultrafast hovertank.
You will know the true power of giant robots!
- Anime-influenced graphics and gameplay design
- Fight on foot or pilot a giant mech in both open and urban environments
- An interesting storyline with two possible endings
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Shogo is a unique 1998 mech-themed boomer shooter that combines Western game design with Japanese anime aesthetics, but it has not aged gracefully and presents significant technical challenges on modern systems. Players praise its novelty, distinctive visual style inspired by anime like Gundam and Evangelion, and solid gameplay when it works, though some note it's rough compared to other Monolith titles like Blood and FEAR. Common complaints center on dated graphics, difficulty running the game on contemporary hardware, poor localization, and an outdated Steam store trailer, with some hoping f
Shogo: Mobile Armor Division, or Shogo: MAD, as abbreviated is a very unique first person shooter game that came to the computer gaming market in October of 1998. It offers up an oldschool or "boomer shooter" as we seem to call them nowadays type of experience with the eyecatching stylings inspired by Japanese animations like Patlabor, Gundam, Appleseed or Evangelion. It's an interesting and unique look at an early take on an anime mech game through the lens of a western videogame studio. It is not a game that has aged well and much like its challenged development cycle it is a challenge to get up and running on modern computers. On one hand going back to it presents a mid to bad experience however on the other it is a sort of one of a kind novelty. Like the videogame version of a historical museum piece. Its weird, quirky, clunky but maybe those are the things that make it special. But also Shogo is one of the most pain in the butt games I've tried to play in recent years. While I did manage to play into credit scroll, I was VERY ready for this one to be over with sooner solely based on its bugs and crashing problems. I know part of this is because the game is old and doesn't get…11 found this helpful
you can kill children in this game8 found this helpful
NIGHTDIVE, FIX THIS GAME AND MY LIFE IS YOURS6 found this helpful
the trailer on the steam store page for this game is absolutely scuffed lol got to have a huge hairy ballsack scrotum to just flat out record the entire game in windowed mode playing the intro, no cinematic flair or unusually smooth E3 CGI prerendered junk that doesn't even remotely resemble the actual game (cough)killzone2(cough) i've been waiting for nightdive studios to release that remaster for SiN, but as of recent now i really want a remaster for shogo: mobile armor division from nightdive that includes all of the cut content plus the 2 expansion packs monolith productions originally intended the game to have on release. (is it still a remaster if it includes content not within the original game or is it a remake at that point, sorry am single digit iq) pls nightdive studios pretty pls :(2 found this helpful
When I was an elementary schooler, Shogo was full of hype within my circle of buddies. The graphics were something else, and the gameplay was also out of this world... at least on ads from game magazines. I do remember that it was quasi-localized in Korean, my first language (at least for the top-left subtitles part). Alas, at the second mech mission, I was totally lost. Not being able to understand any of spoken English voiceover was another hurdle, and I had no choice to abandon the game there and then. Fast forward almost two decades later, I stumbled across Shogo again. Curiosity got the best of me. Compared to Blood and FEAR, all developed by Monolith (Requiescat in Pace), this is really rough on edges: it is necessary to jump all the hoops (meaning that you have to install patches here and there) in order to simply boot up the game. What faces you in the end is disillusion of sort - that childhood magic, gone. But that is somewhat expected: you cannot judge what is from the 20th century with the 21th century highbrow criteria. Still, the setting and atmosphere is cool (from the standard of the 20th century) and elementary schooler me would have loved back the…2 found this helpful
Faaaaaantastic. If you like Half-Life, Goldeneye, and the desolate terrain seen in the Earthsiege/Starsiege universe, just play it. Played on proton experimental without issue.1 found this helpful
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