

Sonar Beat
Life Zero · January 22, 2019 · Indie, Music, Rhythm, Arcade, Action
Buy Sonar Beat from Steam at $2.49 — the cheapest of 1 store we compare.
Where to buy Sonar Beat — official stores
Sonar Beat price by region
Sonar Beat costs £1.99 in the United Kingdom, $1.99 in Georgia (USD), €2.24 in Europe (EUR), $2.49 in the United States, CA$2.49 in Canada, A$2.49 in Australia, NZ$2.49 in New Zealand, R$4.49 in Brazil and zł9.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £1.99 | £1.99 | — | 1 | |
| $1.99 | $1.99 | — | 1 | |
| €2.24 | €2.24 | — | 1 | |
| $2.49 | $2.49 | — | 1 | |
| CA$2.49 | CA$2.49 | — | 1 | |
| A$2.49 | A$2.49 | — | 1 | |
| NZ$2.49 | NZ$2.49 | — | 1 | |
| R$4.49 | R$4.49 | — | 1 | |
| zł9.99 | zł9.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Sonar Beat

Sonar Beat is a musical rhythm arcade game with a twist: the notes follow a spiral structure, so the ones you miss will remain and will move forward towards your center. If they reach it, you’re dead. You play through a radar interface using your sensor cone to detect enemies approaching the center. Gameplay randomness ensure they won't always appear on the same point every time you play, so be careful. You must destroy each enemy at the precise moment that your sensor gets in contact with it. If you fail, the enemy will come closer by and you will ultimately lose!
Compete in online leaderboards for the highest rank and challenge your friends by sharing your score in social media.

FEATURES
- Crafted electronic music with underwater theme, 12 different tracks.
- Unique and eye-catching graphics with different styles for each song.
- Procedural levels, balanced between rhythm and randomness so each song is different every time you play.
- Cross-platform play and saves. You can switch between mobile/computer/console at any time, keeping your user and highscores.
- Tons of variety in a single play: many kinds of enemies and beat types throughout all the songs.

Sonar Beat — game info
- Platforms
- Windows, macOS
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
DLC & expansions
🎁 Complete the collection
Base game + 0 of 1 DLC at today's best prices (some DLC unpriced).
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Sonar Beat is a rhythm game with an interesting circular radar-based concept that offers a fresh take on the genre, and players who enjoy rhythm games generally appreciate its catchy beats, accessible controls, and addictive gameplay with a decent learning curve. However, the game suffers from significant technical issues including unreliable hit detection, poor timing feedback, calibration problems that can't be manually adjusted, broken achievement and ranking features due to server issues, and difficulty spikes in later levels that make them nearly unplayable.
[h1]***Many thanks go to Cold Dingo for proofing this review. Developed by [i]Life Zero[/i], [i]Sonar Beat [/i](SB) is a rhythm game themed on defeating enemy proclamations by discovering them on a radar wheel. Described below, SB has adequate soundtrack-stages consisting of intriguing melodies to prevent stagnation of even repeated sections. As per the usual with music-based titles it retains an accessible controls layout while being difficult to achieve complete proficiency. I feel I must state that I received [i]Sonar Beat[/i] through Curator Connect from the developer for review purposes.[/h1] Here are just a few items to consider: Gameplay – As can be expected control mapping is immensely simplistic, consisting of left- and right-clicking each prompt representing defeating antagonists that appear as blips on a radar. Cues may also have the player extend the note by holding the activated command, involve both left- and right-clicking to be used simultaneously, or a combination of the former two actions; these uncomplicated requirements evolve into intense player demand for accuracy. A special ability has been implemented when the player blunders an allotted number of prompts…8 found this helpful
Later levels are barely playable. Whatever service the game uses for login seems to be down (probably their website), which also means three achievements are broken: checking the rankings, sharing your score, and obtaining all achievements. As a rhythm game it's very barebones. There are some nice parts to it, and after beating the game I sort of got used to it, but I wouldn't really recommend it. The calibration didn't help much and can't be adjusted manually. During play there is absolutely no indication of timing, so I don't know how to try to adjust the calibration, if that even is part of the problem. Hits just don't seem to register properly a lot of the time. Maybe because it's hard to follow what the notes are timed to. Maybe because of how the game prioritizes your input to targets that are closer to the middle (that's actually a good thing). Or maybe the timings are just weird and very strict. Most of the later levels have fast hits which are very hard with the one button setup (second button only does anything for simultaneous notes in multiple circles). It's also very hard to count them, so you'll just spam and hope you don't hit one too many and break your streak. Th…7 found this helpful
A different way to play rythm games. The people how like rythm games will love it.4 found this helpful
This is a very addictive and fun to play game, If you want to work onyour hand to eye coordination then give this game a go! Catchy beats, good learning curve and simple but challenging gameplay make this a lot of fun when you have a few minutes here and there.3 found this helpful
A pretty little game with an interesting visual concept merged with the gameplay: it’s a rhythm game where the notes follow the circular shape of a radar, like a submarine. Thus, the notes appear in a circular order, less linear than in other rhythm games, a little bit like in the persona dancing games. However, in this game every note you fail keeps coming at the center of the radar, like an enemy that dodges your attacks (in fact, every note is really an “enemy” on the radar), and the game ends when one note/enemy reaches the core, in other words, your own ship.2 found this helpful
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