

Soulbind: Prologue
Rubedo Games · 2024 · Action Roguelike, Side Scroller, 2D Platformer, Hack and Slash, Roguelite
PC
This game is free to play. Get it on Steam →
About Soulbind: Prologue
Start the journey
.The prologue is set before the story of the main game Soulbind: Tales Of The Underworld. You will learn where your hero's journey began, how he met his indispensable companion and other characters.
https://store.steampowered.com/app/2468470/
Assemble yourself piece by piece
.Yes, you are an ordinary skeleton, an outsider, but you have a specialty - you can replace your body parts with body parts of defeated enemies. A couple of successful battles and you are already half an invincible monster, a third a zombie and a third a witch on your grandmother's side.

Found and knocked out body parts have different rarity, which depends on the main characteristics and unique passive effects. To put it simply, if you like to change the strategy of the game, to be a tank or a mage - there is something to play with.

Get special skills
.How about breathing fire, turning to stone, or summoning a swarm of disgusting flies to your aid? Easy, all you have to do is defeat an enemy and get his head or torso on you. Although a little luck is needed here too.
Mutate
.By defeating enemies, you accumulate internal power and voila, you can choose a special mutation of your character. For example, strengthen the skills you use, improve basic attacks, add a stun chance, and more.

Get to know the mysterious world
The action of the prologue takes place in the library. It's a confusing location with its own traps and secrets, and of course dust, magic and books not handed in on time. Perhaps the library is the perfect place to learn more about the world of Allaar.
And say that again
.Death is commonplace in the world of Allaar. Yes, you'll lose everything you've gained, but you won't lose your experience as a player. The second attempt will be better than the first, and on the fifth time you can even get one eyeful of the boss. The main thing is that the attempts can be different from each other and if you like it, it is worth paying attention to Soulbind: Tales Of The Underworld, there you will find new enemies and new mechanics.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
"Soulbind: Prologue" is not a game. It's an advertisement for a product called "Soulbind: Tales of the Underworld". Soulbind: Tales of the Underworld is a poorly made and objectively failed platformer with a gimmick that allows you to upgrade by using parts of your dead enemies, and relies on fake/paid Steam reviews to get sales (hint: It didn't work). But this isn't completely relevant because this is not Soulbind: Tales of the Underworld, it's just an advertisment for it, so it's not correct to try to review that completely distinct product. We must instead review this for what it is... an advertisement. If you enjoy advertisements, you can consume them for free on the web or on Youtube without needing to add them to your game library, download them, and then launch the advertising. It's impossible in a general sense to recommend people should do that over playing real, full games on Steam, and that applies here with "Soulbind: Prologue" too. The purpose of this advertisement and the rather large number of fake/paid reviews on it is to get you to shell out $8 USD to buy the full product, and given the shockingly unethical nature of the developer, I can't recommend that. …4 found this helpful
Simple hack and slash type of game, you can upgrade yourself with bodyparts2 found this helpful
Nice atmosphere 5/10
A fun and engaging experience with a solid combat system and a unique mechanic centered around changing body parts. The customization adds variety and keeps the gameplay interesting. Overall, an enjoyable prologue that leaves a positive impression.
A Fresh Take on the Metroidvania Formula. This game marks a unique entry into the Metroidvania genre, offering a refreshing twist that sets it apart from more traditional titles like Castlevania or Dead Cells. While it doesn’t quite match those games in terms of movement precision, there’s a slight looseness to the controls that may take some getting used to—it more than compensates with a compelling game-play hook and a striking art style. The core mechanics introduce a satisfying loop that kept me engaged, blending exploration with a sense of mystery and progression that feels earned. The visual design is especially noteworthy: whether it’s hand-drawn animation, atmospheric lighting, or a distinctive color palette, the aesthetic choices elevate the experience and give the world a memorable identity. Despite its minor shortcomings in control responsiveness, the game’s creativity and charm shine through. It’s clear the developers had a strong vision, and it’s one I’m excited to support. I’ll definitely be buying this game, and I’m hoping it continues to evolve post-launch.
i liked the prolog, and the gameplay too, i guess i am gonna buy the actual game, hardly recommend to play
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