

Space Order Mine
Fluffy Lotus · July 15, 2024 · Strategy, RPG, Roguelike, Roguelite, Turn-Based Tactics
Buy Space Order Mine from Steam at $5.99 — the cheapest of 1 store we compare.
Where to buy Space Order Mine — official stores
Space Order Mine price by region
Space Order Mine costs $3.99 in Georgia (USD), £4.99 in the United Kingdom, €5.89 in Europe (EUR), $5.99 in the United States, CA$7.79 in Canada, A$8.79 in Australia, NZ$8.99 in New Zealand, R$20.49 in Brazil and zł27.50 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $3.99 | $3.99 | — | 1 | |
| £4.99 | £4.99 | — | 1 | |
| €5.89 | €5.89 | — | 1 | |
| $5.99 | $5.99 | — | 1 | |
| CA$7.79 | CA$7.79 | — | 1 | |
| A$8.79 | A$8.79 | — | 1 | |
| NZ$8.99 | NZ$8.99 | — | 1 | |
| R$20.49 | R$20.49 | — | 1 | |
| zł27.50 | zł27.50 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Space Order Mine
Space Order Mine is a turn-based strategy roguelike that flips minesweeper on its head, tasking you to strategically place over 100 unique items in your ship's inventory while mining for energy to defeat enemies. What sets it apart is the placement-based puzzle system where item properties shift based on where you position them on your vessel, combined with enemy turns that only trigger during your mining actions, giving you breathing room to plan your next move.
Turn-based strategy roguelike game combining reverse minesweeper with inventory management. Collect items, organize inventory, mine for energy and vanquish your foes!
Space Order Mine — game info
- Platforms
- Windows
- Steam Deck
- Playable
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Congratulations, you've made Minesweeper stressful
If you like minesweeper, but feel like it needs more upgrades and spaceship combat, this game is for you!
I want to like this game. The idea is solid. It's Backpack Heroes plus Minesweeper. That's like chocolate plus peanut butter. It's just not a polished product. The item descriptions use English words but they're so cryptic they might as well not be in Latin. The game makes no effort to explain what many effects do. There is no way to see your load out except when adding to it. And a dozen other tiny things that would bring me back. Instead I'll just go play Backpack Heroes or Minesweeper.
According to the forums, no new features are planned. That's disappointing because this game is just short of being great, and it sucks to see something that's 95% of the way there basically abandoned because Steam fails to promote smaller games properly. I don't blame devs for not investing in a product that's effectively hidden to all but a small subset of users, it's just how this platform is. I just can't really say this is what people are expecting for the price. The inventory management is well done and seems balanced enough, but ultimately what kills it is the lack of start variety. Your ship is always a simple square shape, and you always start with the same items. This makes new runs very tedious to start, undermining replay value. Since this is structured like a meta-based rather than skill-based roguelite, it suffers further from a lack of metaprogression, deepening the feeling that every run is going to feel the same as all the others. Item and mechanic variety seems adequate but the previous factors make it a moot point because I don't have a third run in me.
The game lacks a bit of polish here and there, has very little content/variety, and the pace of a run is quite slow, but if you can handle that, this is a pretty good turn based minesweeper/inventory roguelike with a similar vibe to FTL. Not very challenging.
No meta-progression: which I knew going in but I'm disclosing it would be better with it. Got the ending in 3.2 hours - single playthrough. One-shot. There are some parts combinations that just make the game downright trivial - which is EXACTLY what we want in a game like this. The minesweeper element keeps the triviality from being too...trivial. So that's new, and I like it. You can't turn off your brain and left-click or what-have-you because the game will punish you for failures in the minesweeper element - which is nowhere near as difficult as, say, Microsoft's Minesweeper.
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