Strategic Command: World War I

Strategic Command: World War I

Fury Software · December 5, 2019 · Strategy, World War I, Wargame, Military, Turn-Based Strategy

Buy the Strategic Command: World War I key for Steam from Kinguin at $4.75 — the cheapest of 20 stores we compare.

PC
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$4.75-69%
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Where to buy Strategic Command: World War I — official stores

Fanatical
Standard Edition · Steam
-69%
$12.39
$39.99
Buy
GamersGate
GamersGate
Standard Edition · Steam
-64%
$14.40
$39.99
Buy
Steam
Steam
Standard Edition · Steam
-60%
$15.99
$39.99
Buy
GOG
GOG
Standard Edition · DRM-Free
-50%
$19.99
$39.99
Buy
GameBillet
GameBillet
Standard Edition · Steam
-17%
$33.17
$39.99
Buy
Gamesplanet
Standard Edition · GOG
-12%
$35.19
$39.99
Buy
PlanetPlay
PlanetPlay
Standard Edition · Steam
-10%
$35.99
$39.99
Buy
GreenManGaming
Standard Edition · Steam
$39.99
Buy
AllYouPlay
AllYouPlay
Standard Edition · Ubisoft Connect
$39.99
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Humble Store
Humble Store
Standard Edition · Steam
$39.99
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IndieGala Store
IndieGala Store
Standard Edition · Steam
$39.99
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DLGamer
DLGamer
Standard Edition · Steam
$39.99
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Cheapest Strategic Command: World War I keys — keyshops

Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.

Kinguin
Standard Edition · Steam
$4.75
Buy
Driffle INC
Standard Edition · Steam
$9.30
Buy
Eneba
Standard Edition · Steam
$9.49
Buy
Gameseal
Standard Edition · Steam
$9.64
Buy
CJS CD Keys
CJS CD Keys
Standard Edition · Steam
$10.29
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Keycense
Standard Edition · Steam
-77%
$10.77
$47.42
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Loaded
Standard Edition · Steam
-63%
$15.49
$41.79
Buy
Gamesporium
Gamesporium
Standard Edition · Steam
$39.99
Buy

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Strategic Command: World War I price by region

Strategic Command: World War I costs $4.75 in the United States, $4.75 in Georgia (USD), £7.03 in the United Kingdom, €8.30 in Europe (EUR), CA$16.96 in Canada, A$19.10 in Australia, NZ$22.79 in New Zealand, zł37.09 in Poland and R$37.75 in Brazil right now.

Cheapest Strategic Command: World War I offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
United Statesyour region $4.75 −69% $12.39 $4.75 20
Georgia (USD) $4.75 −67% $14.40 $4.75 19
United Kingdom £7.03 −69% £10.76 £7.03 17
Europe (EUR) €8.30 −69% €12.66 €8.30 19
Canada CA$16.96 −69% CA$16.96 CA$54.72 16
Australia A$19.10 −69% A$19.10 A$61.63 16
New Zealand NZ$22.79 −64% NZ$22.79 NZ$56.99 15
Poland zł37.09 −64% zł56.66 zł37.09 17
Brazil R$37.75 −60% R$37.75 R$52.49 15

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About Strategic Command: World War I

Strategic Command is back, and this time it is bringing you the Great War! Relive this momentous conflict from the opening shots of 1914 to the final offensives. From the bloody fields of Flanders to the sweeping advances in the east, the fighting in Italy, the Balkans and the Middle East, Strategic Command: World War I covers all the main aspects and theatres of the war.

Undermine the enemy’s will to resist through diplomacy and political intrigue while mobilizing your forces and developing new technologies and ways of waging war. From the Tank to the Aeroplane, the Submarine to the Aircraft Carrier, this war witnessed a massive outpouring of new weapons, and all of these are at your disposal to research and deploy.

Using the same upgraded engine as their recent hex-based WWII Grand Strategy games, Strategic Command: World War I allows you to enjoy the challenges faced by commanders on both sides of the 20th century’s first great conflict.

From the High Seas Fleet to Lawrence of Arabia, the Russian Revolution and the Zimmermann Telegram, the war will be won through strategic ingenuity as well as force. Can a German invasion of France capture Paris in a sweeping advance via Belgium? Can a naval blockade defeat the Central Powers? Will Russia succumb to revolution? All these questions and many more are yours to answer.

France, Italy, Russia, Serbia, the UK and the USA will be facing off against Germany, Austria-Hungary and the Ottoman Empire in our flagship campaign. Many other countries will likely enter the war on either side, such as Belgium, Greece, Portugal and Romania. Not forgetting of course the immense contribution of the British Empire to the Entente’s war effort.

UNITS

New unit types have been added including ANZACs, Colonial Corps and Mountain Corps.

Units are able to move and entrench, and trenches can be improved through researching Trench Warfare.

Naval Mines can be laid to protect your sea lanes – or to impede those of your opponent.

Reconnaissance Bombers will fulfil their historic role of spotting for the Artillery.

CAMPAIGNS

Three campaigns: 1914 Call to Arms, 1914 Triple Alliance (where Italy joins the Central Powers) and 1917 Fate of Nations.

• Friendly Majors can be set to be AI-controlled, and this selection can be adjusted at any time in the game. You can even switch sides should you wish to

• Games can be played via a PBEM++ Multiplayer server with a Challenge Lobby and seamless in game sending/receiving of turns

• The war is fought on a 20 mile per hex map of Europe, North Africa, the Middle East and the Atlantic, as seen in our recent WWII: War in Europe release, though with some special modifications suitable for WWI, such as the addition of Ypres and Gallipoli

• Victory will require developing new military doctrines to improve your commanders’ abilities, the combat effectiveness of your units, and even your ability to deploy new technologies like the Tank and Fighter aircraft

• You can minimize the Decision box to examine the map and assess the situation prior to responding to any Decisions, and many decisions have additional notes providing their historical context and advice

• Enhanced Fog of War clearly shows the limits of your units’ spotting range

• Dynamic Movement allows units that haven't used up all their Action Points to be de-selected and re-selected again later, making planning your moves so much easier.

• Naval Cruise allows you to move your naval units swiftly over longer distances

• Naval units can only be reinforced in stages, preventing instant repair following significant damage.

WWI Features
• This is our first WWI game using hexes.
• France, Italy, Russia, Serbia, the UK and the USA will be facing off against Germany, Austria-Hungary and the Ottoman Empire in our flagship campaign.
• Many other countries will likely enter the war on either side, such as Belgium, Greece, Portugal and Romania. Not forgetting of course the immense contribution of the British Empire to the Entente’s war effort.
• New unit types have been added including ANZACs, Mountain Corps and Ground Attack Aircraft.
• New movement and entrenchment ability that ties into our Dynamic Movement model. This allows players to have more effective assaults into no man's land when it is time to go on the offensive.
• Naval Mines can be laid to protect your sea lanes – or to impede those of your opponent.
• Germany’s use of Unrestricted Naval Warfare has been fully overhauled.
• Reconnaissance Bombers will fulfil their historic role of spotting for the Artillery.

WWI Campaigns

• 1914 Call to Arms
• 1914 Triple Alliance (where Italy joins the Central Powers)
• 1914 March on Paris
• 1917 Fate of Nations
• 1918 Ludendorff Offensive

FEATURES
- 5 campaigns (1914 Call to Arms, 1914 Triple Alliance (where Italy joins the Central Powers), 1914 March on Paris, 1917 Fate of Nations and 1918 Ludendorff Offensive
- New unit types added including ANZACs, Colonial Corps and Mountain Corps
- Enhanced Fog of War clearly shows the limits of your units’ spotting range
- Recon Bombers providing information on enemy positions will improve the effect of your Artillery
- Naval Mines can be laid to damage enemy shipping
- Units are able to move and entrench, and trenches can be improved through researching Trench Warfare

Strategic Command: World War I — game info

Platforms
Windows
Steam Deck
Unsupported
Player modes
Single-player, Online PvP, Split screen
PC Game Pass
Not included
More games like this:Split-screen games

DLC & expansions

🎁 Complete the collection

Base game + 2 of 2 DLC at today's best prices.

$27.98
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What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Sep 30, 2026
I waited with my review until I was able to win a Central Powers campaign on the standard difficulty. Took me 47 hours. :) First of all, the game is definitely a recommandation. It's fun, engaging and a lot more complex than I originally thought. I have some issues with it though: - units are not balanced. Submarines are waaaaaay to strong. Not only in terms of attacking other ships, but they can block ships (which makes no sense) so that a bunch of U-Boats can effectively shield you from the enemy fleet. Furthermore I don't think that Artillery and HQs should be able to defend that good against a Infantery division. Also tanks are useless. That's historically correct but it makes no sense even teching for them. - overall the setting of WW1 is good, butu there's a reason WW2 is more "fun". While the fighting in Russia is a 10/10 with encirclements and charging Cavalry, Serbia + Italia + France are a slugfest. You can't do anything but bombing a unit with overwhelming artillery and move your units slowly towards the capital. Again - historically correct. But IMO it's more fun to be able to outmanoeuver the enemy. - The Ottoman empire isn't much fun to play (yes.. historicall…
1 found this helpful
Recommended Aug 23, 2026
Battle for Ypres is excellent. The scale fits better to this game.
1 found this helpful
Recommended Oct 5, 2026
Probably the best WW1 game on the market, The Strategic command system just works so well in these more static battles. Played a few campaigns, unmodded and modded. All fantastic experiences. This is THE ww1 game on the market.
Recommended Oct 1, 2026
A great World War I strategy game with a lot of depth!. As soon as I got it I decided to jump straight into PBEM 1914 Call to Arms scenario as the Entente. I thought my general knowledge of WW1 and other wargames would help me. Oh boy, I was wrong. The game ended early and badly for Entente, but it helped me understand how much there is to learn: HQs, unit rotations, entrenchment, artillery, anti-air, air and naval warfare, transportation, diplomacy, research, and several different fronts. It has a steep learning curve, but learning from your mistakes makes the next scenario more interesting. PBEM is especially good because another player will quickly punish mistakes. I still have alot to learn, but I am interested in this game. The game can be difficult to understand at first. At least for me, having experience with similar titles created a false feeling that it would be easy to pick up. Highly recommend it if you have an itch for WW1 and a good turn-based wargame.
Recommended Sep 24, 2026
Love it so far :3
Recommended Sep 1, 2026
good game

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