

Swarm Grinder
Last Bite Games · 2024 · Roguelike, Roguelite, Action Roguelike, Bullet Hell, Mechs
PC
Mostly Positive77% · 1,145
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About Swarm Grinder
✦ AI summary
Dive into a procedurally generated alien mining operation where you collect upgrades and extract resources while managing evolving swarms of bugs that spread across the map and trigger devastating attacks. Build powerful synergies between five customizable skills and 120+ unique upgrades to survive increasingly difficult expeditions across three maps with distinct challenges.
Buckle up, pilot! We're stationed above an alien planet surrounded with an abandoned mining system and filled with alien bugs. Your mission? Dive into the tamed sectors, use the mining system to collect upgrade parts and extract the Bioshards from alien minerals. Beware— the system is infested with alien bug cells spreading and waiting to hatch. Stay quick on your feet, and you might just make it out in one piece!
At the start of every expedition, the map is procedurally generated, and it's crawling with alien bugs. The cells constantly spread and evolve. When triggered, the bugs burst out from the cells to swarm you down!
Equip up to five skills each run: active ones that strike automatically or passive ones that boost your abilities. Upgrade each skill differently to maximize their potential. Discover unique synergies between skills and upgrades to optimize your build. The better your synergies, the easier you'll crush enemies!
BEWARE OF THE SWARM
At the start of every expedition, the map is procedurally generated, and it's crawling with alien bugs. The cells constantly spread and evolve. When triggered, the bugs burst out from the cells to swarm you down!
EXPLORE TO BUILD SYNERGIES
Equip up to five skills each run: active ones that strike automatically or passive ones that boost your abilities. Upgrade each skill differently to maximize their potential. Discover unique synergies between skills and upgrades to optimize your build. The better your synergies, the easier you'll crush enemies!
FEATURES
- Unique horde trigger mechanic
- 3 characters with rank missions
- 3 maps with 7 evolution difficulties
- 14 skills with 120+ unique upgrades
- 8 Gadgets
- 19 items with rarities
- 10 enemy varieties with 2 bosses
- Operator
- 25+ achievements
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Swarm Grinder offers a refreshing spin on the increasingly popular survivors-style roguelite genre by combining relentless combat with exploration, resource gathering, and environmental strategy. Instead of focusing entirely on surviving endless enemy waves, the game challenges players to venture across procedurally generated mining zones infested with dangerous alien organisms while searching for valuable Bioshards. Every expedition feels like a calculated risk, as pushing deeper into unexplored territory rewards players with resources and upgrades but also exposes them to increasingly aggressive alien swarms. This constant balance between exploration and survival gives the game a stronger sense of purpose than many of its genre counterparts, creating an experience that feels both familiar and surprisingly original. One of the game's defining mechanics is its evolving battlefield. Alien cells gradually spread throughout the map, transforming safe areas into dangerous territory until they are disturbed, triggering massive attacks from hostile creatures. This system ensures that players cannot remain stationary for long, encouraging continuous movement and thoughtful decision-makin…1 found this helpful
Game looked cool. Thought i would have fun and,,,, i did, Incredible game. This game is good unlike his next one, Skills are fun and every new dificulty adds more skills and enemies. Satisfying perma upgrades. There are even achievements that aren't ridiculously hard to get. Some are tied to progression. Kill enemies using certain skills to rank up (and get an achievement) Music isn't that bad. It's decent. Game definitely has at least a few hours of gameplay content. My opinion may or may not change after i play on harder difficulties and start screaming.
Games like "Swarm Grinder" make me wish that Steam games could be graded on a scale instead of a thumbs up/thumbs down system. Yes, I like the game. I have 100-percented its achievements. Yes, I gave it a thumbs up, but this is a very hesitant recommendation. It does some incredibly unique things that I haven't seen yet in other action roguelikes, but it has one really, really big problem: namely, the stuttering. When everything slows down to a crawl and then FREEZES during some pretty mild firefights, I just throw my hands up and exit out of the game completely. I would have demanded a refund for any other game that froze as often as "Swarm Grinder." But it is a helluva fun game -- when it works. I kept coming back to it until I got all the Steam trophies. The solo indie dev who made this is clearly talented when it comes to game design, but for the love of God, please do something about the stuttering.
cool concept and good execution, upgrades are that you would expect from normal roguelike, plus i appreciate that dev supports the game and doing meaningful updates
Fun little game!
Bad: - Constant fuel drain when shooting. Imagine playing Vampire Survivors and you run out of ammo. - Collecting upgrades INCREASES your fuel drain. So while you want to collect upgrades, you really shouldn't, because they make the game harder. Also some upgrades really feel useless. - I don't understand the upgrade system. Picking up the same weapon as before sometimes increases its level, sometimes you get random other upgrades - which I most often don't want. - No objectives given. What should I do? It seems you have to free all the drills to progress. - You get swarmed the more the game progresses. Even while fighting the boss, more additional waves spawn. - Not optimized: As more creatures spawn, the framerate begins to drop. - Meta upgrades feel like they are necessary to progress in the game. On the other hand, there are few of them. - Little content: Only three robots to choose from? And like three levels? Good: - Good music - Graphical detail / style is good Overall, it feels like an early access title which needs work. Obviously, the game is long past that phase. Not recommended.
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